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NPC Generator

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Advanced [show]


Quelenna Ray, Female Half-Elf [Permalink]

Personal [hide]

Description: She dresses like a well dressed Courier does. She carries with her a set of bastard swords on her belt, each one with a jet on the hilt. She wears her brown hair up. Her gray eyes have a joyful gleam in them most of the time.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She never wears the same outfit twice, unless she absolutely has to.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has never given up on her poetry dream.

Motivation: She has a rivalry with the Church that dominates her actions; and she is unsatisfied with her job

Ideals: Fighting, Artistic. Flaws: Cynical. Bonds: Job, Religious. Occupation: Courier

Voice: French accent

Attributes [hide]

Quelenna Ray, Female Half-Elf Bard 5
Medium (5'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)14 (+2) 5 (-3)10 (+0)
Skills Investigation +5, Religion +5
Senses Passive Perception 7
Languages Common, Elven, Giant, Celestial
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 400 gp. Pink pearl (150 gp).


Social Check DCs


Akra Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green collared shirt and grey skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt, and carries rapiers. Her copper crest is slicked back into a classic pompadour. She wears large thick round spectacles.

Personality: Akra is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a font of random trivia from the lore and stories she has discovered

History: Akra was born in the west. At a young age she loved to build and create. She dropped out of school before completing her studies. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Akra was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Ideals: Fighting, Extrovert, Logical, Persistence. Bonds: Enemies. Occupation: Animal Trainer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Akra Norixius, Female Dragonborn Monk 2
Medium (6'1") Dragonborn, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)17 (+3) 9 (-1)13 (+1) 12 (+1)9 (-1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +7 / 1d6+5, Ranged +5 / 1d6+3, Grapple +5

Possessions: Just what you see.


Social Check DCs


Nicor Flaw, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat, and carries greataxes. He keeps his brown hair in a pixie cut. His black eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily eccentric. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised in a white middle class family as the only child. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He's since become an addict/alcoholic.

Motivation: He is content; and he seems to be bored by most things

Ideals: Fighting, Impeccable. Flaws: Addict, Insane, Mundane. Occupation: Architect

Voice: Old thin voice

Attributes [hide]

Nicor Flaw, Male Tiefling Aristocrat 11
Medium (5'6") Tiefling, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 63 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)13 (+1) 12 (+1)17 (+3)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norkruuth Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his shortbow. His whole body is exceptionally muscular. He has no crest. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: When he was but 8 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Dragonborns in the west were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has comitted a past crime that haunts him to this day; and wants his loneliness to end

Ideals: Disciplined. Flaws: Ugly, Secretive. Bonds: Immigrant. Occupation: Architect

Voice: Switch between two voices

Attributes [hide]

Norkruuth Skaarzborroosh, Male Dragonborn Barbarian 9
Medium (6'8") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 74 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)10 (+0) 11 (+0)16 (+3)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 2000 gp. Silver comb with moonstones (800 gp). 1 Minor magic item.


Social Check DCs


Purban Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and dresses in red turtlenecks beneath a green coat with black slacks. He wears his auburn hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Purban enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Miller father left him crippled. Some 4 years later his spouse died after the birth of his son. Heartbroken, Purban never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love.

Flaws: Ugly, Antagonistic, Hedonist, Disease. Bonds: In love. Occupation: Mortician

Voice: Rolls R's

Attributes [hide]

Purban Sunmeadow, Male Halfling Commoner 6
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 18 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)9 (-1) 8 (-1)14 (+2)
Skills Animal Handling +2, Intimidation +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 20000 cp. Fire opal (1000 gp). Eye agate (12 gp).


Social Check DCs


Cask In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears just a brown suit. Her red fur is still thick. Her eyes are copper and beady.

Personality: She loves telling others what to do and how they should feel about things. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.

History: She was born in the south. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Regain custody of her son; and doesn't want to be a spice merchant and was forced into it by her family

Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Spice Merchant

Voice: Spanish accent

Attributes [hide]

Cask In Shadow, Female Tabaxi Aristocrat 1
Medium (4'11") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)15 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Goblin, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 2000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Caramip Welber, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'4", this woman very much looks the part of a Interpreter. Her blonde hair is styled in orderly dreadlocks. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She likes to make people angry or surprised. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. From her teen years she was always beautiful and desirable, so people have always doted on her. Being a Interpreter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Flaws: Antagonistic, Fearful. Bonds: Job, Attractive, Criminal record. Occupation: Interpreter

Voice: Speaks with squeezed throat

Attributes [hide]

Caramip Welber, Female Gnome Rogue 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 15 (+2)8 (-1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 120 gp.


Social Check DCs

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