Griselda Adler, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a fancy yellow dress. Her brown hair is cut jaggedly and amateurishly. She wears a mask on her face.
Personality: She can speak with the recently deceased. She invites people to come help in her community garden.
History: Griselda was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. She found a children's book about a Half-Elf Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She moves from town to town, unable to find a place to settle.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Gifted, Philantrophist. Bonds: Attractive, Immigrant, Poor, Adventurer. Occupation: Map Maker
Voice: Low range voice
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 43 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 11 (+0) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Auran, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 400 gp. Brown-green garnet (40 gp). Alexandrite (1600 gp). Lapis lazuli (11 gp). Sard (60 gp). 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Buckler. 1 Chain shirt.
Bethrynna Lathalas, Female Elf [Permalink]
Personal [hide]
Description: She prefers to wear tan clothing when she does not wear armor. She has slicked back brown hair. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Flattery will make her almost putty in your hands.
History: She was born a particularly ugly child, much to the horror of her parents. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has never given up on her dancing dream.
Motivation: Wants her loneliness to end; and wants a kiss
Ideals: Gifted, Artistic. Flaws: Ugly, Selfish, Insane. Bonds: Has a crush. Occupation: Farmer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 9
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 8 (-1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 700 sp.
Aerdeth Withrethin, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 4'10" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His Stetson hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He receives visions of the future at random moments
History: He got into the Guard business at a young age. After coming to the age of reason, Aerdeth took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business.
Ideals: Gifted. Flaws: Ugly, Insane, Shy. Bonds: Job. Occupation: Guard
Voice: Sounds elderly
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 10 (+0) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Infernal, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
Possessions: Just what you see.
Astar Compassion, Male Tiefling [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a black and green handkerchief worn on his right side. He carries with him a set of bows, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He sports a flattop hair cut. He is baby faced.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was an apprentice working in his mother's forge. He struck the Carpenter job and began his own company from there.
Motivation: Expand his business.
Ideals: Fighting, Gifted, Artistic. Bonds: In love, Job. Occupation: Carpenter
Voice: Loud with bravado
Attributes [hide]
Medium (6'9") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 65 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 18 (+4) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Celestial, Giant, Druidic, Undercommon
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 7000 sp.
Zagga Morley, Female Half-Orc [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it, and carries shields. Her hair is long and chestnut with streaks of brown, and is pulled back with small black clips. She tend to wears goggles to shield her eyes.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is harsh and unforgiving.
History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She is untrained/undisciplined, which makes her dangerous.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting, Logical. Flaws: Insomniac, Antagonistic, Insane. Occupation: Sellsword
Voice: High pitched, excited
Attributes [hide]
Medium (4'11") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 7 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 8 (-1) | 11 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4
Possessions: 600 gp. Red spinel (40 gp).
Randal Feeny, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Beneath his clothing is a huge mess of scar tissue. His hair, while still mostly golden, has prominent grey streaks. His amber eyes dart from person to person.
Personality: Stoic and calm, he prefers to meditate than take action. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Randal was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Randal's father didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is currently in port desperately looking for someone to get him out; and retire the richest man in the south
Ideals: Entrepeneur, Disciplined. Flaws: Antagonistic. Bonds: Slave, Mentor. Occupation: Glassblower
Voice: Low range voice
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 8)
Armor Class 14
Hit Points 36 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 11 (+0) | 13 (+1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
Possessions: 1600 gp. Gold and topaz bottle stopper cork (1200 gp).
Caramip Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She sports black long hair. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She dislikes all the random violence that takes place in the east. She is harsh and unforgiving.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was an athlete and attended two major summer competitions. She never won. She has worked as a Junk Dealer like her mother before her.
Motivation: She is unsatisfied with her job; and expand her business
Ideals: Pacifist, Athletic. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Junk Dealer
Voice: pre-pubescent
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 120 gp.
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