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NPC Generator

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Advanced [show]


Bernard Reid, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His auburn hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Bernard is depressed about a lot of things. He tends to be a nihilist. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Bernard lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He hasn't been sleeping well lately.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister

Ideals: Artistic. Flaws: Insomniac, Depressed. Bonds: Family. Occupation: Fletcher

Voice: Voice breaks

Attributes [hide]

Bernard Reid, Male Human Warlock 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)9 (-1) 17 (+3)10 (+0)
Skills Performance +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp. Red garnet (60 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hobart Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: A 3'0" eastern man, he prefers to wear flannel. His white hair is lengthy. His eyes are likewise green.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He works hard and plays hard.

History: He got into the Bookbinder business at a young age. A gifted student he started as a Fortune-teller, but he got bored and became a Bookbinder. He has set out to sabotage the competition.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural dragonborn artifacts is his passion

Flaws: Hedonist. Bonds: Attractive, Job, Adventurer. Occupation: Bookbinder

Voice: Pronounces difficult words wrong

Attributes [hide]

Hobart Greenbottle, Male Halfling Bard 9
Small (3'0") Halfling, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 34 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 8 (-1)16 (+3) 14 (+2)14 (+2)
Skills Performance +5, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Auran, Dwarven, Infernal
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143332000

Possessions: 800 gp.


Social Check DCs


Aym Ecstasy, Female Tiefling [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She carries a battered halberd and tarnished quarterstaff as well. Her dark red hair is drawn into a tight pony tail with a card scrunchie. She is very pretty but has cold, dead eyes.

Personality: She is fixated on the number 35. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: Aym was born with her mother's beautiful face. Her first spouse was a Performer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Performer they were divorced and she won custody of their daughter. She worked as a Architect, and she later adopted a second daughter.

Motivation: Find a way to reverse the transformation of her sister; and to reunite with her absent mother

Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Attractive, Family. Occupation: Architect

Voice: Deep voice with rolling R's

Attributes [hide]

Aym Ecstasy, Female Tiefling Monk 1
Medium (5'11") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)10 (+0) 12 (+1)16 (+3)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 30 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kasdeya Tragedy, Female Tiefling [Permalink]

Personal [hide]

Description: She tends to wear a large black jacket. She wears a broad hat to cover her moderate length black hair. Her thin eyebrows rest above her beady gold eyes.

Personality: Kasdeya wants to be seen as a stoic, levelheaded, noble Expert, so she tries to act the part. She does a good job, for the most part... She is a big fan of imagination and believes people should spend more time reading and writing.

History: Kasdeya hails from a village terrorized by giants. There was a wharf not far from home where she often wandered off to fish. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To reunite with her absent father; and several ex partners dislike her way of doing things and want revenge

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Enemies, Nature, Family. Occupation: Barkeep

Voice: Uses sign language

Attributes [hide]

Kasdeya Tragedy, Female Tiefling Expert 3
Medium (4'11") Tiefling, True Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)16 (+3) 13 (+1)11 (+0)
Skills Performance +2, Stealth +2
Senses Passive Perception 11
Languages Common, Goblin, Orc, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Amethyst (40 gp). Malachite (11 gp). Silver pearl (40 gp).


Social Check DCs


Gardain Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his lance. He is tall, broad shouldered and powerfully built. His tied-back hair is auburn. His eyes are gray and he is always smoking a pipe.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He got into the Crown-heir business at a young age. His father was a mechanic, and taught him how to fix just about anything. He's also a talented Dyer, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and to be a dyer again

Ideals: Artistic, Persistence. Flaws: Secretive. Bonds: Job. Occupation: Crown-heir

Voice: Speaks through clenched teeth

Attributes [hide]

Gardain Frostbeard, Male Dwarf Rogue 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)13 (+1) 7 (-2)8 (-1)
Skills Nature +3, Perception +0
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1

Possessions: 330 gp.


Social Check DCs


Orryn Welber, Male Gnome [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a blue suit, grey shirt, and blue tie. His black hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He is a Deep Scion in disguise. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Shoemaker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To prove his worth to the world; and a rival would like him out of the picture

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Adventurer, Criminal record. Occupation: Shoemaker

Voice: Complex vocabulary, royal

Attributes [hide]

Orryn Welber, Male Gnome Monk 14
Small (3'3") Gnome, True Neutral (CR 14)
Armor Class 12
Hit Points 109 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)13 (+1) 14 (+2)15 (+2)
Skills Arcana +6, Deception +7
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1

Possessions: Cloth of gold vestments (80 gp). Old masterpiece painting (900 gp). Embroidered and bejeweled glove (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Solid gold idol (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Medium magic item.


Social Check DCs


Trey Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is muscular with a powerful set of arms. His hair is blonde and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the south. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.

Motivation: To unite with his sister; and his relatives are trying to arrange a marriage

Ideals: Extrovert. Flaws: Insane. Bonds: Family, Immigrant, Mentor. Occupation: Detective

Voice: Aggressive tone

Attributes [hide]

Trey Horineth, Male Half-Elf Barbarian 10
Medium (5'2") Half-Elf, Neutral Good (CR 10)
Armor Class 11
Hit Points 82 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)14 (+2) 9 (-1)15 (+2)
Skills Intimidation +6, Religion +6
Senses Passive Perception 9
Languages Common, Elven, Infernal, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 210 pp. Chalcedony (40 gp). Aquamarine (1000 gp). Chrysoberyl (60 gp). Iolite (40 gp). Star rose quartz (40 gp).


Social Check DCs

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