Nurkara Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a brown vest and prefers green and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is physically well-built. Her hair is blonde and curly. Her fierce violet eyes like to dwell on things.
Personality: She is overprotective of those who hire her services. She uses divination through singing.
History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Days after completing her studies, news broke out that her hometown was attacked by giants. Nurkara was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and many giants want her driven away
Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Religious, Enemies. Occupation: Dilettante
Voice: Mousy voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 3)
Armor Class 13
Hit Points 37 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 18 (+4) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 10000 cp. 1 Backpack. 1 Superior lock.
Shanairla Stauffer, Female Half-Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears many layers of old clothing at all times. She has wavy white hair. Her eyes are likewise blue.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A gifted student she started as a Bowyer, but she got bored and became a Mercenary. She then took over the family business and is one of the better Mercenary for hire.
Motivation: To end her boredom.
Flaws: Ugly, Mundane, Disease, Insomniac. Bonds: Poor, Job. Occupation: Mercenary
Voice: Old thin voice
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 5)
Armor Class 8
Hit Points 37 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 9 (-1) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
Possessions: 700 gp. Alexandrite (1600 gp). Rose (40 gp). Red-brown spinel (100 gp).
Skirt In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears bulky brown painted plate armor. His cinnamon fur is unkempt and raggedy. His eyes are a pleasant hazel.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Skirt and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he is content
Flaws: Ugly, Antagonistic, Forgetful, Mundane. Bonds: Poor. Occupation: Actor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 41 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1900 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Golden circlet with four aquamarines (3000 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Edge Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a moderate pudge and is not very fit. His cinnamon fur is kept up in a ponytail inside a feathered hat. His blue unseeing eyes seem to look past you.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He also has developed a complete distrust of the Navigator profession.
History: Edge hails from a village terrorized by dire rats. At some point he was captured by dire rats and was tortured. After several years of this he finally managed to escape. During his travels, Edge and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Edge discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Edge fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He desires power and/or immortality.
Flaws: Disease. Bonds: Adventurer, Job, Enemies, Slave. Occupation: Assassin
Voice: Jamaican accent
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Good (CR 16)
Armor Class 12
Hit Points 62 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Terran, Abyssal
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
Possessions: 10000 gp. Black pearl (1100 gp). Chrysoprase (50 gp). Citrine (50 gp). Violet garnet (1100 gp). Eye agate (13 gp). Sardonyx (50 gp). Silver pearl (130 gp). 1 Medium magic item.
Fonkin Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He is portly but not overly obese. He keeps his white hair in a flapper bob. His eyes are green and beady.
Personality: He is a Fortune-teller first and foremost. He believes firmly that knowledge should be universal. He has a habit of throwing himself into exceedingly dangerous situations.
History: Fonkin was born in the east. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted from career to career and currently works as a Fortune-teller.
Motivation: Wants to open a new tavern.
Ideals: Persistence. Flaws: Ugly, Impulsive. Bonds: Poor, Job, Family. Occupation: Fortune-teller
Voice: Loud with bravado
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 26 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Auran
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 18000 sp. Obsidian (7 gp). Freshwater pearl (7 gp). Sardonyx (60 gp). 1 Minor magic item.
Robbie Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears rags and sports a simple walking cane. She has a long white ponytail with little hanging trinkets. Her fierce blue eyes like to dwell on things.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born in a small mountains village. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Since then, she has sought to make the best of life.
Motivation: She is currently in port desperately looking for someone to get her out; and she is compelled to act according to her religious beliefs
Ideals: Optimist. Bonds: Poor, Slave, Nature, Religious. Occupation: Ploughman
Voice: Sounds elderly
Attributes [hide]
Small (2'8") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 33 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Draconic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp. A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp).
Ulfgar Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man usually wears his brown robe and has his bow always slung over his shoulder, and a wedding ring on his left hand. His hair is long and brown with streaks of blonde, and is pulled back with small brown clips. His beard is blonde, braided, and well cared for. His face is covered beneath a completely black helmet.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken as a slave by a traveling circus and forced to perform Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Ulfgar never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Nothing but the best is good enough for him.
Ideals: Philantrophist. Bonds: In love, Slave, Rich. Occupation: Scribe
Voice: German accent
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 9)
Armor Class 10
Hit Points 40 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
Possessions: 80000 cp.
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