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NPC Generator

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Advanced [show]


Gomory Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He is wearing colorful clothing, dressed as a Detective. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: He can speak with the recently deceased. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His parents moved while he was still in utero so he is the first generation to be born here. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He moves from town to town, unable to find a place to settle.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Gifted. Flaws: Fearful. Bonds: Immigrant, Debt. Occupation: Detective

Voice: Excited and jittery

Attributes [hide]

Gomory Kelsey, Male Human Expert 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)10 (+0) 11 (+0)17 (+3)
Skills History +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 800 sp.


Social Check DCs


Morana Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. Her skin is fair and her fingers are delicate and long. Her moppish white hair is in a traditional bowl cut. She is baby faced.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She pushes her goals aggressively. She is also a coward if confronted.

History: The child of northern immigrants she idolized her father. She went to a religious school and was inspired by the priests there in charitable deeds. She moves from town to town, unable to find a place to settle.

Motivation: She is wracked by social anxiety; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Ideals: Passionate. Flaws: Fearful. Bonds: Immigrant, Religious, Enemies. Occupation: Interpreter

Voice: Ums and uhs a lot

Attributes [hide]

Morana Strakeln, Female Dwarf Sorcerer 8
Medium (4'2") Dwarf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 55 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 20 (+5)14 (+2) 13 (+1)9 (-1)
Skills Athletics +2, Deception +2
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Celestial
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Ar-Gul Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He is physically well-built. His black hair is styled in orderly dreadlocks. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a Mayor, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has built up a small fortune and can afford his own way.

Motivation: He's looking for his big break; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Joker. Flaws: Addict, Greedy. Bonds: Poor. Occupation: Blacksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ar-Gul Mitchell, Male Half-Orc Paladin 7
Medium (6'8") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 35 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)10 (+0) 13 (+1)9 (-1)
Skills Acrobatics +6, Nature +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elama Fasharash, Female Elf [Permalink]

Personal [hide]

Description: A 5'4" southern woman, she wears a fine chain shirt which she covers with blue colored cloaks and clothing. Her brown hair is knotted and matted. Her brown eyes lackadaisically let the world flow into them.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Sold as a small child to a necromancer, Elama was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her childhood dream was to be a Roofer, but she was a colossal failure. She then took over the family business and is one of the better Actor for hire.

Motivation: She is content; and to end her boredom

Ideals: Opinionated. Flaws: Emotional, Mundane. Bonds: Mentor, Job. Occupation: Actor

Voice: Smoker's lung

Attributes [hide]

Elama Fasharash, Female Elf Sorcerer 1
Medium (5'4") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)15 (+2) 12 (+1)14 (+2)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Goblin, Gnome
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 40 gp. Large well-done wool tapestry (100 gp).


Social Check DCs


Anne Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft green waves gently in the breeze. She has a moderate pudge and is not very fit. She has styled her white hair well, parting it to the right. Her eyes are brown.

Personality: She has always had a great fascination with Gnomish culture. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Sold as a small child to a necromancer, Anne was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father had invested heavily in several trade routes and wanted her to inherit them. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety

Ideals: Entrepeneur. Flaws: Racist, Fearful. Bonds: Rich, Mentor. Occupation: Ruler

Voice: Italian accent

Attributes [hide]

Anne Wildheart, Female Halfling Expert 7
Small (2'9") Halfling, Lawful Good (CR 7)
Armor Class 11
Hit Points 24 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)16 (+3) 10 (+0)16 (+3)
Skills Acrobatics +3, Deception +6
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Aquan, Orc
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +6

Possessions: 50000 cp. Moonstone (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Juliana Wallace, Female Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she very much looks the part of a Banker. Her hair is silver and very short. She tend to wears goggles to shield her eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her druidic abilities were realized during a raid on her village. She struck the Banker job and began her own company from there.

Motivation: She is greedy.

Ideals: Gifted, Fighting. Flaws: Shy. Bonds: Job, Rich. Occupation: Banker

Voice: Switch between two voices

Attributes [hide]

Juliana Wallace, Female Human Expert 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)10 (+0) 13 (+1)8 (-1)
Skills Acrobatics +1, Deception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 200 sp.


Social Check DCs


Eva York, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, brown, dusty cloak. She has a slight overbite and is overall scrawny. She has shaved her head bald. Her eyes are likewise blue.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is an amazing painter.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has drifted from career to career and currently works as a Bowyer.

Motivation: Sabotage a competitor; and she would like to get married and retire

Ideals: Optimist, Gifted. Bonds: Debt, Job, Has a crush. Occupation: Bowyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Eva York, Female Human Druid 8
Medium (5'11") Human, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)10 (+0) 10 (+0)14 (+2)
Skills Nature +3, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: Amethyst (90 gp). Sardonyx (80 gp). Hematite (7 gp). Star ruby (1600 gp). Peridot (80 gp).


Social Check DCs

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