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NPC Generator

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Advanced [show]


Aasathra Akambherylliax, Female Dragonborn [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses well, wearing black shirts, loose pants, and blazers most of the time. Her blue crest is drawn into a tight pony tail with a dagger scrunchie. She wears a mask on her face.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is obsessed with a lost civilization.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. A few years later when the north was not economically sound they moved to her current location. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She has decided she is irredeemable; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant, Criminal record. Occupation: Mason

Voice: Australian accent

Attributes [hide]

Aasathra Akambherylliax, Female Dragonborn Commoner 3
Medium (6'4") Dragonborn, Lawful Evil (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)7 (-2) 15 (+2)11 (+0)
Skills Athletics +3, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Drusilia Iranapha, Female Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She dresses in blue turtlenecks beneath a green coat with pastel slacks. She wears a small hat to cover her moderate length silver hair. She wears crescent spectacles with a black brim.

Personality: She is calm most of the time but flees social interaction. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. From her teen years she was always beautiful and desirable, so people have always doted on her. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Opinionated. Flaws: Shy. Bonds: Poor, Religious, Attractive. Occupation: Cartwright

Voice: Indian accent

Attributes [hide]

Drusilia Iranapha, Female Elf Monk 1
Medium (4'9") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 3 (-4)11 (+0) 13 (+1)15 (+2)
Skills Nature +2, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 sp.


Social Check DCs


Torinn Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear green pants and tee shirts. He has no crest. His red eyes are passionate and lively.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. As long as the job gets done he does not care how it got done.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC; and he feels the way he acts is they only way to get by in the world

Ideals: Professionalism, Logical. Flaws: Ugly, Antagonistic, Insane. Occupation: Junk Dealer

Voice: Aggressive tone

Attributes [hide]

Torinn Baharoosh, Male Dragonborn Warrior 11
Medium (6'2") Dragonborn, Neutral Evil (CR 11)
Armor Class 13
Hit Points 72 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)14 (+2) 10 (+0)17 (+3)
Skills Animal Handling +4, Performance +7
Senses Passive Perception 10
Languages Common, Druidic, Undercommon
Attacks Melee +8 / 3d8+4, Ranged +7 / 3d8+3, Grapple +4

Possessions: 2000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). A necklace of small pink pearls (5000 gp). Brass mug with jade inlays (200 gp). Gold and topaz bottle stopper cork (900 gp). Gold dragon comb with red garnet eye (900 gp). Fire opal pendant on a fine gold chain (1600 gp). 1 Minor magic item.


Social Check DCs


Three Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a simple burlap shirt and baggy pants. She conceals her bow with her veritable burlap sack of a shirt. Her black fur is knotted and matted. Her eyes are blue and catlike.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born blind and as such lacked many opportunities for work. Her first spouse was a Healer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Healer they were divorced and she won custody of their daughter. She worked as a Slave Trader, and she later adopted a second daughter.

Motivation: Marry her sister to traveling adventurers.

Ideals: Gifted, Professionalism. Flaws: Disease. Bonds: Family. Occupation: Slave Trader

Voice: pre-pubescent

Attributes [hide]

Three Of Shadows, Female Tabaxi Sorcerer 1
Medium (6'3") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)15 (+2) 9 (-1)9 (-1)
Skills Insight +1, Nature +4
Senses Passive Perception 9
Languages Common, Terran, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 20 gp.


Social Check DCs


Kava Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. Her red crest has been sun bleached extensively. This red eyed northerner is not easily forgotten.

Personality: Kava is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a logical person and will generally grow upset if things defy logic and science.

History: When she was but 6 years old her parents immigrated from the north. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Kava took refuge in the large cave and found the beat up bow and armor she uses now. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Regain custody of her daughter; and to reunite with her absent mother

Ideals: Extrovert, Logical. Bonds: Attractive, Immigrant, Nature, Family. Occupation: Scribe

Voice: Speaks with a cold

Attributes [hide]

Kava Argenthrixus, Female Dragonborn Paladin 13
Medium (6'4") Dragonborn, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 85 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Insight +6, Stealth +6
Senses Passive Perception 12
Languages Common, Aquan, Gnoll
Attacks Melee +8 / 4d4+4, Ranged +6 / 4d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 800 pp. Silver chalice with lapis lazuli gems (130 gp).


Social Check DCs


Anthony Beitz, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He wears a brown vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair is long and unkept. His eyes, though not visible through his cowl, are violet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born at the edge of vast island. His parents enrolled him in a Rogue school at a young age so that he could practice his psionic talents. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things.

Ideals: Gifted. Flaws: Ugly, Mundane, Impulsive. Bonds: Nature. Occupation: Fletcher

Voice: Old Prospector

Attributes [hide]

Anthony Beitz, Male Human Rogue 10
Medium (5'7") Human, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 63 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)12 (+1) 14 (+2)10 (+0)
Skills Arcana +5, Perception +6
Senses Passive Perception 16
Languages Common, Druidic
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3

Possessions: 190 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naal Floshem, Male Elf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a tan cloak and cross-gartered blue stockings. His white hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in a small village he learned the ways of the warrior from his mother. In his youth he was a Gardener, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants a kiss; and to reunite with his old friends

Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Adventurer, Has a crush. Occupation: Navigator

Voice: Scottish accent

Attributes [hide]

Naal Floshem, Male Elf Cleric 3
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)11 (+0) 9 (-1)16 (+3)
Skills Perception +1, Stealth +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1400 sp.


Social Check DCs

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