Riardon Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a faded coat and loose pants complete with wide-brimmed hat. His red hair is lengthy and is close to two feet long. He has gleaming, smiling gray eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born at the edge of vast mountains. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his old friends
Ideals: Gifted. Flaws: Impulsive, Insane. Bonds: Nature, Adventurer. Occupation: Priest
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 15)
Armor Class 12
Hit Points 132 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Auran, Dwarven
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
Possessions: 2000 gp. Alexandrite (700 gp). Aquamarine (700 gp). Banded agate (12 gp). Amber (70 gp). Deep blue spinel (700 gp). Hematite (12 gp). Golden yellow topaz (700 gp). Rhodochrosite (12 gp). Moonstone (20 gp). 1 Medium magic item.
Huru Ryland, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is wearing a tight white one piece outfit complete with pants, hood, and a cape. Her white hair is matted, messy, and big. She has several tiny sapphire earrings on each ear.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Huru is combative with any and all who dare try her patience in the slightest.
History: She was born into a rich family. She worked as a nervous Banker and found it very stressful. She tends to her Banker job now, and dutifully fulfills any obligations she has.
Motivation: Further expansion of business.
Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Rich, Job. Occupation: Banker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 10 (+0) | 8 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 30 gp.
Great Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She usually wears her pastel robe and has her dagger always slung over her shoulder. Her gray fur is singed and shortened. This yellow eyed southerner is not easily forgotten.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She pushes her goals aggressively. She is also a coward if confronted.
History: Great was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature dagger.
Motivation: Meet up once more with her childhood friend; and to reunite with her old friends
Ideals: Passionate. Flaws: Ugly, Fearful. Bonds: Poor, Adventurer. Occupation: Actor
Voice: Indian accent
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Evil (CR 10)
Armor Class 9
Hit Points 56 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 16 (+3) | 6 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 14
Languages
Attacks Melee +7 / 3d6+3, Ranged +3 / 3d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 pp. 1 Minor magic item. 1 Minor magic item.
Naeris Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is well dressed, but even with his fine clothing he looks run-down. He sports a flattop hair cut. His green eyes are passionate and lively.
Personality: Naeris speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: He was born the only child of a wealthy merchant. He dropped out of school to support his sick father, and resented it. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and marry his sister to traveling adventurers
Ideals: Impeccable, Artistic, Entrepeneur, Logical. Bonds: Family. Occupation: Carpenter
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 300 gp.
Aldous Prescott, Male Human [Permalink]
Personal [hide]
Description: A 6'0" northern man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is drawn into a tight pony tail with a dagger scrunchie. He wears large thick round spectacles.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Aldous was left his father's suit of armor and trained in its use and care. He's since become an addict/alcoholic.
Motivation: He has a crush on the local Glassblower; and to prove his worth to the world
Ideals: Justice. Flaws: Impulsive, Addict. Bonds: Military, Has a crush. Occupation: Cartwright
Voice: Smoker's lung
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 60 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 | 2 |
Possessions: 2800 gp. Hematite (12 gp). Rhodochrosite (12 gp). Fiery yellow corundum (1100 gp). 1 Minor magic item. 1 Minor magic item.
Theobald Kirby, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a long chestnut beard with little hanging trinkets. His face is scarred and worn.
Personality: Abrasive and pushy, he has a hard time making friends. He is a ruthless business man, a trait he acquired from his mother.
History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's repulsed by the PC; and he is greedy
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Mentor, Rich. Occupation: Fisher
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 60 gp.
Menny Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: This woman typically wears blue cloth garments or leather armor. She has a penchant for wearing a ring with an oversized emerald on her left hand. She has chestnut hair. Her amber eyes dart from person to person.
Personality: Eccentric and domineering, Menny will drive conversation. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She has money and likes to spend it.
Ideals: Extrovert, Persistence. Bonds: Rich, Military, Religious. Occupation: Ruler
Voice: Stutters
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 20 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Dwarven, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 11000 cp. 1 Minor magic item.
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