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NPC Generator

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Advanced [show]


Ombul Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: 3'3" and muscular, this southern man wears silk and lounges about seductively. He has moderate length auburn hair. His eyes are blue and catlike.

Personality: He can speak with the recently deceased. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the south his family was never financially stable. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. After a long history of fighting, Ombul and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Performer

Voice: Australian accent

Attributes [hide]

Ombul Hogcollar, Male Halfling Aristocrat 5
Small (3'3") Halfling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 17 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)14 (+2) 12 (+1)16 (+3)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Celestial
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4

Possessions: 600 gp. Alexandrite (1400 gp).


Social Check DCs


Jezebeth Pain, Female Tiefling [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light black in addition to tight pants, and carries warhammers. Her hair is cut close to her head. She is missing an eye and her face is severely sunburned. Her one remaining eye shines white.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Jezebeth was born into a poor family. Growing up, she dreamt of becoming a Adept, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Adept in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She has since lost track of the people in her past.

Motivation: A need for knowledge about a nearby landmark; and an old rival family wants her found

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Family, Poor, Adventurer. Occupation: Engraver

Voice: Hollow voice

Attributes [hide]

Jezebeth Pain, Female Tiefling Adept 1
Medium (6'4") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 15 (+2)13 (+1)
Skills Athletics +3, Investigation +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 300 sp. Amethyst (90 gp).


Social Check DCs


Bella Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: She wears baggy white pantaloons and a black scarf. She wears a top hat to cover her moderate length blonde hair. She has gleaming, smiling hazel eyes.

Personality: She is overprotective of those who hire her services. She uses divination through singing.

History: She served in the navy to pay for her family's outstanding loans. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She was granted psionic powers by her dying brother.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants revenge against illithids

Ideals: Gifted. Bonds: Guardian, Military, Criminal record, Enemies. Occupation: Detective

Voice: Rolls R's

Attributes [hide]

Bella Hogcollar, Female Halfling Ranger 3
Small (3'2") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)15 (+2) 15 (+2)15 (+2)
Skills Arcana +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2600 sp.


Social Check DCs


Felgrat Springfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears long strands of amethyst and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has moderate length chestnut hair. His face is covered beneath a completely black helmet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Felgrat was born with his mother's beautiful face. Like his mother and his sister before him, after school he went straight into learning to become a Gardener. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Logical. Bonds: Rich, Job, Attractive. Occupation: Gardener

Voice: Spits and sputters

Attributes [hide]

Felgrat Springfield, Male Half-Orc Aristocrat 1
Medium (6'3") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)10 (+0) 12 (+1)14 (+2)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Leaf Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She wears a feathered hat to cover her moderate length gray fur. Her yellow eyes dart from person to person.

Personality: She is almost excessively polite to everyone, even when angry. Energy wise she seems alert and responsive.

History: She was born the only child of a wealthy merchant. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Leaf took refuge in the ruined castle and found the beat up quarterstaff and armor she uses now. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to dragonborn people

Ideals: Fighting, Professionalism, Entrepeneur. Flaws: Shy. Bonds: Nature. Occupation: Fisher

Voice: Uses lots of figures of speech

Attributes [hide]

Leaf Running, Female Tabaxi Monk 17
Medium (6'1") Tabaxi, Chaotic Evil (CR 17)
Armor Class 11
Hit Points 128 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)16 (+3) 14 (+2)8 (-1)
Skills Insight +8, Investigation +9
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Halfling
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1

Possessions: 1700 pp. Embroidered and bejeweled glove (4000 gp). Silver comb with moonstones (700 gp). A miniature golden chest with tiny emeralds lining the top (30 gp).


Social Check DCs


Torbera Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: She likes to wear grey tank tops with tan skirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'10" when asserting herself. She has moderate length blonde hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was raised in a white middle class family as the only child. Like her father and her brother before her, after school she went straight into learning to become a Herbalist. She inherited the family business which she has now maintained for 12 years.

Motivation: She seems to be bored by most things.

Flaws: Impulsive, Mundane. Bonds: Job. Occupation: Herbalist

Voice: Nasally tone

Attributes [hide]

Torbera Trueblood, Female Dwarf Warrior 2
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)14 (+2) 10 (+0)7 (-2)
Skills Arcana +4, Persuasion +0
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Auran
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 330 gp.


Social Check DCs


Merihim Still, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His purple hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily eccentric. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Sold as a small child to a necromancer, Merihim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He became a Barkeep soon after.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Insane, Depressed. Bonds: Adventurer, Mentor, Job. Occupation: Barkeep

Voice: Speaks with squeezed throat

Attributes [hide]

Merihim Still, Male Tiefling Sorcerer 5
Medium (6'10") Tiefling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)11 (+0) 8 (-1)11 (+0)
Skills History +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 20000 cp.


Social Check DCs

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