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NPC Generator

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Advanced [show]


Henry Hayden, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses in collared shirts and wears a proper scarf over his head. His white hair is still thick. He has green eyes.

Personality: Eccentric and domineering, Henry will drive conversation. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stableman arts, while his mother instructed him in etiquette, music and courtly manner. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He desires power and/or immortality; and obtaining odd cultural halfling artifacts is his passion

Ideals: Extrovert. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Stableman

Voice: Spanish accent

Attributes [hide]

Henry Hayden, Male Human Paladin 6
Medium (5'5") Human, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)11 (+0) 15 (+2)11 (+0)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1000 gp.


Social Check DCs


Thamior Amakiir, Male Elf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and does not wear sleeves and tends to eschew shirts when he can avoid it. His skin is also unnaturally pale. His hair, while still mostly white, has prominent grey streaks. His eyes are brown and catlike.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He also has developed a complete distrust of the Barrister profession.

History: Born to a Barrister, his father struggled to pay the bills. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He was granted arcane powers by his dying sister.

Motivation: He is unsatisfied with his job.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Poor. Occupation: Junk Dealer

Voice: Old thin voice

Attributes [hide]

Thamior Amakiir, Male Elf Warrior 1
Medium (5'0") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)14 (+2) 10 (+0)12 (+1)
Skills Religion +4
Senses Passive Perception 10
Languages Common, Elven, Ignan, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp.


Social Check DCs


Thava Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is typically in her Blacksmith uniform. Her crest is blue and curly. Her red eyes dart from person to person to random spaces in the air.

Personality: She dislikes all the random violence that takes place in the south. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She helped her father out around the business and became quite the natural. She has drifted from career to career and currently works as a Blacksmith.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Job, Mentor, Religious. Occupation: Blacksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Thava Orexijandilin, Female Dragonborn Wizard 4
Medium (6'4") Dragonborn, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)15 (+2) 12 (+1)13 (+1)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 200 gp. Star rose quartz (40 gp). Alexandrite (1000 gp). Black opal (1100 gp). Sardonyx (40 gp).


Social Check DCs


Geoffrey Clayton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a brown wide-brimmed hat and brown clothes. His white hair is styled in orderly dreadlocks. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Animals are drawn to him, and he is able to talk to them.

History: Geoffrey was born with his father's beautiful face. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist, Gifted. Flaws: Addict, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Spice Merchant

Voice: Nasally tone

Attributes [hide]

Geoffrey Clayton, Male Human Ranger 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)6 (-2) 8 (-1)13 (+1)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Rose (30 gp). Moonstone (30 gp).


Social Check DCs


Elama Ariessus, Female Half-Elf [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her chestnut hair is smooth and relatively long. She is very pretty but has cold, dead eyes.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her father was a mechanic, and taught her how to fix just about anything. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Justice, Persistence. Bonds: Attractive, Slave. Occupation: Glassblower

Voice: Breathy voice

Attributes [hide]

Elama Ariessus, Female Half-Elf Aristocrat 5
Medium (5'4") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)11 (+0) 13 (+1)17 (+3)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hadwisa Shirley, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her head has been shaved. Her green eyes dart from person to person to random spaces in the air.

Personality: She loves telling others what to do and how they should feel about things. She also has developed a complete distrust of the Sage profession.

History: She got into the Marshal business at a young age. Like her father and her sister before her, after school she went straight into learning to become a Marshal. She struck the Marshal job and began her own company from there.

Motivation: She is greedy; and balancing her hectic life and new marshal responsibilities is difficult

Ideals: Opinionated. Flaws: Ugly. Bonds: Rich, Job. Occupation: Marshal

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hadwisa Shirley, Female Human Aristocrat 11
Medium (5'10") Human, True Neutral (CR 11)
Armor Class 13
Hit Points 21 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 7 (-2)13 (+1) 8 (-1)12 (+1)
Skills History +5, Survival +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2500 gp. White pearl (50 gp). Emerald (1600 gp). Banded agate (11 gp). Rhodochrosite (11 gp). Star ruby (1600 gp). Alexandrite (700 gp). Emerald (1600 gp). White pearl (50 gp). Eye agate (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ghaliver Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a large red jacket. His hair is long and white with streaks of brown, and is pulled back with small red clips. His beard is brown, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Ghaliver studied abroad. After coming to the age of reason, Ghaliver took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. During his travels, Ghaliver and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ghaliver discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Ghaliver fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To protect his home; and to clean up the streets

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Adventurer, Guardian. Occupation: Adventurer

Voice: Rolls R's

Attributes [hide]

Ghaliver Goodbarrel, Male Halfling Barbarian 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 39 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)14 (+2) 11 (+0)17 (+3)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Terran, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 2000 sp.


Social Check DCs

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