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NPC Generator

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Advanced [show]


Salanop Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She typically wears blue cloth garments or leather armor. Her whole body is exceptionally muscular. Her long silver hair is drawn into a two foot long braid. Her amber eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Salanop embodies much of what other species detest in the Gnomes. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born to loving parents in a slum to the east. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She ran away from her former home and has been making her living as a Healer for the past few years.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Logical. Flaws: Antagonistic. Bonds: Immigrant, Poor, Job. Occupation: Healer

Voice: Slow speaker

Attributes [hide]

Salanop Cobblelob, Female Gnome Sorcerer 8
Small (3'1") Gnome, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 28 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 13 (+1)7 (-2) 4 (-3)14 (+2)
Skills Acrobatics +2, Animal Handling +0
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp. Zircon (80 gp). Banded agate (8 gp). Silver pearl (150 gp). White pearl (150 gp). Moss agate (8 gp). Blue quartz (8 gp).


Social Check DCs


Harriet Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. Her black hair is lengthy. She wears round tiny glasses practically rammed into her face.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Her job bores her to no end. She has decided to make it more interesting.

History: Born in the north her family was never financially stable. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Glassblower kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and to get a good night's sleep

Flaws: Ugly, Insomniac. Bonds: Poor, Adventurer, Criminal record. Occupation: Glassblower

Voice: Cold and demanding tone

Attributes [hide]

Harriet Greenleaf, Female Halfling Sorcerer 9
Small (2'11") Halfling, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 32 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)9 (-1) 10 (+0)16 (+3)
Skills Perception +3, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 140 pp. Sapphire pendant on gold chain (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Gold and topaz bottle stopper cork (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gimgen Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. His long auburn hair is drawn into a two foot long braid. His eyes are violet.

Personality: He is a Ruler first and foremost. He believes firmly that knowledge should be universal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born several months after his father was called into army service. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He's also a talented Tailor, but doesn't like to broadcast it.

Motivation: To be a Tailor again; and wants to work out more often

Ideals: Athletic. Bonds: Job, Rich, Military, Adventurer. Occupation: Ruler

Voice: German accent

Attributes [hide]

Gimgen Daraln, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 11 (+0)15 (+2) 14 (+2)12 (+1)
Skills Medicine +4, Stealth +1
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Undercommon
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: Red spinel (50 gp). Deep green spinel (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Adrie Cithreth, Female Elf [Permalink]

Personal [hide]

Description: This tall, slender woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has wavy red hair. She has blue eyes.

Personality: She likes to make people angry or surprised. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: She comes from a rich western family. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Adrie took refuge in the large cave and found the beat up bastard sword and armor she uses now. After a long history of fighting, Adrie and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and she has money and likes to spend it

Flaws: Antagonistic, PTSD. Bonds: Rich, Immigrant, Nature. Occupation: Bowyer

Voice: Sensual and smooth

Attributes [hide]

Adrie Cithreth, Female Elf Cleric 3
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)10 (+0) 14 (+2)14 (+2)
Skills Religion +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 14000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dûshrat Hayley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He dresses in white turtlenecks beneath a green coat with grey slacks. He has a hunchback. He wears his brown hair up in a very large beehive style do. His amber eyes are passionate and lively.

Personality: He snorts whenever he laughs or is feeling confident. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Dûshrat was raised in a hard working conservative environment. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He struck the Barrister job and began his own company from there.

Motivation: He is terrified, and will act out of fear; and further expansion of business

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Job, Criminal record. Occupation: Barrister

Voice: Soft and mumbly

Attributes [hide]

Dûshrat Hayley, Male Half-Orc Cleric 10
Medium (5'11") Half-Orc, Chaotic Neutral (CR 10)
Armor Class 8
Hit Points 57 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)9 (-1) 13 (+1)12 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +2 / 3d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 2200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Great Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a colorful flower in his cinnamon fur. His hazel eyes have a joyful gleam in them most of the time.

Personality: Cocky and sure of himself, he believes he is the best Map Maker born in the past three hundred years. He is afraid of women and trembles around them

History: Born to a pair of adventurers, Great grew up listening to his mother's many stories. Like his mother and his brother before him, after school he went straight into learning to become a Map Maker. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and he has passion for adventuring and risk

Flaws: Shy. Bonds: Poor, Attractive, Job, Adventurer. Occupation: Map Maker

Voice: High pitched and raspy

Attributes [hide]

Great Treat, Male Tabaxi Barbarian 1
Medium (6'5") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 10 (+0)18 (+4) 7 (-2)11 (+0)
Skills Animal Handling +0, Athletics -1
Senses Passive Perception 8
Languages Common, Celestial, Auran, Gnoll, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 6000 cp.


Social Check DCs


Kipper Folkor, Male Gnome [Permalink]

Personal [hide]

Description: 3'2" and muscular, this eastern man wears a blue vest and prefers brown and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair is kept up in a ponytail inside a top hat. His ears are large.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He misses his home and complains about the freezing weather, even in summer.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Painter. He moves from town to town, unable to find a place to settle.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Painter

Voice: Speaks like tongue is numb

Attributes [hide]

Kipper Folkor, Male Gnome Druid 5
Small (3'2") Gnome, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)7 (-2) 15 (+2)13 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 70 pp. Azurite (9 gp). Carnelian (70 gp). Coral (140 gp). 1 Simple lock. 1 Masterwork Musical instrument. 1 Disguise kit. 1 Spyglass.


Social Check DCs

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