Leaf Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Beneath her clothing is a huge mess of scar tissue. Her beige fur is braided into rings. Her eyes are copper.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Impeccable, Professionalism. Flaws: Disease. Bonds: Rich, Slave. Occupation: Detective
Voice: Pronounces O like U
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 33 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 800 gp. Banded agate (15 gp). Golden pearl (80 gp).
Zaffrab Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who typically wears a sleeveless long coat of deep tan leather and dull grey iron scale mail. He keeps his auburn hair in a flapper bob. His fair skin shows little sign of his aristocratic breeding.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Zaffrab has worked very hard to control his curse. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To get a good night's sleep.
Flaws: Impulsive, Disease, Insomniac. Bonds: Attractive, Guardian. Occupation: Bowyer
Voice: Creaky witch voice
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 19 (+4) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Aquan, Draconic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 41000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Therlin Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears very tight pants and wife beaters, though occasionally she sports a brown coat. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her hazel eyes peer out from beneath her Stetson brown hat.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was raised in a white middle class family as the only child. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.
Motivation: Her spouse's relatives view her with great suspicion; and regain custody of her son
Flaws: Depressed, Mundane. Bonds: Religious, Rich, Family. Occupation: Bricklayer
Voice: Soft and melodious
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 7)
Armor Class 11
Hit Points 77 (7d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 15 (+2) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Gnome
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 200 gp. Golden yellow topaz (1100 gp). Black opal (400 gp). Zircon (30 gp). Bloodstone (30 gp). 1 Minor magic item.
Hadarai Siannodel, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a long, violet, dusty cloak. His blonde hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Hadarai was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His family was turned out during the war. He and his family wandered east to less war torn lands. He moves from town to town, unable to find a place to settle.
Motivation: Wants a kiss; and to be a banker again
Ideals: Optimist, Extrovert. Flaws: Ugly, PTSD. Bonds: Immigrant, Poor. Occupation: Animal Trainer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 9)
Armor Class 11
Hit Points 57 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 | 3 |
Possessions: 600 gp. 1 Minor magic item.
Valorean Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light black in addition to tight pants. He has green crest. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born a particularly ugly child, much to the horror of his parents. A few years later when the east was not economically sound they moved to his current location. He struck the Beggar job and began his own company from there.
Motivation: Balancing his hectic life and new Beggar responsibilities is difficult.
Flaws: Antagonistic, Ugly. Bonds: Job, Immigrant. Occupation: Beggar
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 29 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 18 (+4) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Draconic, Gnome
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Carnelian (30 gp). Star ruby (1600 gp). Freshwater pearl (7 gp). Malachite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Menny Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sai, but if one is not available she will default to her lance. She is an epitome of beauty. Her tied-back hair is white. Her amber eyes dart from person to person.
Personality: Confrontational and typically high on some drug or another. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.
Motivation: She has money and likes to spend it; and money/treasure
Flaws: Addict. Bonds: Attractive, Rich, Religious. Occupation: Carpenter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 5)
Armor Class 13
Hit Points 67 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 18 (+4) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Terran
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2
Possessions: 5000 sp.
Gilbert Dryden, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His auburn hair is singed and shortened. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Gilbert is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Gilbert was born in the north. At a young age he loved to build and create. Over the years he perfected his riding and shooting skills. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To unite with his brother.
Ideals: Persistence. Flaws: Ugly, Insomniac. Bonds: Nature, Family. Occupation: Masseuse
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 400 sp.
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