Raer Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'2" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His silver hair has been sun bleached extensively. His skin is flawless and his green eyes scan people very quickly.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has built up a small fortune and can afford his own way.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Entrepeneur. Flaws: Disease. Bonds: Rich, Attractive, Religious. Occupation: Butcher
Voice: Scratchy, weak
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 14 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Ignan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Chay Underbough, Male Halfling [Permalink]
Personal [hide]
Description: This light-skinned male wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is tall, broad shouldered and powerfully built. His black hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Ideals: Extrovert, Entrepeneur. Flaws: Insane. Bonds: Adventurer, Nature. Occupation: Doctor
Voice: Shortens vowels
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 16 (+3) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Dwarven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 120 gp.
Sindri Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a simple tan robe with green stripes complete with hood, and is pretty ugly. His black hair and beard is wavy and long. He has hazel eyes and a tan hat with a green feather.
Personality: He is extraordinarily eccentric. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Justice, Impeccable. Flaws: Ugly, Insane. Bonds: Slave. Occupation: Body Guard
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 9 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 9 (-1) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Giant, Draconic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 200 gp. 1 Minor magic item.
Falkrunn Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 3'10" and does not wear sleeves and tends to eschew shirts when she can avoid it. Her left hand appears badly burned and disfigured. She sports red long hair. Her brown eyes dart from person to person.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is obsessed with a lost civilization.
History: The child of a Spice Merchant, who enjoyed hunting, Falkrunn was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature crossbow.
Motivation: She has passion for adventuring and risk; and she wants to meet her childhood hero
Flaws: Depressed. Bonds: Adventurer, Nature, Enemies. Occupation: Fortune-teller
Voice: Russian accent
Attributes [hide]
Medium (3'10") Dwarf, Neutral Good (CR 8)
Armor Class 8
Hit Points 52 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 17 (+3) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +6 / 2d10+3, Ranged +1 / 2d10-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 1600 gp. Blue star sapphire (900 gp). Chalcedony (80 gp). Pink pearl (130 gp). Lapis lazuli (9 gp). Rose (80 gp). Freshwater pearl (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gynk Snape, Female Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She sports white clothing, slightly heavier than average wear. Her red hair has been sun bleached extensively. She has hazel eyes and a white hat with a green feather.
Personality: She is happy with her job as a Mercenary. She turns her eye from what people do, preferring to live and let live. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in a small village she learned the ways of the warrior from her mother. When money was particularly tight she was walking through alleys when she overheard a Mercenary hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Expand her business.
Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Job, Poor. Occupation: Mercenary
Voice: Shortens vowels
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Evil (CR 8)
Armor Class 11
Hit Points 54 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 17 (+3) | 9 (-1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 9000 sp. 1 Minor magic item.
Shadow Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She prefers to wear brown clothing when she does not wear armor. Beneath her clothing is a huge mess of scar tissue. She has no fur. She wears an eyepatch.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She uses divination through singing.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. There was a wharf not far from home where she often wandered off to fish. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She seems to be bored by most things.
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Slave, Poor, Nature. Occupation: Glassblower
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 71 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1200 gp. 1 Minor magic item.
Osco Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a fine chain shirt which he covers with white colored cloaks and clothing. He sports a long blonde beard, and similarly colored long hair. He wears a mask on his face.
Personality: He can speak with the recently deceased. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. After a long history of fighting, Osco and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Religious. Occupation: Body Guard
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 8)
Armor Class 12
Hit Points 42 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Giant, Elven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 |
Possessions: 400 gp. Smoky quartz (60 gp). Sard (60 gp). Jet (50 gp). Chrysoprase (60 gp). Deep blue spinel (1100 gp). Golden yellow topaz (1100 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!