Tervaround Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She carries a battered longsword and tarnished hand crossbow as well. Her golden hair is drawn into a tight pony tail with a rose scrunchie. Her face is covered beneath a completely black helmet.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Flattery will make her almost putty in your hands.
History: Born in a small village she learned the ways of the warrior from her father. Tervaround abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Dwarven artifacts is her passion.
Ideals: Fighting. Flaws: Shy, Selfish. Bonds: Adventurer. Occupation: Shepherd
Voice: Mousy voice
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 190 gp.
Bethrynna Almeida, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing colorful clothing, dressed as a Merchant. Her hair is cut close to her head. Her eyes are gray.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Cartwright mother left her crippled. She hasn't been sleeping well lately.
Motivation: She is unsatisfied with her job; and meet up once more with her childhood friend
Flaws: Antagonistic, Disease, Insomniac. Bonds: Immigrant, Adventurer, Job. Occupation: Merchant
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 11 (+0) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: Lapis lazuli (15 gp).
Aldous Walpole, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears just a brown suit. His chestnut hair is braided into rings. His eyes, though not visible through his cowl, are brown.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Aldous studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Aldous and his spouse have recently divorced.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Impeccable, Gifted, Fighting. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Blacksmith
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 89 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
Possessions: 2600 gp. Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Three Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is dressed in an above average manner. She has a penchant for wearing a ring with an oversized emerald on her left hand. Her white fur has been sun bleached extensively. Her half smiles and green eyes are beguiling and draw you in.
Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. The war was a terrible time for her, and Three does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Rich, Military. Occupation: Farmer
Voice: German accent
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 pp. Banded agate (16 gp). 1 Masterwork Heavy wooden shield.
Jezebeth Open, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and prefers to wear green clothing when she does not wear armor. Her hair is white and very short. Her face is covered beneath a completely black helmet.
Personality: A deeply religious woman she believes everything happens for a reason. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. A few years later when the north was not economically sound they moved to her current location. She's since become an addict/alcoholic.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable
Flaws: Fearful, Addict. Bonds: Religious, Immigrant, Criminal record. Occupation: Sellsword
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 300 sp.
Odorr Marley, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man is typically in his Priest uniform. He wears a top hat to hide his balding. His hazel eyes lackadaisically let the world flow into them.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a font of random trivia from the lore and stories he has discovered
History: Odorr was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. He dropped out of school before completing his studies. He's also a talented Server, but doesn't like to broadcast it.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk
Ideals: Philantrophist, Logical. Bonds: Job, Poor, Adventurer. Occupation: Priest
Voice: Breathy voice
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 1000 cp. 1 Chain shirt.
Stacee Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her chestnut hair is knotted and matted. She has a tattooed face.
Personality: She is irascible and easily irritated. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. A freak accident while working with her Butcher father left her crippled. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Marry her sister to traveling adventurers; and she has passion for adventuring and risk
Flaws: Antagonistic, Disease. Bonds: Adventurer, Family. Occupation: Apothecary
Voice: Posh accent
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 58 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 9 (-1) | 17 (+3) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +0 / 2d6-3, Ranged +2 / 2d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 300 gp. 1 Minor magic item.
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