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NPC Generator

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Advanced [show]


Meena Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a blue collared shirt and pastel skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her silver hair is styled in orderly dreadlocks. Her eyes are violet and beady.

Personality: She is happy with her job as a Sage. She turns her eye from what people do, preferring to live and let live. Animals are drawn to her, and she is able to talk to them.

History: Meena lived on a farm with her father, near the main road leading to a nearby town. As a young adult she joined a group advocating for an improvement in Gnomish conditions. Due to her spouse's obsession with being a Navigator they were divorced and she won custody of their son. She worked as a Sage, and she later adopted a second son.

Motivation: Her relatives are trying to arrange a marriage; and to unite with her brother

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Job, Family. Occupation: Sage

Voice: Voice breaks

Attributes [hide]

Meena Raulnor, Female Gnome Aristocrat 1
Small (3'1") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 16 (+3)12 (+1) 13 (+1)16 (+3)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp.


Social Check DCs


Bertram Stapleton, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears brown trousers with white and black striped suspenders. He wears various colorful collared shirts. His hair is always cut to a buzz. His violet eyes peer out from beneath his feathered brown hat.

Personality: He is mildly Human supremacist, though he does not identify as such. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the east his family was never financially stable. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.

Motivation: A strong sense of loyalty to Human people; and doesn't want to be a fortune-teller and was forced into it by his family

Flaws: Ugly, Racist. Bonds: Religious, Poor, Family. Occupation: Fortune-teller

Voice: Ums and uhs a lot

Attributes [hide]

Bertram Stapleton, Male Human Warrior 11
Medium (6'1") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 76 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)15 (+2) 14 (+2)6 (-2)
Skills Nature +6, Persuasion +2
Senses Passive Perception 12
Languages Common, Draconic, Sylvan
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1700 gp. Chrysoprase (70 gp). Carnelian (70 gp). Banded agate (8 gp). Iolite (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wiggens Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a worn and beaten armor. He wears his golden hair down. His green eyes lackadaisically let the world flow into them.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Sold as a small child to a wizard, Wiggens was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, Wiggens took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Opinionated, Extrovert, Gifted. Flaws: Ugly. Bonds: Mentor. Occupation: Sage

Voice: High pitched and raspy

Attributes [hide]

Wiggens Shadowcloak, Male Gnome Expert 6
Small (3'2") Gnome, Lawful Evil (CR 6)
Armor Class 10
Hit Points 34 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Performance +4, Survival +5
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: 200 gp.


Social Check DCs


Dara Amakiir, Female Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a blue shirt with thin grey vertical stripes and brown pants. She wears her black hair up. She tend to wears goggles to shield her eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was raised in a island tribe. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has since lost track of the people in her past.

Motivation: Expand her business; and to end her boredom

Ideals: Opinionated. Flaws: Mundane. Bonds: Job, Nature, Family. Occupation: Barrister

Voice: Mumbles to self between sentences

Attributes [hide]

Dara Amakiir, Female Elf Cleric 13
Medium (5'1") Elf, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 79 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)9 (-1) 12 (+1)10 (+0)
Skills Intimidation +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Elven
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13655

Possessions: 600 pp. Tiger eye turquoise (4 gp). Malachite (4 gp). Tiger eye turquoise (4 gp). Peridot (60 gp). Brown-green garnet (120 gp).


Social Check DCs


Cloak In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears clothing that is held on in multiple layers but all of it is in poor condition. His long gray fur is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He never wears the same outfit twice, unless he absolutely has to.

History: He was born at the edge of vast forest. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break.

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Adventurer, Nature. Occupation: Mortician

Voice: Spanish accent

Attributes [hide]

Cloak In Woods, Male Tabaxi Warrior 10
Medium (6'10") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 52 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)13 (+1) 9 (-1)16 (+3)
Skills Athletics +7, Intimidation +7
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +7

Possessions: 1200 gp. Banded agate (7 gp). Malachite (7 gp). Eye agate (7 gp). Coral (110 gp). Azurite (7 gp). Jasper (50 gp). Golden yellow topaz (900 gp). 1 Minor magic item.


Social Check DCs


Silent Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is typically in her Stableman uniform. Her brown fur is lengthy and is close to two feet long. Her eyes are green.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She worked as a nervous Stableman and found it very stressful. She tends to her Stableman job now, and dutifully fulfills any obligations she has.

Motivation: Expand her business; and sabotage a competitor

Flaws: Shy, Insane, Disease. Bonds: Job, Military. Occupation: Stableman

Voice: Switch between two voices

Attributes [hide]

Silent Mist, Female Tabaxi Adept 2
Medium (5'7") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)9 (-1) 15 (+2)17 (+3)
Skills Investigation +1, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1600 sp. Tiger eye turquoise (4 gp). Brown-green garnet (100 gp). Red spinel (100 gp).


Social Check DCs


Zepar Muse, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in collared shirts and wears a proper scarf over his head. His long blue hair is drawn into a two foot long braid. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: He dislikes all the random violence that takes place in the south. Flattery will make him almost putty in your hands.

History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and retire the richest man in the south

Ideals: Pacifist, Entrepeneur. Flaws: Ugly, Selfish, Disease. Occupation: Fortune-teller

Voice: Nasally tone

Attributes [hide]

Zepar Muse, Male Tiefling Ranger 4
Medium (6'9") Tiefling, Neutral Good (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)13 (+1) 15 (+2)10 (+0)
Skills Animal Handling +4, Athletics +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 gp.


Social Check DCs

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