Jebeddo Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he has a large blue mantle and cape that has been intricately interwoven into his tan robe. His silver hair is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also has developed a complete distrust of the Roofer profession.
History: He was born at the edge of vast plains. He was taken from his home at a very young age. He became a Assassin soon after.
Motivation: He is currently in port desperately looking for someone to get him out; and he'd like to take his coworkers down a peg
Ideals: Persistence. Bonds: Attractive, Job, Nature, Slave. Occupation: Assassin
Voice: Dutch accent
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 23 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 9 (-1) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 4d6-2, Ranged +5 / 4d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 900 pp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). A small bag of saffron. (60 gp). Large well-done wool tapestry (100 gp). Silver comb with moonstones (600 gp). Jeweled anklet (1000 gp). A necklace of small pink pearls (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp).
Jade In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a robe, a symbol of his god around his neck, and a dagger on his belt. He has dyed his greying yellow fur a little too much giving a sharp yellow color. He has hazel eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Animals are drawn to him, and he is able to talk to them.
History: Born to a Painter, his father struggled to pay the bills. His first spouse was a Painter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He has passion for adventuring and risk; and his relatives are trying to arrange a marriage
Ideals: Fighting, Gifted. Bonds: Poor, Family, Adventurer. Occupation: Mercenary
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'3") Tabaxi, True Neutral (CR 1)
Armor Class 9
Hit Points 14 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 18 (+4) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 800 sp. 1 Buckler.
Theobald Pinkerton, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear grey pants and tee shirts. He has a long brown beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is irascible and easily irritated. He misses his home and complains about the freezing weather, even in summer.
History: Theobald was raised in a hard working conservative environment. His childhood dream was to be a Detective, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: Sabotage a competitor; and he's repulsed by the pc
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Map Maker
Voice: Sleepy voice
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp. White pearl (40 gp).
Fulbar Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is well dressed, constantly wearing a red suit, grey shirt, and brown tie. His brown hair has been sun bleached extensively. He wears an eyepatch.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is skeptical of what others tell him and is slow to trust.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Shy. Bonds: Nature, Religious, Mentor. Occupation: Slave Trader
Voice: Irish accent
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Dwarven, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Helen Wilborn, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is very fat, and likes to wear darkened spectacles and heavy clothing, no matter the weather. Her golden hair is knotted and matted. She wears crescent spectacles with a black brim.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Born to a Barkeep, her mother struggled to pay the bills. She moved from fad to fad and when she turned 15 she discovered dancing. She has been saving her money to try and buy her brother's freedom.
Motivation: To reunite with her absent mother.
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Family, Poor. Occupation: Junk Dealer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 9 (-1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 1000 sp. Freshwater pearl (10 gp). Sardonyx (40 gp). Chrysoberyl (60 gp). 1 Masterwork Light wooden shield.
Faral Horineth, Female Elf [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her skin is fair and her fingers are delicate and long. Sporting a red mohawk this woman's hair draws a lot of attention. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She has always had a great fascination with Dragonborn culture. She is harsh and unforgiving.
History: She was always a brilliant, if unscrupulous mind. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She is not mentally stable, and does not behave rationally; and she wants to meet her childhood hero
Ideals: Logical. Flaws: Insane, Racist, Antagonistic. Bonds: Adventurer. Occupation: Farmer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 10 (+0) | 7 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 50 gp.
Tarhun Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. His crest is bronze, silky, and of moderate length. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Stoic and calm, he prefers to meditate than take action. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Gifted from a young age, Tarhun studied abroad. He worked as a nervous Herbalist and found it very stressful. He has achieved small success as a Herbalist.
Motivation: To be a Painter again; and he'd like to take his coworkers down a peg
Ideals: Disciplined, Gifted. Bonds: Attractive, Job, Slave. Occupation: Herbalist
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 5)
Armor Class 12
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 16 (+3) | 10 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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