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NPC Generator

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Advanced [show]


Quick Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her beige fur is still thick. This yellow eyed easterner is not easily forgotten.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She uses divination through singing.

History: Born in the east her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Fortune-teller hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now travels the world, in search of power and loot.

Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud

Ideals: Gifted. Bonds: Family, Poor, Adventurer, Enemies. Occupation: Fortune-teller

Voice: Mousy voice

Attributes [hide]

Quick Of Wine, Female Tabaxi Rogue 7
Medium (4'9") Tabaxi, Neutral Evil (CR 7)
Armor Class 13
Hit Points 49 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)13 (+1) 10 (+0)15 (+2)
Skills Acrobatics +6, Insight +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Shifting Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and she perpetually has her shortspear ready. Her red fur is braided into rings. Her eyes, though not visible through her cowl, are yellow.

Personality: She can speak with the recently deceased. She enjoys reading and quiet.

History: The child of a Performer, who enjoyed hunting, Shifting was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark

Ideals: Fighting, Gifted, Logical. Flaws: Insane. Bonds: Nature, Adventurer. Occupation: Brewer

Voice: Speaks through clenched teeth

Attributes [hide]

Shifting Shoe, Female Tabaxi Cleric 2
Medium (5'9") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 10 (+0)15 (+2)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 sp. 3 Antitoxin.


Social Check DCs


Aasathra Verthisathurgiesh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears many layers of old clothing at all times. She wears a feathered hat to hide her balding. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.

Personality: Aasathra speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Sold as a small child to a slaver, Aasathra was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She took every job she could get her hands on, but the opportunities for Dragonborns in the north were limited. She moves from town to town, unable to find a place to settle.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Poor, Mentor, Immigrant. Occupation: Baker

Voice: Thin and wheezing

Attributes [hide]

Aasathra Verthisathurgiesh, Female Dragonborn Fighter 9
Medium (6'2") Dragonborn, True Neutral (CR 9)
Armor Class 13
Hit Points 58 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)13 (+1) 7 (-2)14 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1800 gp. Pink pearl (120 gp). Golden yellow topaz (1300 gp). Deep blue spinel (1300 gp). Tiger eye turquoise (6 gp).


Social Check DCs


Watson Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he usually wears his red robe and has his hand crossbow always slung over his shoulder. His tied-back hair is silver. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Watson took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Since then, he has sought to make the best of life.

Motivation: To be a Seamstress again.

Ideals: Joker, Optimist, Gifted. Flaws: Ugly. Occupation: Tanner

Voice: High pitched, excited

Attributes [hide]

Watson Fastfoot, Male Halfling Aristocrat 2
Small (3'4") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)11 (+0) 8 (-1)10 (+0)
Skills Perception +1, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 110 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Drogo Wakefield, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He sports grey clothing, slightly heavier than average wear. He wears a broad hat to hide his balding. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He feeds upon the attention of others.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Persistence, Logical. Bonds: Attractive, Military. Occupation: Knight

Voice: Indian accent

Attributes [hide]

Drogo Wakefield, Male Human Rogue 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 7 (-2)10 (+0) 14 (+2)15 (+2)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 20 pp.


Social Check DCs


Harbek Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an entirely brown suit with green socks and a vest with buckled shoes. His brown hair is heavily combed to the right. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A true patriot, Harbek would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His father raised him in a mountain cabin. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better world.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Gifted. Flaws: Ugly. Bonds: Military, Nature, Adventurer. Occupation: Apothecary

Voice: Old thin voice

Attributes [hide]

Harbek Balderk, Male Dwarf Adept 8
Medium (4'0") Dwarf, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 35 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)15 (+2) 17 (+3)12 (+1)
Skills Athletics +4, Medicine +6
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Celestial
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 140 pp. Black pearl (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Semyaza Virtue, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She keeps her blue hair in a flapper bob. Her otherwise smooth face is marked with small tiny scars.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Around other people she will do her best to conceal her emotions and appear jolly.

History: She comes from a rich southern family. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She's repulsed by the PC; and she is greedy

Ideals: Disciplined. Flaws: Shy, Antagonistic. Bonds: Immigrant, Rich, Military. Occupation: Actor

Voice: Laughs frequently while speaking

Attributes [hide]

Semyaza Virtue, Female Tiefling Fighter 3
Medium (6'1") Tiefling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)15 (+2) 15 (+2)13 (+1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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