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NPC Generator

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Advanced [show]


Krûk Sherwood, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a white deerstalker hat and white clothes. His long white hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Further he is a bit of a stoner and is frequently out of it.

History: He was born a particularly ugly child, much to the horror of his parents. A few years later when the east was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: Balancing his hectic life and new Mayor responsibilities is difficult; and expand his business

Flaws: Ugly, Addict. Bonds: Immigrant, Job. Occupation: Mayor

Voice: Uses lots of figures of speech

Attributes [hide]

Krûk Sherwood, Male Half-Orc Ranger 13
Medium (6'1") Half-Orc, Lawful Evil (CR 13)
Armor Class 13
Hit Points 44 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)11 (+0) 17 (+3)16 (+3)
Skills Deception +7, Religion +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 4000 gp. Jet (90 gp). Tiger eye turquoise (6 gp). Tourmaline (90 gp). Hematite (6 gp). Smoky quartz (80 gp). Alexandrite (1500 gp). Red garnet (90 gp). Aquamarine (1500 gp). Black star sapphire (1000 gp). Coral (90 gp). White pearl (90 gp). Sard (80 gp).


Social Check DCs


Menny Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears a tan shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. Her red hair is greasy and uncared for. She has a tattooed face.

Personality: She loves telling others what to do and how they should feel about things. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Menny was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Jeweler. She then took over the family business and is one of the better Jeweler for hire.

Motivation: She is unsatisfied with her job.

Ideals: Opinionated. Flaws: Ugly, Shy. Bonds: Job. Occupation: Jeweler

Voice: Excited and jittery

Attributes [hide]

Menny Cobblelob, Female Gnome Fighter 2
Small (3'0") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)18 (+4) 13 (+1)15 (+2)
Skills Insight +3, Nature +6
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Elven, Abyssal, Aquan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Medrash Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'8" southern man, he wears a faded coat and loose pants complete with wide-brimmed hat. His crest is short and black. He has red eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His parents moved while he was still in utero so he is the first generation to be born here. Because his father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and many dire rats want him driven away

Ideals: Joker. Flaws: Emotional. Bonds: Immigrant, Enemies, Debt. Occupation: Jeweler

Voice: Slurs words

Attributes [hide]

Medrash Norixius, Male Dragonborn Commoner 17
Medium (6'8") Dragonborn, True Neutral (CR 17)
Armor Class 7
Hit Points 96 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 17 (+3)12 (+1) 12 (+1)15 (+2)
Skills Animal Handling +7, Stealth +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 5d4-1, Ranged +3 / 5d4-3, Grapple -1

Possessions: 6000 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Solid gold idol (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Jeweled gold crown (2000 gp).


Social Check DCs


Ethereal In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy lavender fur. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a hunchback. His long lavender fur is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Abrasive and pushy, he has a hard time making friends. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Ethereal lived on a farm with his mother, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he's repulsed by the pc

Flaws: Ugly, Insane, Antagonistic. Bonds: Adventurer, Family. Occupation: Mason

Voice: Excited and jittery

Attributes [hide]

Ethereal In the Storm, Male Tabaxi Bard 7
Medium (6'0") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 25 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)9 (-1) 10 (+0)18 (+4)
Skills Arcana +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Blue quartz (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Crampernap Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is styled in orderly dreadlocks. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Crampernap is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Crampernap was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: He has passion for adventuring and risk; and he'd like to take his coworkers down a peg

Ideals: Extrovert. Flaws: Addict. Bonds: Rich, Adventurer, Job. Occupation: Actor

Voice: Australian accent

Attributes [hide]

Crampernap Murnig, Male Gnome Monk 5
Small (3'4") Gnome, True Neutral (CR 5)
Armor Class 13
Hit Points 30 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)14 (+2) 18 (+4)6 (-2)
Skills Athletics +1, Insight +7
Senses Passive Perception 14
Languages Common, Gnome, Sylvan, Giant
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +7

Possessions: 1 Minor magic item.


Social Check DCs


Robert Royston, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He very much looks the part of a Miller. He has wavy blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He never wears the same outfit twice, unless he absolutely has to.

History: He was born several months after his father was called into army service. When Robert reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his singing dream.

Motivation: To protect his home; and he wants nothing more than to rejoin the army

Ideals: Athletic, Artistic. Bonds: Job, Guardian, Military. Occupation: Miller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Robert Royston, Male Human Warrior 11
Medium (5'8") Human, Neutral Evil (CR 11)
Armor Class 10
Hit Points 63 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)18 (+4) 12 (+1)13 (+1)
Skills Animal Handling +5, Investigation +8
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Celestial, Goblin
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 800 gp.


Social Check DCs


Emmeline Harper, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears dull violet sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longsword, just in case. She wears her red hair up. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Emmeline hails from a village terrorized by illithids. She moved from fad to fad and when she turned 15 she discovered painting. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: To pay off her debts; and find a way to reverse the transformation of her sister

Ideals: Artistic. Flaws: Depressed. Bonds: Enemies, Family, Debt. Occupation: Courier

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Emmeline Harper, Female Half-Elf Ranger 7
Medium (5'1") Half-Elf, Lawful Good (CR 7)
Armor Class 12
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 13 (+1)10 (+0) 9 (-1)15 (+2)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 sp. Deep blue spinel (500 gp). Eye agate (11 gp). 1 Minor magic item.


Social Check DCs

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