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NPC Generator

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Advanced [show]


Trey Kimberley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has red hair. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Trey was born with his mother's beautiful face. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often; and to share knowledge with the world

Ideals: Athletic, Logical. Flaws: Shy, Fearful, Racist. Bonds: Attractive. Occupation: Farmer

Voice: Cold and demanding tone

Attributes [hide]

Trey Kimberley, Male Human Expert 1
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)15 (+2) 11 (+0)13 (+1)
Skills Investigation +4
Senses Passive Perception 10
Languages Common, Infernal, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 600 sp. Brass mug with jade inlays (300 gp).


Social Check DCs


Senteq Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan cloak and cross-gartered black stockings. He carries with him a set of monstrous two handed axes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His golden hair is knotted and matted. He wears a mask on his face.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Senteq was born in the south. At a young age he loved to build and create. There was a wharf not far from home where he often wandered off to fish. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Ideals: Fighting, Persistence. Flaws: Racist. Bonds: Family, Nature. Occupation: Bather

Voice: Spits and sputters

Attributes [hide]

Senteq Cobblelob, Male Gnome Fighter 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Gold dragon comb with red garnet eye (600 gp). A necklace of small pink pearls (1000 gp). Gold dragon comb with red garnet eye (600 gp). 1 Minor magic item.


Social Check DCs


Shadow In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears baggy brown pantaloons and a green scarf, and a wedding ring on his left hand. His yellow fur is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: He is almost excessively polite to everyone, even when angry. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Cursed with unlife at a very young age, Shadow has worked very hard to control his curse. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Shy, Disease. Bonds: In love, Religious. Occupation: Fletcher

Voice: Nasally tone

Attributes [hide]

Shadow In the Storm, Male Tabaxi Expert 10
Medium (5'7") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 47 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)15 (+2) 16 (+3)12 (+1)
Skills Medicine +7, Persuasion +5
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: Rock crystal (40 gp). Pink pearl (120 gp). Golden yellow topaz (200 gp). Eye agate (6 gp). Zircon (40 gp). Tourmaline (120 gp). Deep blue spinel (200 gp). Sardonyx (40 gp). 1 Minor magic item.


Social Check DCs


Reeza Snape, Female Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged woman, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs, and is pretty ugly. Her golden hair is lengthy and is close to two feet long. Her fierce hazel eyes like to dwell on things.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She would rather hide behind her crafts than deal with other people.

History: The child of a Apothecary, who enjoyed hunting, Reeza was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Joker, Artistic. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Detective

Voice: Loud with bravado

Attributes [hide]

Reeza Snape, Female Half-Orc Rogue 7
Medium (4'10") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills Persuasion +3, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 60000 cp.


Social Check DCs


Gunter Myerscough, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has auburn hair. He has a dull look in his blue eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gunter took refuge in the large cave and found the beat up quarterstaff and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: He has passion for adventuring and risk.

Flaws: Antagonistic. Bonds: Rich, Has a crush, Adventurer, Nature. Occupation: Hunter

Voice: Spanish accent

Attributes [hide]

Gunter Myerscough, Male Human Cleric 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)7 (-2) 13 (+1)11 (+0)
Skills Arcana +0, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 sp.


Social Check DCs


Azzakh Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. His crest is cut close to his head. His face is covered beneath a completely black helmet.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a minor phobia of water and hates getting wet.

History: The child of eastern immigrants he idolized his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Entrepeneur. Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Slave Trader

Voice: Forgets to breathe while speaking

Attributes [hide]

Azzakh Imbixtellrhyst, Male Dragonborn Wizard 4
Medium (6'6") Dragonborn, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)13 (+1) 10 (+0)13 (+1)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 43000 sp. 1 Darkwood Buckler. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Einkil Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is renowned for his bright brown suits and hats. His golden hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: He will rave to anyone who will listen. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born in the south. His mother had invested heavily in several trade routes and wanted him to inherit them. Being a Dyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To unite with his brother; and a rival would like him out of the picture

Flaws: Insane. Bonds: Attractive, Criminal record, Immigrant, Rich, Family. Occupation: Dyer

Voice: growls and snarls, animalistic

Attributes [hide]

Einkil Stoutale, Male Dwarf Rogue 12
Medium (4'5") Dwarf, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 68 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)13 (+1) 13 (+1)14 (+2)
Skills Investigation +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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