Tricking Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is well dressed, but even with her fine clothing she looks run-down, and sports empty pouches on her belt. She has styled her orange fur well, parting it to the right. She is baby faced.
Personality: Stoic and calm, she prefers to meditate than take action. She is an amazing painter.
History: Gifted from a young age, Tricking studied abroad. She made a point of taking high paying jobs and getting most of it up front. She has been a successful dealer in antiques buying low and selling high.
Motivation: To reunite with her old friends.
Ideals: Disciplined, Gifted, Entrepeneur. Bonds: Adventurer. Occupation: Mayor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 87 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Aquan
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
Possessions: 290 pp. Blue quartz (6 gp). Zircon (40 gp). Iolite (40 gp). Hematite (6 gp). Violet garnet (300 gp). Malachite (6 gp). White opal (1600 gp). Amethyst (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Simon Westcott, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his long brown hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a Fletcher, his father struggled to pay the bills. As a young adult he joined a group advocating for an improvement in Human conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Justice. Flaws: Insane, Impulsive, Racist. Bonds: Poor. Occupation: Armorer
Voice: French accent
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 6 (-2) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 3000 cp. Silver pearl (110 gp).
Cloak On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a flattop fur cut. His eyes are likewise yellow.
Personality: He is overprotective of those who hire his services. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was raised in a mountains tribe. He moved from fad to fad and when he turned 15 he discovered music. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality.
Ideals: Artistic. Bonds: Rich, Guardian, Adventurer, Nature. Occupation: Masseuse
Voice: pre-pubescent
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Chrysoberyl (90 gp). Deep green spinel (90 gp). Fiery yellow corundum (600 gp). Carnelian (60 gp).
Vanchu Dalton, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She wears a top hat to hide her balding. Her fierce hazel eyes like to dwell on things.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has a minor phobia of water and hates getting wet.
History: Born to a pair of adventurers, Vanchu grew up listening to her mother's many stories. She helped her mother out around the business and became quite the natural. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She feels threatened by others; and an old rival family wants her found
Ideals: Athletic. Flaws: Shy, Fearful. Bonds: Adventurer, Job, Family. Occupation: Banker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 70 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 18 (+4) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
Possessions: 8000 sp.
Ielenia Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: 4'10" and muscular, this southern woman is constantly adorned with expensive silk clothing, often dyed in bright blue and grey, and wears rings and necklaces with large, colorful gems. Her chestnut hair is cut short with large spiked bangs in the front. She wears an eyepatch.
Personality: Cocky and sure of herself, she believes she is the best Laborer born in the past three hundred years. Ielenia enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born to a pair of adventurers, Ielenia grew up listening to her mother's many stories. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to work out more often; and she has passion for adventuring and risk
Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Rich, Job, Adventurer. Occupation: Laborer
Voice: Low range voice
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 36 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 6 (-2) | 13 (+1) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3
Possessions: 2000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Gold cup set with emeralds (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Crampernap Turen, Male Gnome [Permalink]
Personal [hide]
Description: This man is typically in his Mortician uniform. He has a penchant for wearing a ring with an oversized ruby on his right hand. He has done his best to style his blonde hair to look like a famous performer. He has a dull look in his green eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: A powerful slaver made him what he is. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since lost track of the people in his past.
Motivation: An old rival family wants him found.
Flaws: Antagonistic. Bonds: Job, Rich, Family, Mentor. Occupation: Mortician
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Mary Bradford, Female Human [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears long strands of jet and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears a deerstalker hat to hide her balding. She is baby faced.
Personality: Eccentric and domineering, Mary will drive conversation. She is a ruthless business woman, a trait she acquired from her mother.
History: The child of northern immigrants she idolized her mother. Mary was born on a far northern plains where she grew up under the tutelage of her mother, an expert Map Maker. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy.
Ideals: Extrovert, Entrepeneur. Bonds: Rich, Attractive, Immigrant. Occupation: Map Maker
Voice: Squeaky
Attributes [hide]
Medium (4'8") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 1000 cp. Rhodochrosite (10 gp).
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