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NPC Generator

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Advanced [show]


Drifting Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft brown waves gently in the breeze. Her gray fur is kept up in a ponytail inside a small hat. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is a ruthless business woman, a trait she acquired from her mother.

History: Sold as a small child to a slaver, Drifting was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: Wants to work out more often; and retire the richest woman in the north

Ideals: Athletic, Entrepeneur. Flaws: Shy. Bonds: Rich, Mentor. Occupation: Carpenter

Voice: Aggressive tone

Attributes [hide]

Drifting Of Clay, Female Tabaxi Druid 1
Medium (5'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)15 (+2) 12 (+1)12 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common, Goblin, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 30 gp. Brown-green garnet (110 gp).


Social Check DCs


Heather Asheton, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a simple grey robe with brown stripes complete with hood. She wears a colorful flower in her blonde hair. Her brown eyes are slightly larger than normal.

Personality: Prone to second guessing herself, she comes off as nervous. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: Heather lived on a farm with her father, near the main road leading to a nearby town. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. Due to her spouse's obsession with being a Mason they were divorced and she won custody of their daughter. She worked as a Barkeep, and she later adopted a second daughter.

Motivation: Her spouse's relatives view her with great suspicion; and her relatives are trying to arrange a marriage

Flaws: Shy. Bonds: Immigrant, Attractive, Family. Occupation: Barkeep

Voice: Sounds elderly

Attributes [hide]

Heather Asheton, Female Human Ranger 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 130 gp.


Social Check DCs


Volen Bradly, Female Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a black tunic with blue highlights, and long brown pants that bunch up around her shoes. Her tied-back hair is chestnut. Her eyes are a pleasant brown.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She is the product a well kept family trust fund and as such has never really known need. Her mother was a soldier and died while she was still young. Volen was left her mother's suit of armor and trained in its use and care. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Impulsive, Insomniac. Bonds: Rich, Military. Occupation: Mason

Voice: Draws out vowels

Attributes [hide]

Volen Bradly, Female Half-Orc Aristocrat 3
Medium (5'2") Half-Orc, Lawful Good (CR 3)
Armor Class 8
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)14 (+2) 13 (+1)10 (+0)
Skills Athletics +4, Performance +2
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Draconic
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Olunt Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, and carries tridents. He has dyed his greying red hair a little too much giving a sharp red color. He wears crescent spectacles with a black brim.

Personality: Always inclined to offer people food he seems plenty friendly. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. By chance he met his brother recently and the two have been together since.

Motivation: Doesn't want to be a Performer and was forced into it by his family; and his religion dominates his actions

Ideals: Fighting, Philantrophist. Bonds: Attractive, Family, Religious. Occupation: Performer

Voice: Dutch accent

Attributes [hide]

Olunt Battlehammer, Male Dwarf Monk 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)17 (+3) 13 (+1)16 (+3)
Skills Arcana +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Undercommon, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 280 gp. 1 Half-Plate.


Social Check DCs


Kristryd Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She wears her chestnut hair up. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Kristryd was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. She moved out west to avoid the crime she committed. Being a Carter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Nothing but the best is good enough for her; and she's looking for her big break

Ideals: Fighting, Logical, Impeccable. Bonds: Criminal record, Poor, Adventurer. Occupation: Carter

Voice: Ums and uhs a lot

Attributes [hide]

Kristryd Caebrek, Female Dwarf Druid 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)6 (-2) 12 (+1)13 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 gp.


Social Check DCs


Surina Vangdondalor, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a mite stocky and wears very tight pants and wife beaters, though occasionally she sports a black coat. She wears her silver crest up. She has several tiny jet earrings on each ear.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She uses divination through singing.

History: She served in the navy to pay for her family's outstanding loans. After coming to the age of reason, Surina took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She feels kind of lost in life.

Ideals: Gifted, Fighting. Flaws: Depressed. Bonds: Rich, Military. Occupation: Soapmaker

Voice: Relaxed voice

Attributes [hide]

Surina Vangdondalor, Female Dragonborn Commoner 1
Medium (6'8") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)12 (+1) 6 (-2)9 (-1)
Skills Medicine +0, Persuasion +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 160 gp. 1 Good lock.


Social Check DCs


Myria Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears bulky red painted plate armor. She has styled her blonde hair well, parting it to the left. She has several tiny topaz earrings on each ear.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a very good compulsive liar and kleptomaniac.

History: She was born to a pair of big game hunters, but was frequently ill as a child. When Myria reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Being a Slave Trader kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Flaws: Secretive, Disease. Bonds: Rich, Criminal record, Military. Occupation: Slave Trader

Voice: Rhymes sentences (sorry)

Attributes [hide]

Myria Warmwater, Female Halfling Bard 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 16
Hit Points 49 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 18 (+4)14 (+2) 14 (+2)11 (+0)
Skills History +5, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Terran
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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