Kerkad Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is very fat, and wears a black collared shirt and white pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His brass crest, when down, is lengthy. His gold unseeing eyes seem to look past you.
Personality: He loves telling others what to do and how they should feel about things. He misses his home and complains about the freezing weather, even in summer.
History: Born in the west his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the west, certain he would find work there.
Motivation: A need for knowledge about a nearby landmark; and doesn't want to be a shoemaker and was forced into it by his family
Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Immigrant, Poor. Occupation: Shoemaker
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 46 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 15 (+2) | 19 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Celestial, Aquan
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Hethress Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a tight fitting black shirt and pants, and carries rapiers. She keeps her long white crest kept up in a rat tail. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She has a massive crush on the younger sibling of the Barrister who has hired her part-time. Hethress enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She got into the Barrister business at a young age. She struck it rich when she found rare goods in large quantities. She became a Barrister soon after.
Motivation: Further expansion of business; and to be a architect again
Ideals: Fighting. Flaws: Hedonist. Bonds: Has a crush, Job, Rich. Occupation: Barrister
Voice: Smoker's lung
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 9)
Armor Class 12
Hit Points 43 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 220 pp.
Jezebeth Vigil, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears green leather gloves, a green jacket, and tight pants. Her purple hair is drawn into a tight pony tail with a card scrunchie. Her eyes are likewise black.
Personality: She is mildly Tiefling supremacist, though she does not identify as such. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed her at a young age, leading to her ugly appearance. After months of barely getting by, Jezebeth managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job
Flaws: Racist, Ugly. Bonds: Rich, Criminal record, Job. Occupation: Spice Merchant
Voice: Switch between two voices
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 19000 sp. Red garnet (100 gp). Red garnet (100 gp). 1 Minor magic item.
Herleva Vance, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a grey costume with the symbols of death on her torso. She is an epitome of beauty. Her silver hair is still thick. Her blue eyes lackadaisically let the world flow into them.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: The child of a Dyer, who enjoyed hunting, Herleva was taken on many hunting expeditions. Her homeland was ravaged by war and she spent much of her life rebuilding it. Some 7 years later her spouse died after the birth of her daughter. Heartbroken, Herleva never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: She is terrified, and will act out of fear.
Ideals: Persistence. Flaws: Fearful, PTSD. Bonds: Attractive, Nature. Occupation: Glassblower
Voice: Excited and jittery
Attributes [hide]
Medium (4'7") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 9 (-1) | 14 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Giant, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 800 sp. Amethyst (50 gp).
Carrie Liadon, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a worn and beaten armor. He wears his white hair up in a very large beehive style do. His eyes are hazel.
Personality: Carrie wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Carrie is combative with any and all who dare try his patience in the slightest.
History: He served in the navy to pay for his family's outstanding loans. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Guard for hire.
Motivation: To clean up the streets; and he is unsatisfied with his job
Ideals: Disciplined, Justice. Bonds: Military, Job, Guardian. Occupation: Guard
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Argran Merton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many green ritualistic tattoos. He prefers to wear flannel. His moppish silver hair is in a traditional bowl cut. He wears large thick round spectacles.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Gifted from a young age, Argran studied abroad. Argran abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now spends his time doing works of charity.
Motivation: To reunite with his old friends; and a strong sense of loyalty to human people
Ideals: Philantrophist, Joker, Gifted. Flaws: Racist. Bonds: Adventurer. Occupation: Mayor
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 1 Masterwork Common Ranged Weapon.
Aldous Wordsworth, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft red waves gently in the breeze. He has a hunchback. His brown hair is kept up in a ponytail inside a small hat. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is harsh and unforgiving.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He's repulsed by the PC; and he is content
Flaws: Ugly, Addict, Mundane, Antagonistic. Bonds: Rich. Occupation: Shoemaker
Voice: Speaks in third person
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 400 gp. Rhodochrosite (9 gp). Carnelian (50 gp). Rock crystal (50 gp). 1 Minor magic item.
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