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NPC Generator

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Advanced [show]


Fallthra Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a brown shirt with thin black vertical stripes and white pants. Her auburn hair is long and unkept. This amber eyed northerner is not easily forgotten.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is a logical person and will generally grow upset if things defy logic and science.

History: Fallthra lived on a farm with her father, near the main road leading to a nearby town. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. She became a Engraver soon after.

Motivation: To be a Carter again; and her spouse's relatives view her with great suspicion

Ideals: Logical, Entrepeneur. Flaws: Ugly. Bonds: Job, Family. Occupation: Engraver

Voice: Complex vocabulary, royal

Attributes [hide]

Fallthra Orcfoe, Female Dwarf Rogue 6
Medium (3'10") Dwarf, True Neutral (CR 6)
Armor Class 11
Hit Points 24 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)17 (+3) 10 (+0)12 (+1)
Skills Religion +6, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Ignan, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp. Freshwater pearl (12 gp). Emerald (1200 gp). Fiery yellow corundum (1200 gp). Jade (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eloise Wade, Female Human [Permalink]

Personal [hide]

Description: This southern woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her clothes are grease stained in places. She keeps her golden hair in a pixie cut. She wears an eyepatch.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born to loving parents in a slum to the south. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She left for the south, certain she would find work there.

Motivation: She is terrified, and will act out of fear.

Flaws: Ugly, Shy, Fearful, PTSD. Bonds: Poor, Immigrant. Occupation: Cartwright

Voice: Relaxed voice

Attributes [hide]

Eloise Wade, Female Human Sorcerer 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)11 (+0) 14 (+2)13 (+1)
Skills Athletics +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 700 sp. Golden pearl (90 gp).


Social Check DCs


Nemeia Sanity, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is dressed in earthy colors with a green and grey handkerchief worn on her right side. She has done her best to style her white hair to look like a famous performer. Her ears are large.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She receives visions of the future at random moments

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Nemeia reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was granted druidic powers by her dying sister.

Motivation: She wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Ugly, Insomniac. Bonds: Military. Occupation: Cartwright

Voice: Italian accent

Attributes [hide]

Nemeia Sanity, Female Tiefling Monk 3
Medium (6'5") Tiefling, True Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)10 (+0) 16 (+3)14 (+2)
Skills Nature +2, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Keyleth Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: This woman is wearing a long, blue cloak, and sports empty pouches on her belt. She keeps her brown hair in a flapper bob. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She is calm most of the time but flees social interaction. She would rather hide behind her crafts than deal with other people.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. A freak accident while working with her Mortician mother left her crippled. She has been a successful dealer in antiques buying low and selling high.

Motivation: Revenge; and many dire rats want her driven away

Ideals: Artistic, Entrepeneur. Flaws: Shy, Disease. Bonds: Attractive, Enemies. Occupation: Apothecary

Voice: Spits words with contempt

Attributes [hide]

Keyleth Koehlanna, Female Elf Adept 8
Medium (5'3") Elf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 40 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)14 (+2) 12 (+1)14 (+2)
Skills Insight +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Halfling, Giant
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1600 gp. Banded agate (11 gp). Azurite (11 gp). Azurite (11 gp). Golden yellow topaz (1100 gp). Deep blue spinel (1100 gp). Golden yellow topaz (1100 gp).


Social Check DCs


Lerissa Elusive, Female Tiefling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears rags and sports a simple walking cane. She has white hair. She is very pretty but has cold, dead eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born in the north. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Courier. She left for the north, certain she would find work there.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Flaws: Fearful. Bonds: Poor, Attractive, Job, Immigrant. Occupation: Courier

Voice: Speaks with squeezed throat

Attributes [hide]

Lerissa Elusive, Female Tiefling Monk 8
Medium (4'9") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)10 (+0) 13 (+1)15 (+2)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Brakka Reed, Female Half-Orc [Permalink]

Personal [hide]

Description: A 4'10" southern woman, she wears bulky white painted plate armor. Her white hair is wavy and long. She wears large thick round spectacles.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is able to make almost anything out of random pieces of junk.

History: She comes from a rich southern family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Her relatives are trying to arrange a marriage; and she has money and likes to spend it

Ideals: Joker, Gifted, Persistence. Bonds: Rich, Family. Occupation: Bookbinder

Voice: Dark and ominous

Attributes [hide]

Brakka Reed, Female Half-Orc Expert 7
Medium (4'10") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)11 (+0) 10 (+0)7 (-2)
Skills Insight +3, Investigation +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 100 pp.


Social Check DCs


Shamash Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a perfectly clean shirt and pair of pants. He wears a feathered hat to hide his balding. His red eyes dart from person to person.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: When he was but 7 years old his parents immigrated from the north. He worked as a nervous Layabout and found it very stressful. He has drifted from career to career and currently works as a Layabout.

Motivation: He'd like to take his coworkers down a peg; and marry his brother to traveling adventurers

Flaws: Sensitive, Impulsive. Bonds: Attractive, Immigrant, Job, Family. Occupation: Layabout

Voice: Strong lisp

Attributes [hide]

Shamash Daardendrian, Male Dragonborn Paladin 9
Medium (6'2") Dragonborn, Lawful Evil (CR 9)
Armor Class 12
Hit Points 53 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)15 (+2) 15 (+2)14 (+2)
Skills History +5
Senses Passive Perception 12
Languages Common, Gnoll, Druidic
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp).


Social Check DCs

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