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NPC Generator

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Advanced [show]


Nedda Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears rags and sports a simple walking cane. Her chestnut hair has been sun bleached extensively. She is baby faced.

Personality: She is business-like. She takes instructions and follows them to the letter. She is obsessed with finding treasure.

History: She was born the only child of a wealthy merchant. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is currently in port desperately looking for someone to get her out; and she desires power and/or immortality

Ideals: Professionalism, Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Adventurer, Slave. Occupation: Mortician

Voice: Excited and jittery

Attributes [hide]

Nedda Littlefoot, Female Halfling Monk 2
Small (2'8") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 8 (-1)12 (+1) 10 (+0)17 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1300 sp.


Social Check DCs


Damaia Amuse, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her purple hair is slicked back into a classic pompadour. Her eyes are gold and catlike.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is able to make almost anything out of random pieces of junk.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She was granted divine powers by her dying brother.

Motivation: Doesn't want to be a Gardener and was forced into it by her family; and she's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Poor. Occupation: Gardener

Voice: Slow speaker

Attributes [hide]

Damaia Amuse, Female Tiefling Commoner 1
Medium (5'10") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)14 (+2) 11 (+0)18 (+4)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Abyssal, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 40 gp.


Social Check DCs


Akmen Blame, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a fine chain shirt which he covers with black colored cloaks and clothing. He is muscular with a powerful set of arms. His brown hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady red eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. While studying, he fell in love. They married and had a son. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to share knowledge with the world

Ideals: Logical, Artistic. Flaws: Ugly, Greedy. Bonds: In love. Occupation: Bellfounder

Voice: Sensual and smooth

Attributes [hide]

Akmen Blame, Male Tiefling Monk 7
Medium (6'0") Tiefling, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)8 (-1) 12 (+1)20 (+5)
Skills History +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Riswynn Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a grey tunic with brown highlights, and long tan pants that bunch up around her shoes. Her white hair is greying along the sides and has receded to reveal a widow's peak. She wears a mask on her face.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She does not trust anyone and sleeps with one eye open.

History: She was born blind and as such lacked many opportunities for work. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Banker work with an outfit from a few towns over. Banker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Insomniac, Disease. Bonds: Job, Adventurer. Occupation: Banker

Voice: Speaks like tongue is numb

Attributes [hide]

Riswynn Bloodkith, Female Dwarf Monk 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)13 (+1) 8 (-1)14 (+2)
Skills Animal Handling +1, Nature +3
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 60 gp. 2 Alchemist’s fire.


Social Check DCs


Kathra Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is auburn and curly. Her brown eyes have a joyful gleam in them most of the time.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Kathra grew up listening to her mother's many stories. Brilliant and gifted she never wanted to apply herself. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To reunite with her old friends.

Ideals: Athletic, Gifted, Extrovert. Bonds: Poor, Adventurer. Occupation: Marshal

Voice: Speaks with back of mouth

Attributes [hide]

Kathra Bofdann, Female Dwarf Adept 3
Medium (3'11") Dwarf, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)12 (+1) 12 (+1)13 (+1)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp. Azurite (7 gp).


Social Check DCs


Fenriz Wit, Male Tiefling [Permalink]

Personal [hide]

Description: This man is typically in his Baker uniform. He has a penchant for wearing a ring with an oversized opal on his right hand. His hair, while still mostly brown, has prominent grey streaks. His gold eyes are slightly larger than normal.

Personality: This man loves music and to teach people music more than just about anything. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Fenriz was born the youngest of three triplets. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has built up a small fortune and can afford his own way.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Artistic, Gifted. Bonds: Job, Rich, Family. Occupation: Baker

Voice: Soft and melodious

Attributes [hide]

Fenriz Wit, Male Tiefling Sorcerer 8
Medium (6'5") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 22 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)13 (+1) 8 (-1)12 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126665

Possessions: 1300 gp. 1 Minor magic item.


Social Check DCs


Naal Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and has a large violet mantle and cape that has been intricately interwoven into his black robe. He has blonde hair. His eyes, though not visible through his cowl, are blue.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He misses his home and complains about the freezing weather, even in summer.

History: He was born at the edge of vast desert. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Herbalist like his mother before him.

Motivation: To settle down with his crush; and he wants to get laid

Flaws: Ugly. Bonds: Immigrant, Nature, Job, Has a crush. Occupation: Herbalist

Voice: Pirate accent

Attributes [hide]

Naal Hildenman, Male Half-Elf Adept 14
Medium (5'1") Half-Elf, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 55 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 11 (+0)17 (+3)
Skills Arcana +7, History +7
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Infernal
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333

Possessions: 2000 gp. Brass mug with jade inlays (200 gp). Golden circlet with four aquamarines (2000 gp). Jeweled anklet (2000 gp). Jeweled gold crown (4000 gp). A roughly beaten golden orb (140 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Minor magic item.


Social Check DCs

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