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NPC Generator

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Advanced [show]


Aline Madden, Female Half-Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'9" has a big stupid grin on her face most of the time. She is wearing a tight violet one piece outfit complete with pants, hood, and a cape. Her wide-brimmed hat is riddled with cuts and holes. Her eyes are blue and beady.

Personality: While she acts the brute, she is far gentler than she would appear. She would rather hide behind her crafts than deal with other people.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She has had some formal writing training, and achieved minor success. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aline fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her religion dominates her actions.

Ideals: Fighting, Artistic. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Courier

Voice: High pitched and raspy

Attributes [hide]

Aline Madden, Female Half-Elf Expert 14
Medium (5'9") Half-Elf, Neutral Good (CR 14)
Armor Class 10
Hit Points 60 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)15 (+2) 13 (+1)16 (+3)
Skills Arcana +7, Athletics +5
Senses Passive Perception 11
Languages Common, Elven, Gnome, Aquan
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +5

Possessions: 1100 pp. Sapphire pendant on gold chain (500 gp). Jeweled electrum ring (4000 gp). Solid gold idol (900 gp). 1 Minor magic item.


Social Check DCs


Dean Alby, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this southern man is wearing a long, grey cloak. His silver hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.

Personality: He is mildly Human supremacist, though he does not identify as such. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the south. His homeland was ravaged by war and he spent much of his life rebuilding it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Human compassion; and wants to work out more often

Ideals: Athletic, Entrepeneur. Flaws: Racist, PTSD. Bonds: Immigrant. Occupation: Sailor

Voice: Creaky witch voice

Attributes [hide]

Dean Alby, Male Human Warrior 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)12 (+1) 15 (+2)6 (-2)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 100 gp. An abacus with copper, silver and gold markers (30 gp). 1 Masterwork Common Melee.


Social Check DCs


Olunt Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: 4'0" and muscular, this northern man wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. His black hair is heavily combed to the right. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Eccentric and domineering, Olunt will drive conversation. He is skeptical of what others tell him and is slow to trust.

History: The child of northern immigrants he idolized his mother. A few years later when the west was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: Wants to work out more often; and he wants to meet his childhood hero

Ideals: Athletic, Extrovert. Flaws: Addict, Shy. Bonds: Immigrant. Occupation: Shoemaker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Olunt Bofdann, Male Dwarf Adept 3
Medium (4'0") Dwarf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)14 (+2) 7 (-2)11 (+0)
Skills Intimidation +2, Nature +4
Senses Passive Perception 8
Languages Common, Dwarven, Orc, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Immeral Amastacia, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he typically wears a sleeveless long coat of deep tan leather and dull green iron scale mail. He keeps his long white hair kept up in a rat tail. He is baby faced.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He also is a firm believer in the manly ideal.

History: Born in a small village he learned the ways of the warrior from his mother. Immeral abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Impeccable, Fighting. Flaws: Impulsive. Bonds: Adventurer. Occupation: Mayor

Voice: Prounounces S like Z

Attributes [hide]

Immeral Amastacia, Male Elf Barbarian 3
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 8 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 2 (-4)9 (-1) 12 (+1)12 (+1)
Skills History +1, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Jade (80 gp). Obsidian (8 gp). 1 Good lock.


Social Check DCs


Moon Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears a faded coat and loose pants complete with small hat. He has done his best to style his lavender fur to look like a famous performer. His hazel unseeing eyes seem to look past you.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the north to a Barber, Moon learned a great deal about his father's area of expertise. Moon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture

Flaws: Disease. Bonds: Criminal record, Slave, Job, Nature. Occupation: Barber

Voice: Shortens vowels

Attributes [hide]

Moon Of Ebony, Male Tabaxi Warrior 10
Medium (6'0") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 56 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)15 (+2) 12 (+1)13 (+1)
Skills Arcana +6, Religion +6
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 600 gp. Citrine (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aelar Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has a slight overbite and is overall scrawny. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He is very pretty but has cold, dead eyes.

Personality: Aggressive, abrasive, and angry, Aelar embodies much of what other species detest in the Elves. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Sold as a small child to a wizard, Aelar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Mentor, Rich. Occupation: Server

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Aelar Arnuanna, Male Elf Fighter 3
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Athletics +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Auran, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Tricking Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses like a well dressed Bellfounder does. His gray fur is still thick. He has gleaming, smiling copper eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. Like his father and his brother before him, after school he went straight into learning to become a Bellfounder. He has achieved small success as a Bellfounder.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Logical. Bonds: Job, Poor, Religious, Enemies. Occupation: Bellfounder

Voice: Uses lots of figures of speech

Attributes [hide]

Tricking Blossom, Male Tabaxi Monk 1
Medium (5'2") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)9 (-1) 13 (+1)14 (+2)
Skills Investigation +1, Religion +1
Senses Passive Perception 11
Languages
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 100 sp.


Social Check DCs

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