Ulblyn Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears many layers of old clothing at all times. His red hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.
Motivation: To reunite with his absent father; and marry his brother to traveling adventurers
Ideals: Artistic. Flaws: Ugly, Insane, Depressed. Bonds: Poor, Family. Occupation: Crown-heir
Voice: Scottish accent
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 26 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +5
Possessions: 500 gp. Rock crystal (80 gp). Black opal (900 gp).
Fenriz Cheer, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a black poncho over his likewise colored trousers and shirt. He has styled his brown hair well, parting it to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a bit of a xeno-phobe, disliking non-Tieflings.
History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Shipwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Half-Orc compassion; and retire the richest man in the south
Ideals: Optimist, Entrepeneur. Flaws: Racist. Bonds: Attractive, Poor. Occupation: Shipwright
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'9") Tiefling, Neutral Good (CR 4)
Armor Class 8
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 11 (+0) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +1
Possessions: 600 gp. 1 Minor magic item.
Pog Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he likes to wear ponchos typically of a light blue in addition to tight pants. His white hair is kept up in a ponytail inside a top hat. His fierce gray eyes like to dwell on things.
Personality: He is a Mason first and foremost. He believes firmly that knowledge should be universal. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Born in a small village he learned the ways of the warrior from his mother. A gifted student he started as a Brewer, but he got bored and became a Mason. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He doesn't get along with people that don't share his tastes; and balancing his hectic life and new mason responsibilities is difficult
Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Mason
Voice: Farmer accent
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 14)
Armor Class 13
Hit Points 102 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 16 (+3) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Abyssal, Orc
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 0 |
Possessions: 800 pp. 1 Medium magic item.
Mardred Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman wears an old set of leather armor, nicked and torn by the ravages of time and battle and is in decent physical shape. Her long auburn hair is drawn into a two foot long braid. Her gray eyes are passionate and lively.
Personality: Eccentric and domineering, Mardred will drive conversation. She misses her home and complains about the freezing weather, even in summer.
History: She was born into a rich family. Mardred abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Elven artifacts is her passion; and money/treasure
Ideals: Extrovert. Bonds: Immigrant, Rich, Adventurer. Occupation: Soapmaker
Voice: Soft and melodious
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 9)
Armor Class 12
Hit Points 86 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 20 (+5) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Goblin
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +6
Possessions: 600 gp. Zircon (40 gp). Deep blue spinel (1500 gp). Amber (120 gp). Moss agate (5 gp). Sardonyx (40 gp). Golden yellow topaz (1500 gp). Tiger eye turquoise (5 gp). Jasper (40 gp).
Tagga Merton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is long and black with streaks of white, and is pulled back with small black clips. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. The war was a terrible time for her, and Tagga does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. From her teen years she was always beautiful and desirable, so people have always doted on her. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She feels kind of lost in life.
Flaws: Shy, Depressed. Bonds: Attractive, Military, Religious. Occupation: Seamstress
Voice: Switch between two voices
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 4)
Armor Class 13
Hit Points 9 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 3 |
Possessions: 26000 sp. 1 Minor magic item.
Decarabia Brilliance, Female Tiefling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She is wearing colorful clothing, dressed as a Painter. Beneath her clothing is a huge mess of scar tissue. Her purple hair is braided into rings. Her otherwise smooth face is marked with small tiny scars.
Personality: She can speak with the recently deceased. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born blind and as such lacked many opportunities for work. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Recently she has begun working with bootleggers and crooks.
Motivation: She is compelled to act according to her religious beliefs; and she feels threatened by others
Ideals: Gifted. Flaws: Fearful, Disease. Bonds: Slave, Criminal record, Religious. Occupation: Painter
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 38 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Gnome, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 310 pp. Moss agate (8 gp). Jasper (20 gp). Iolite (20 gp).
Ida Ainsworth, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears light armors faded through time and improper care. Her golden hair is heavily combed to the left. Her fair skin shows little sign of her aristocratic breeding.
Personality: This woman loves singing and to teach people singing more than just about anything. She believes the world needs to unite to get rid of illithids once and for all.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered singing. Days after completing her studies, news broke out that her hometown was attacked by illithids. Ida was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.
Motivation: A deep hatred of illithids.
Ideals: Athletic, Artistic. Bonds: Attractive, Enemies. Occupation: Engraver
Voice: Gruff and masculine
Attributes [hide]
Medium (4'11") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!
