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NPC Generator

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Advanced [show]


Boddynock Reese, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears a sleeveless long coat of deep tan leather and dull red iron scale mail. With a patchy red beard and wild red hair. His otherwise smooth face is marked with small tiny scars.

Personality: He dislikes all the random violence that takes place in the east. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with vampirism at a very young age, Boddynock has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy; and money/treasure

Ideals: Athletic, Pacifist. Flaws: Disease. Bonds: Criminal record, Rich. Occupation: Interpreter

Voice: Sighs a lot, exhausted

Attributes [hide]

Boddynock Reese, Male Gnome Warlock 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)8 (-1) 16 (+3)12 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 13
Languages Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 sp.


Social Check DCs


Sarah Beitz, Female Human [Permalink]

Personal [hide]

Description: She wears tattered old clothes. She carries a battered longbow and tarnished bastard sword as well. Her hair, while still mostly auburn, has prominent grey streaks. She has gleaming, smiling green eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a font of random trivia from the lore and stories she has discovered

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Sarah reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker, Logical. Flaws: Ugly. Bonds: Military. Occupation: Mason

Voice: Farmer accent

Attributes [hide]

Sarah Beitz, Female Human Sorcerer 7
Medium (4'9") Human, Neutral Evil (CR 7)
Armor Class 12
Hit Points 37 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)16 (+3) 14 (+2)12 (+1)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Aquan, Orc, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146664000

Possessions: 1200 gp.


Social Check DCs


Ridaro Othronus, Female Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a faded coat and loose pants complete with wide-brimmed hat. She wears a colorful flower in her black hair. She tend to wears goggles to shield her eyes.

Personality: Ridaro is depressed about a lot of things. She tends to be a nihilist. Ridaro enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. She has drifted from career to career and currently works as a Bowyer.

Motivation: She feels kind of lost in life.

Ideals: Gifted. Flaws: Depressed, Hedonist. Bonds: Attractive, Slave. Occupation: Bowyer

Voice: Draws out vowels

Attributes [hide]

Ridaro Othronus, Female Elf Aristocrat 3
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)7 (-2) 16 (+3)13 (+1)
Skills Deception +3, Stealth +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Chrysoprase (70 gp). Deep green spinel (150 gp). Aquamarine (600 gp). 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Delre Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears grey painted combat armor at almost all times. Her brown hair is lengthy. She is baby faced.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. As long as the job gets done she does not care how it got done.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a soldier and died while she was still young. Delre was left her mother's suit of armor and trained in its use and care. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the east.

Ideals: Disciplined, Professionalism, Entrepeneur. Bonds: Military. Occupation: Spy

Voice: pre-pubescent

Attributes [hide]

Delre Frostbeard, Female Dwarf Adept 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 19 (+4)16 (+3) 10 (+0)11 (+0)
Skills Animal Handling +2, History +5
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Draconic, Ignan
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 7000 cp.


Social Check DCs


Darrow Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: 3'2" and muscular, this southern man is generally well dressed albeit a few years behind the times. His hair is short and chestnut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has always had a great fascination with Dragonborn culture. He also is a firm believer in the manly ideal.

History: Darrow was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world

Ideals: Athletic. Flaws: Insane, Racist, Impulsive. Bonds: Attractive. Occupation: Fortune-teller

Voice: Laughs frequently while speaking

Attributes [hide]

Darrow Jamjar, Male Halfling Rogue 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 29 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)19 (+4) 11 (+0)10 (+0)
Skills Religion +7, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Gnome, Druidic, Aquan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 100 gp. Tiger eye turquoise (5 gp). Jasper (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elegant Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He sports pastel clothing, slightly heavier than average wear. He carries a battered rapier and tarnished mace as well. He has moderate length cinnamon fur. His face is scarred and worn.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others.

Ideals: Fighting, Optimist. Flaws: Ugly, Disease, Fearful. Occupation: Scribe

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Elegant Wind, Male Tabaxi Fighter 6
Medium (5'5") Tabaxi, Neutral Evil (CR 6)
Armor Class 12
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)11 (+0) 15 (+2)11 (+0)
Skills Insight +5, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Eiravel Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many white ritualistic tattoos. He is well dressed, constantly wearing a tan suit, white shirt, and black tie. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Eiravel lived on a farm with his mother, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: Regain custody of his daughter; and he wants to meet his childhood hero

Flaws: Sensitive. Bonds: Family, Adventurer. Occupation: Performer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Eiravel Ostoroth, Male Elf Monk 3
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)14 (+2) 7 (-2)10 (+0)
Skills Arcana +4, Persuasion +2
Senses Passive Perception 8
Languages Common, Elven, Gnome, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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