Olivia Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her attire stands in sharp contrast to her greatsword, which is beautifully polished and possesses an ornate carving of a rose on it. She has a very tight haircut. Her fierce violet eyes like to dwell on things.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born several months after her father was called into army service. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she desires power and/or immortality
Ideals: Philantrophist. Bonds: Poor, Adventurer, Military, In love. Occupation: Mason
Voice: Shortens vowels
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 43 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 800 gp. Rose (40 gp).
Ildrex Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears clothing that is held on in multiple layers but all of it is in poor condition. His scarlet crest is thinning but still full. His gold eyes are passionate and lively.
Personality: He can speak with the recently deceased. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Dragonborn Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Ideals: Gifted. Flaws: Impulsive. Bonds: Poor, Adventurer, Enemies. Occupation: Farmer
Voice: Speaks in third person
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 72 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
Possessions: 4000 gp. Rock crystal (60 gp). Onyx (60 gp).
Bardryn Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned female is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She is tall, broad shouldered and powerfully built. Her hair is short and brown. Her eyes are hazel and beady.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She also has developed a complete distrust of the Sellsword profession.
History: Bardryn was raised in a hard working conservative environment. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has gone from town to town working and never settling down anywhere, but has fallen for a local Sellsword. She hasn't told them the truth, but wants to settle down with them.
Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Job, Has a crush. Occupation: Sailor
Voice: Nasally tone
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 76 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Dwarven, Draconic, Halfling, Terran
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 1 | 0 |
Possessions: 4000 gp. Fire opal pendant on a fine gold chain (1900 gp). Silver comb with moonstones (900 gp). Solid gold idol (900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Cloth of gold vestments (130 gp). Embroidered and bejeweled glove (2000 gp). 1 Minor magic item. 1 Minor magic item.
Dalgal Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man is wearing a perfectly clean shirt and pair of pants. His clothes are grease stained in places. He wears a top hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: The child of northern immigrants he idolized his mother. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has gone from town to town working and never settling down anywhere, but has fallen for a local Stableman. He hasn't told them the truth, but wants to settle down with them.
Motivation: He wants to get laid; and a rival would like him out of the picture
Bonds: Attractive, Poor, Immigrant, Adventurer, Has a crush, Criminal record. Occupation: Actor
Voice: High pitched, excited
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 8)
Armor Class 11
Hit Points 47 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Auran, Aquan
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 1000 gp. Deep green spinel (40 gp). Rock crystal (20 gp). Moss agate (13 gp).
Syllin Malcolms, Female Half-Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a violet vest and prefers tan and pastel shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her hair is short and silver. She has blue eyes and a violet hat with a tan feather.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Doesn't want to be a Servant and was forced into it by her family; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Gifted. Flaws: Ugly, Disease. Bonds: Family. Occupation: Servant
Voice: Boston accent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 9)
Armor Class 9
Hit Points 77 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 14 (+2) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Orc, Celestial, Infernal
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: Onyx (30 gp). Deep blue spinel (300 gp). Peridot (30 gp).
Gilkass Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears black leather gloves, a black jacket, and tight pants. She wears her rusty crest down. Her red eyes lackadaisically let the world flow into them.
Personality: She is extraordinarily eccentric. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Born in the south her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Spy hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is not mentally stable, and does not behave rationally; and she loathes her own lifestyle
Flaws: Ugly, Insane, Forgetful, Depressed. Bonds: Poor. Occupation: Spy
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 4 Thunderstones. 8 Acid flasks.
Thervan Rothenel, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has moderate length black hair. He wears a mask on his face.
Personality: Thervan is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also has developed a complete distrust of the Healer profession.
History: He comes from a rich northern family. Over the years he perfected his riding and shooting skills. He has built up a small fortune and can afford his own way.
Motivation: He is content; and expand his business
Ideals: Extrovert. Flaws: Mundane. Bonds: Job, Rich, Nature. Occupation: Blacksmith
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 8)
Armor Class 11
Hit Points 61 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp.
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Their contribution stands as a beacon of hope for all adventurers!
