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NPC Generator

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Advanced [show]


Gerard Crane, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Tanner. He carries with him a set of crossbows, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has a small bristly mustache and wavy golden hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He is the product a well kept family trust fund and as such has never really known need. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Fighting. Flaws: Terse. Bonds: Attractive, Military, Rich, Nature. Occupation: Tanner

Voice: Switch between two voices

Attributes [hide]

Gerard Crane, Male Half-Elf Cleric 5
Medium (5'6") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)13 (+1) 11 (+0)14 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 20 pp. Star ruby (1500 gp). 1 Masterwork Common Melee.


Social Check DCs


Sekhmet Amuse, Female Tiefling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'1" has a big stupid grin on her face most of the time. She wears very tight pants and wife beaters, though occasionally she sports a green coat. Her dark red hair is greasy and uncared for. She is missing an eye and her face is severely sunburned. Her one remaining eye shines silver.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While studying, she fell in love. They married and had a daughter. Some 8 years later her spouse died after the birth of her daughter. Heartbroken, Sekhmet never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: Balancing her hectic life and new Miner responsibilities is difficult; and further expansion of business

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Rich, In love. Occupation: Miner

Voice: Speaks with lips pursed

Attributes [hide]

Sekhmet Amuse, Female Tiefling Cleric 7
Medium (6'1") Tiefling, Lawful Good (CR 7)
Armor Class 11
Hit Points 58 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)11 (+0) 15 (+2)12 (+1)
Skills Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anne Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a simple burlap shirt and baggy pants. She conceals her flail with her veritable burlap sack of a shirt. Her auburn hair is wavy and long. Her thin eyebrows rest above her beady violet eyes.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. Animals are drawn to her, and she is able to talk to them.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She moved from fad to fad and when she turned 15 she discovered writing. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's looking for her big break.

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Enemies, Adventurer. Occupation: Architect

Voice: Switch between two voices

Attributes [hide]

Anne Brightmoon, Female Halfling Aristocrat 6
Small (2'8") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 45 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Nature +4, Performance +3
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 60000 cp. Tourmaline (150 gp). Rock crystal (70 gp). Black opal (400 gp).


Social Check DCs


Braak Eastaughffe, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a black armored body suit, with a simple brown line shooting up and back down. His auburn hair is thinning but still full. He has a dull look in his blue eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also has developed a complete distrust of the Barkeep profession.

History: Born in the east to a Farmer, Braak learned a great deal about his father's area of expertise. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their daughter. He worked as a Farmer, and he later adopted a second daughter.

Motivation: Doesn't want to be a Farmer and was forced into it by his family.

Ideals: Gifted. Bonds: Immigrant, Job, Family. Occupation: Farmer

Voice: Old Prospector

Attributes [hide]

Braak Eastaughffe, Male Half-Orc Sorcerer 7
Medium (5'6") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)10 (+0) 10 (+0)14 (+2)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 700 gp.


Social Check DCs


Kilvar Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He has a large grey mantle and cape that has been intricately interwoven into his blue robe. His brown hair is cut short. He has a dull look in his gray eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. After a long history of fighting, Kilvar and his spouse have recently divorced.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Ideals: Joker, Entrepeneur, Logical. Flaws: Antagonistic. Bonds: Military. Occupation: Barrister

Voice: Shortens vowels

Attributes [hide]

Kilvar Brawnanvil, Male Dwarf Adept 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)9 (-1) 14 (+2)11 (+0)
Skills Religion +1, Sleight of Hand +5
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 gp.


Social Check DCs


Tyna Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: She wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sickle, but if one is not available she will default to her scythe. She carries with her a set of scythes on her belt, each one with a aquamarine on the hilt. Her long black hair reaches down to her waist. Her violet unseeing eyes seem to look past you.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in a small village she learned the ways of the warrior from her mother. A freak accident while working with her Ruler mother left her crippled. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist, Extrovert. Flaws: Disease. Occupation: Stylist

Voice: Spits and sputters

Attributes [hide]

Tyna Honeypot, Female Halfling Expert 2
Small (3'1") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)14 (+2) 12 (+1)7 (-2)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Aquan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Godfrey Westcott, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair, while still mostly brown, has prominent grey streaks. He wears large thick round spectacles.

Personality: His tongue was cut out and he uses sign language. He is a bit of a xeno-phobe, disliking non-Humans.

History: The child of a Scribe, who enjoyed hunting, Godfrey was taken on many hunting expeditions. Godfrey was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Godfrey decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture

Ideals: Athletic. Flaws: Disease, Racist. Bonds: Nature, Criminal record. Occupation: Cook

Voice: Old Prospector

Attributes [hide]

Godfrey Westcott, Male Human Fighter 11
Medium (5'10") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 60 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)16 (+3) 16 (+3)8 (-1)
Skills History +7, Stealth +5
Senses Passive Perception 13
Languages Common, Halfling, Orc, Auran
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 700 gp. A miniature golden chest with tiny emeralds lining the top (80 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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