Miles Shelby, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is typically in his Miner uniform. His golden hair is cut short with large spiked bangs in the front. His skin is flawless and his blue eyes scan people very quickly.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Miles was born the youngest of three triplets. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has set out to sabotage the competition.
Motivation: His relatives are trying to arrange a marriage; and he'd like to take his coworkers down a peg
Ideals: Athletic, Impeccable. Bonds: Job, Attractive, Family. Occupation: Miner
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 11)
Armor Class 9
Hit Points 55 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 8 (-1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1100 gp. Alexandrite (800 gp). Brown diamond (3000 gp). 1 Minor magic item.
Amnon Kindness, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His blue hair is lengthy and is close to two feet long. His eyes are black and catlike.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Amnon was born with his father's beautiful face. Through the years after Amnon was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Amnon's father didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Shipwright for the past few years.
Motivation: He'd like to take his coworkers down a peg; and he is greedy
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Shipwright
Voice: Hollow voice
Attributes [hide]
Medium (5'4") Tiefling, Lawful Neutral (CR 16)
Armor Class 10
Hit Points 84 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 10 (+0) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Gnoll
Attacks Melee +4 / 4d10-1, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 pp. Alexandrite (500 gp). Onyx (40 gp). Carnelian (40 gp). Chrysoberyl (110 gp). Jasper (40 gp). Rich purple corundum (1600 gp). Freshwater pearl (16 gp). Peridot (40 gp). Chrysoberyl (110 gp). Onyx (40 gp). Azurite (16 gp). Black pearl (500 gp). Banded agate (16 gp). Aquamarine (500 gp). Golden yellow topaz (500 gp). Eye agate (16 gp). Lapis lazuli (16 gp). Banded agate (16 gp). Bloodstone (40 gp). Brown-green garnet (110 gp). Eye agate (16 gp). Onyx (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Baern Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in a clean grey cloak covering his clean studded leather. His brown hair is still thick. He is very pretty but has cold, dead eyes.
Personality: He is mildly Dwarf supremacist, though he does not identify as such. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. Days after completing his studies, news broke out that his hometown was attacked by goblins. Baern was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: Many goblins want him driven away; and someone believes him a fraud
Ideals: Athletic. Flaws: Racist. Bonds: Attractive, Enemies, Religious. Occupation: Marshal
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 17 (+3) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Ignan, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Cimer Haunted, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in black turtlenecks beneath a tan coat with white slacks. His red hair is unkempt and raggedy. His eyes are likewise silver. His teeth are yellowed and unaligned.
Personality: He is irascible and easily irritated. He is obsessed with finding treasure.
History: Cimer was born in the south. At a young age he loved to build and create. Cimer abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's looking for his big break; and he's repulsed by the pc
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Knight
Voice: Russian accent
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Gold dragon comb with red garnet eye (600 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold dragon comb with red garnet eye (600 gp). 1 Masterwork Common Ranged Weapon.
Faran Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he prefers to wear white pants and tee shirts. His white hair is heavily combed to the left. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: Always inclined to offer people food he seems plenty friendly. He is obsessed with finding treasure.
History: His father raised him in a mountain cabin. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.
Motivation: He is a bit of a kleptomaniac.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Nature, Criminal record. Occupation: Server
Voice: Hissing voice
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 33 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 600 sp.
Marastyr Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her red hair, when down, is lengthy. She has gleaming, smiling green eyes.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born in the east. She was taken from her home at a very young age. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants to work out more often; and she is currently in port desperately looking for someone to get her out
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Immigrant, Slave. Occupation: Seamstress
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 17 (+3) | 12 (+1) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Dwarven, Gnome
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: 110 gp.
Thorpe Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He tends to wear a large white jacket, and carries bows. His hair, while still mostly red, has prominent grey streaks. His fierce violet eyes like to dwell on things.
Personality: He exudes charisma. He is a tour de force of persuasion. He is used to getting what he wants. In part because he is a meticulous planner.
History: The child of a Miller, who enjoyed hunting, Thorpe was taken on many hunting expeditions. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Expand his business; and to clean up the streets
Ideals: Fighting, Professionalism. Bonds: Attractive, Nature, Guardian, Job. Occupation: Stylist
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 8)
Armor Class 10
Hit Points 55 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 14 (+2) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1
Possessions: 1200 gp. Jeweled anklet (3000 gp).
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Their contribution stands as a beacon of hope for all adventurers!