Kilia Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears dull grey sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed flail, just in case. Her white hair is smooth and relatively long. Her blue eyes dart from person to person.
Personality: Eccentric and domineering, Kilia will drive conversation. She is obsessed with her god.
History: She was born into a rich family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She's since become an addict/alcoholic.
Motivation: To settle down with her crush; and money/treasure
Ideals: Extrovert. Flaws: Addict. Bonds: Religious, Rich, Has a crush. Occupation: Mason
Voice: Smoker's lung
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 210 gp. 1 Simple lock.
Gadreel Ennui, Female Tiefling [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems, and she perpetually has her shield ready. Her top hat is riddled with cuts and holes. Her eyes are white and she is always smoking a pipe.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She pushes her goals aggressively. She is also a coward if confronted.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Mayor arts, while her father instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She has dedicated herself to building a better world.
Motivation: A need for knowledge about a nearby landmark; and she feels threatened by others
Ideals: Fighting, Optimist. Flaws: Ugly, Fearful. Bonds: Rich, Adventurer. Occupation: Mayor
Voice: Soft and mumbly
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 10 pp.
Kerkad Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears black leather gloves, a black jacket, and tight pants, and sports empty pouches on his belt. His blue crest is unkempt and raggedy. His red eyes lackadaisically let the world flow into them.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a bit of a xeno-phobe, disliking non-Dragonborns.
History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.
Motivation: A strong sense of loyalty to Tabaxi people; and he is a bit of a kleptomaniac
Flaws: Ugly, Racist. Bonds: Poor, Criminal record. Occupation: Cook
Voice: Thin and wheezing
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 2 Acid flasks. 4 Tanglefoot bags. 1 Everburning torch.
Hunter Bristol, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He very much looks the part of a Miller. He wears a colorful flower in his black hair. His violet eyes are slightly larger than normal.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in the south to a Miller, Hunter learned a great deal about his mother's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Doctor again; and he'd like to take his coworkers down a peg
Ideals: Athletic, Professionalism. Flaws: Greedy. Bonds: Job, Attractive. Occupation: Miller
Voice: Nasally tone
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 7)
Armor Class 11
Hit Points 62 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 1100 gp. 1 Minor magic item.
Damakos Belief, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is muscular with a powerful set of arms. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Sold as a small child to a slaver, Damakos was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Damakos abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Terse, Impulsive. Bonds: Rich, Mentor, Adventurer. Occupation: Dilettante
Voice: Excited and jittery
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 19 (+4) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Celestial, Gnome, Sylvan, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 7 Acid flasks.
Mumpena Munggen, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a faded coat and loose pants complete with deerstalker hat. She wears her hair in dreadlocks. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She always tries to repair and not replace. It was this mentality that drove her into the Dilettante business.
History: Sold as a small child to a brothel owner, Mumpena was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When money was particularly tight she was walking through alleys when she overheard a Dilettante hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To get a good night's sleep; and she has comitted a past crime that haunts her to this day
Ideals: Persistence. Bonds: Poor, Attractive, Nature, Mentor. Occupation: Dilettante
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: Carnelian (30 gp). Jade (70 gp).
Greethen Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: He typically wears green cloth garments or leather armor. His black crest is singed and shortened. His eyes are gold and beady.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he is greedy
Ideals: Joker. Flaws: Ugly, Impulsive, Disease. Bonds: Rich. Occupation: Locksmith
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 7 (-2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 200 sp. A miniature golden chest with tiny emeralds lining the top (150 gp).
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