Mozikth Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'4" and wears clothing that is held on in multiple layers but all of it is in poor condition. His left hand appears badly burned and disfigured. He has blue crest. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is happy with his job as a Bellfounder. He turns his eye from what people do, preferring to live and let live. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a poor family in the city he treasured whatever gifts he got. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has achieved small success as a Bellfounder.
Motivation: Sabotage a competitor.
Bonds: Poor, Job, Adventurer, Family. Occupation: Bellfounder
Voice: High pitched, excited
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 6)
Armor Class 9
Hit Points 25 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 11 (+0) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +2 / 2d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cask In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who usually wears her brown robe and has her greataxe always slung over her shoulder. Her yellow fur is thinning but still full. She wears an eyepatch.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: A powerful wizard made her what she is. There was a wharf not far from home where she often wandered off to fish. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has comitted a past crime that haunts her to this day
Ideals: Joker. Flaws: Ugly. Bonds: Criminal record, Mentor, Nature. Occupation: Performer
Voice: Scottish accent
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 52 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 15 (+2) | 4 (-3) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +6
Possessions: 700 gp.
Dustin Sheldon, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of daggers, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His red hair is drawn into a tight pony tail with a rose scrunchie. He wears round tiny glasses practically rammed into his face.
Personality: Dustin speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not believe in violence as a means to an end. He is a dedicated Baker but believes his peers are too gung-ho.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Baker arts, while his father instructed him in etiquette, music and courtly manner. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dustin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dustin. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Fighting, Impeccable, Pacifist. Flaws: Depressed. Bonds: Rich, Criminal record. Occupation: Baker
Voice: Relaxed voice
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 9)
Armor Class 13
Hit Points 48 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1600 gp.
Godfrey Wade, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a tight fitting grey shirt and pants. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is business-like. He takes instructions and follows them to the letter. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He comes from a rich southern family. Cursed with vampirism at a very young age, Godfrey has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Ideals: Professionalism. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Crown-heir
Voice: Breathy voice
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan, Gnome, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Dentratha Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: This malnourished woman wears very tight pants and wife beaters, though occasionally she sports a black coat. Her blue crest is matted, messy, and big. Her gold eyes peer out from beneath her deerstalker black hat.
Personality: She is irascible and easily irritated. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born a particularly ugly child, much to the horror of her parents. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has achieved small success as a Adventurer.
Motivation: Balancing her hectic life and new Adventurer responsibilities is difficult.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Adventurer
Voice: Strong lisp
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 350 gp.
Kava Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: A 6'2" western woman, she is wearing a perfectly clean shirt and pair of pants. Her white crest is lengthy and is close to two feet long. Her skin is flawless and her gold eyes scan people very quickly.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Further she is a bit of a stoner and is frequently out of it.
History: She was born to a criminal king-pin and mafia family A gifted student she started as a Stylist, but she got bored and became a Mason. She has drifted from career to career and currently works as a Mason.
Motivation: She wants nothing more than to rejoin the army; and she feels that her past leaves her morally obligated to help
Flaws: Mundane, Addict. Bonds: Attractive, Criminal record, Job, Military. Occupation: Mason
Voice: Breathy voice
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Gnoll, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Alchemist’s fire. 1 Antitoxin. 1 Antitoxin.
Dagnal Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is very fat, and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has done her best to style her silver hair to look like a famous performer. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was raised by priests from a young age. She found a children's book about a Dwarf Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has dedicated herself to building a better trade route.
Motivation: She has a rivalry with the Church that dominates her actions; and she's looking for her big break
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Religious, Mentor. Occupation: Shipwright
Voice: German accent
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 12 (+1) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 170 gp. Rhodochrosite (9 gp). Chrysoberyl (60 gp). Alexandrite (200 gp).
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