Ridaro Meliamne, Female Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she dresses like a well dressed Dyer does. Her golden hair is lengthy and is close to two feet long. She is baby faced.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She found a children's book about a Elf Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a Dyer soon after.
Motivation: Balancing her hectic life and new Dyer responsibilities is difficult.
Ideals: Philantrophist. Flaws: Greedy. Bonds: Job, Immigrant, Adventurer. Occupation: Dyer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points -1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 5 (-3) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 270 gp.
Immeral Goltorah, Male Half-Elf [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His skin is also unnaturally pale. His long red hair reaches down to his waist. His eyes are likewise hazel.
Personality: He loves telling others what to do and how they should feel about things. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was raised in a mountains tribe. He found a children's book about a Half-Elf Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion
Ideals: Opinionated, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Jeweler
Voice: Breathy voice
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 100 gp. Cloth of gold vestments (100 gp). Silver comb with moonstones (600 gp).
Ratak Redfield, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a custom-built plate barding that's adorned with white lining and desert motifs. His hair is greying and his face has many wrinkles. This violet eyed westerner is not easily forgotten.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Ratak hails from a village terrorized by brigands. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor, Enemies. Occupation: Fisher
Voice: Low range voice
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Good (CR 5)
Armor Class 11
Hit Points 18 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Aquan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 1 Minor magic item.
Orsik Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His feathered hat is riddled with cuts and holes. His amber eyes lackadaisically let the world flow into them.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born to a pair of adventurers, Orsik grew up listening to his mother's many stories. He found a children's book about a Dwarf Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has been a successful dealer in antiques buying low and selling high.
Motivation: A need for knowledge about a nearby landmark; and retire the richest man in the east
Ideals: Athletic, Entrepeneur. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Bellfounder
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 38 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
Possessions: 1000 gp. Rock crystal (70 gp). Onyx (70 gp). Aquamarine (1300 gp). Jasper (70 gp). Rose (70 gp). Moss agate (12 gp). Onyx (70 gp). Malachite (12 gp). Amber (40 gp). Rhodochrosite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pirithin Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in a clean white cloak covering his clean studded leather. His auburn hair is braided into rings. His amber eyes are slightly larger than normal.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is an amazing painter.
History: He was born to loving parents in a slum to the north. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love; and he wants revenge against gnolls
Ideals: Gifted. Flaws: Shy, Ugly. Bonds: Poor, In love. Occupation: Marshal
Voice: Hollow voice
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 15 (+2) | 10 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 sp.
Skamos Muse, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears professional attire. He wears his black hair down. His skin is flawless and his silver eyes scan people very quickly.
Personality: He is very quiet and rarely speaks above a whisper. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is compelled to act according to his religious beliefs; and wants to work out more often
Ideals: Athletic. Flaws: Shy, Hedonist. Bonds: Attractive, Religious. Occupation: Shipwright
Voice: Whispers
Attributes [hide]
Medium (6'9") Tiefling, Neutral Good (CR 4)
Armor Class 9
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 7 (-2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp. Blue quartz (10 gp). Jet (150 gp). 1 Disguise kit. 1 Bullseye lantern. 1 Masterwork Thieves’ tools. 1 Simple lock.
Kite Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears loose pants and a collared shirt complete with sweater beneath her coat. She wears a colorful flower in her yellow fur. Her copper eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. She has a minor phobia of water and hates getting wet.
History: Kite was raised in a hard working conservative environment. She worked as a nervous Actor and found it very stressful. She has worked as a Actor like her mother before her.
Motivation: A strong sense of loyalty to Elven people; and she is unsatisfied with her job
Flaws: Addict, Racist, Fearful. Bonds: Attractive, Job. Occupation: Actor
Voice: Hissing voice
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 52 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 140 pp. Brass mug with jade inlays (300 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). Carved bone or ivory statuette (50 gp). Silver chalice with lapis lazuli gems (30 gp). Jeweled electrum ring (4000 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
