River Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears just a brown suit. He carries a battered whip and tarnished longsword as well. He wears a feathered hat to hide his balding. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born in the south to a Interpreter, River learned a great deal about his father's area of expertise. At a young age his father died while driving off some brigands. His mother being the stubborn sort decided to stay and helped train him in longsword use. He has been saving his money to try and buy his sister's freedom.
Motivation: A deep hatred of brigands.
Ideals: Fighting. Flaws: Ugly. Bonds: Family, Job, Enemies. Occupation: Interpreter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Good (CR 5)
Armor Class 12
Hit Points 54 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Goblin, Sylvan, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +6
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Soveliss Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: This southern man does not wear sleeves and tends to eschew shirts when he can avoid it. His clothes are grease stained in places. His red hair is cut short. His gray eyes are passionate and lively.
Personality: He is extraordinarily eccentric. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the south, certain he would find work there.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Justice. Flaws: Insane. Bonds: Poor, Immigrant, Mentor. Occupation: Engraver
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 15 (+2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Half-Plate. 1 Darkwood Buckler.
Millicent Fulton, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and has a large grey mantle and cape that has been intricately interwoven into her yellow robe. Her golden hair has been sun bleached extensively. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She loves telling others what to do and how they should feel about things. She takes great joy in being the best Tailor in town.
History: When she was but 7 years old her parents immigrated from the east. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Tailor. She has worked as a Tailor like her mother before her.
Motivation: To be a Farmer again; and expand her business
Ideals: Athletic, Opinionated. Flaws: Addict. Bonds: Job, Immigrant. Occupation: Tailor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 16 (+3) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 10 pp. Gold and topaz bottle stopper cork (300 gp).
Ridaro Malcolms, Female Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she has a large violet mantle and cape that has been intricately interwoven into her grey robe. She sports a flattop hair cut. She is baby faced.
Personality: She never swears and excessively uses polite adverbs when speaking. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Her parents moved while she was still in utero so she is the first generation to be born here. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bounty Hunter. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and expand her business
Ideals: Optimist, Philantrophist. Bonds: Attractive, Immigrant, Job. Occupation: Bounty Hunter
Voice: Jittery and nervous
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 8)
Armor Class 13
Hit Points 45 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trym Westbrook, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears tight fighting clothing, which leaves very little to the imagination. His white hair is lengthy. His green eyes have a joyful gleam in them most of the time.
Personality: A deeply religious man he believes everything happens for a reason. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Cook and found it very stressful. He's since become an addict/alcoholic.
Motivation: He is unsatisfied with his job; and he is compelled to act according to his religious beliefs
Ideals: Fighting. Flaws: Addict. Bonds: Religious, Military, Job. Occupation: Cook
Voice: High pitched and raspy
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 12 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 4 (-3) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Infernal, Auran
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 2100 gp. Tiger eye turquoise (13 gp). Zircon (70 gp). Lapis lazuli (13 gp). Black pearl (200 gp). Blue star sapphire (1600 gp). Hematite (13 gp). Banded agate (13 gp). Jade (70 gp).
Callie Underbough, Female Halfling [Permalink]
Personal [hide]
Description: This woman stands a little under 2'8" and is a bit bulky. She is very muscular particularly in the legs. She wears a fine chain shirt which she covers with white colored cloaks and clothing. She has done her best to style her black hair to look like a famous performer. Her amber eyes lackadaisically let the world flow into them.
Personality: She is very quiet and rarely speaks above a whisper. She receives visions of the future at random moments
History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now owns her own business.
Motivation: She is content; and expand her business
Ideals: Gifted, Fighting. Flaws: Shy, Mundane. Bonds: Job. Occupation: Crown-heir
Voice: Speaks with a cold
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 7)
Armor Class 14
Hit Points 45 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Druidic
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Theirastra Floshem, Female Elf [Permalink]
Personal [hide]
Description: She wears tan trousers with black and brown striped suspenders. She wears various colorful collared shirts. Her chestnut hair is drawn into a tight pony tail with a rose scrunchie. Her amber eyes dart from person to person to random spaces in the air.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born into a rich family. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She now mingles about in high society.
Motivation: To share knowledge with the world; and she has passion for adventuring and risk
Ideals: Passionate, Entrepeneur, Logical. Bonds: Rich, Adventurer. Occupation: Mason
Voice: Irish accent
Attributes [hide]
Medium (4'11") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
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