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NPC Generator

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Advanced [show]


Adrik Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. He tend to wears goggles to shield his eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born in the north, but his parents moved at a very young age to the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Optimist. Bonds: Attractive, Immigrant, Job, Rich. Occupation: Sculptor

Voice: Soft and melodious

Attributes [hide]

Adrik Eversharp, Male Dwarf Paladin 5
Medium (4'2") Dwarf, Neutral Good (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)14 (+2) 13 (+1)7 (-2)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Meena Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is wearing the road beaten gear of a warrior. Her red hair is cut short with large spiked bangs in the front. Her hazel eyes peer out from beneath her small blue hat.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She receives visions of the future at random moments

History: Meena was born with her mother's beautiful face. When money was particularly tight she was walking through alleys when she overheard a Mayor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was granted necromantic powers by her dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Gifted. Flaws: Cynical. Bonds: Attractive, Poor. Occupation: Mayor

Voice: Speaks through clenched teeth

Attributes [hide]

Meena Murnig, Female Gnome Druid 14
Small (3'1") Gnome, Neutral Evil (CR 14)
Armor Class 13
Hit Points 85 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)11 (+0) 9 (-1)11 (+0)
Skills Athletics +8, Insight +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 6000 gp. Azurite (15 gp). Fiery yellow corundum (1100 gp). Silver pearl (150 gp). Tiger eye turquoise (15 gp). Peridot (20 gp). Malachite (15 gp). Obsidian (15 gp). Carnelian (20 gp).


Social Check DCs


Sutha Bradshaw, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a husky woman, who likes to wear white tank tops with black skirt. She has slicked back silver hair. Her gray unseeing eyes seem to look past you.

Personality: Her tongue was cut out and she uses sign language. A true patriot, Sutha would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born several months after her father was called into army service. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She now travels the world, in search of power and loot.

Motivation: She is terrified, and will act out of fear; and obtaining odd cultural elven artifacts is her passion

Flaws: Disease, Fearful. Bonds: Military, Criminal record, Adventurer. Occupation: Bookbinder

Voice: Complex vocabulary, royal

Attributes [hide]

Sutha Bradshaw, Female Half-Orc Paladin 3
Medium (4'7") Half-Orc, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 10 (+0)13 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Draconic
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2000 cp.


Social Check DCs


Abad Justice, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear ponchos typically of a light black in addition to tight pants. His dark red hair is kept up in a ponytail inside a Stetson hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers

Ideals: Gifted, Entrepeneur. Bonds: Rich, Adventurer, Family. Occupation: Hunter

Voice: Middle-eastern accent

Attributes [hide]

Abad Justice, Male Tiefling Rogue 2
Medium (6'7") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)14 (+2) 15 (+2)10 (+0)
Skills Arcana +4, Insight +4
Senses Passive Perception 12
Languages Common, Infernal, Auran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tervaround Folkor, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who wears silk and lounges about seductively, she is not a threatening figure. Her red hair is knotted and matted. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She uses divination through singing.

History: She was raised by priests from a young age. Her parents enrolled her in a Adept school at a young age so that she could practice her druidic talents. She was granted druidic powers by her dying sister.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Disciplined, Gifted. Bonds: Attractive, Religious, Mentor. Occupation: Bricklayer

Voice: Dutch accent

Attributes [hide]

Tervaround Folkor, Female Gnome Adept 1
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)17 (+3) 8 (-1)8 (-1)
Skills Animal Handling +1, Performance +1
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Aquan, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp. Red-brown spinel (120 gp).


Social Check DCs


Anverth Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He wears professional attire. He is portly but not overly obese. He wears a small hat to hide his balding. His hazel eyes peer out from beneath his small blue hat.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Anverth was born in the south. At a young age he loved to build and create. Because his mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Many gnolls want him driven away; and revenge

Ideals: Persistence. Flaws: Insane. Bonds: Attractive, Immigrant, Enemies. Occupation: Apothecary

Voice: American accent

Attributes [hide]

Anverth Loofollue, Male Gnome Bard 10
Small (3'2") Gnome, Neutral Good (CR 10)
Armor Class 15
Hit Points 57 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)9 (-1) 12 (+1)12 (+1)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: Just what you see.


Social Check DCs


Kriv Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears very tight pants and wife beaters, though occasionally he sports a green coat. He has moderate length green crest. His eyes, though not visible through his cowl, are red.

Personality: He is extraordinarily eccentric. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A powerful necromancer made him what he is. Kriv liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Flaws: Insane, Fearful. Bonds: Mentor, Nature. Occupation: Jeweler

Voice: Aggressive tone

Attributes [hide]

Kriv Clethtinthiallor, Male Dragonborn Expert 16
Medium (6'8") Dragonborn, True Neutral (CR 16)
Armor Class 11
Hit Points 55 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)14 (+2) 14 (+2)15 (+2)
Skills History +7, Perception +7
Senses Passive Perception 17
Languages Common, Gnome, Draconic
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3

Possessions: 11000 gp. Black pearl (400 gp). Red-brown spinel (50 gp). Moss agate (6 gp). Jet (50 gp). White opal (1500 gp). Tiger eye turquoise (6 gp). Blue star sapphire (1500 gp). Onyx (60 gp). Aquamarine (400 gp). Lapis lazuli (6 gp). Azurite (6 gp). Deep blue spinel (400 gp). Freshwater pearl (6 gp). Lapis lazuli (6 gp). Golden pearl (50 gp). Citrine (60 gp). Freshwater pearl (6 gp). Golden yellow topaz (400 gp). Blue quartz (6 gp). Golden yellow topaz (400 gp). Malachite (6 gp). Chrysoberyl (50 gp).


Social Check DCs

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