Baradad Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'8", this man is wearing a tight black one piece outfit complete with pants, hood, and a cape. His silver crest is lengthy. His half smiles and red eyes are beguiling and draw you in.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He misses his home and complains about the freezing weather, even in summer.
History: He was raised in a desert tribe. Baradad abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and a need for knowledge about a nearby landmark
Ideals: Impeccable. Bonds: Attractive, Immigrant, Nature, Adventurer. Occupation: Ruler
Voice: Aggressive tone
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 6)
Armor Class 10
Hit Points 36 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 500 gp. Bloodstone (20 gp). Fiery yellow corundum (800 gp).
Susannah Spalding, Female Human [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She likes to wear ponchos typically of a light grey in addition to tight pants. Her brown hair is wavy and long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Days after completing her studies, news broke out that her hometown was attacked by drow. Susannah was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.
Motivation: She has a crush on the local Spice Merchant; and a deep hatred of drow
Ideals: Athletic, Artistic. Bonds: Criminal record, Enemies, Has a crush. Occupation: Cook
Voice: Can't modulate volume
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 10 (+0) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 160 gp.
Akra Phrahdrandon, Female Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is renowned for her bright black dresses and hats. Her silver crest is matted, messy, and big. She wears crescent spectacles with a black brim.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is obsessed with finding treasure.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She worked as a nervous Engraver and found it very stressful. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has money and likes to spend it.
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich, Job. Occupation: Engraver
Voice: Squeaky
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 9 (-1) | 6 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp.
Borgu Wentworth, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt, and he perpetually has his longsword ready. His broad hat is riddled with cuts and holes. His thin eyebrows rest above his beady amber eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He got into the Bowyer business at a young age. He dropped out of school before completing his studies. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Bowyer responsibilities is difficult; and to be a healer again
Ideals: Fighting, Logical. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Bowyer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 3)
Armor Class 7
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 8 (-1) | 11 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
Possessions: 100 gp.
Harriet Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She tends to wear a red poncho over her likewise colored trousers and shirt. Beneath her clothing is a huge mess of scar tissue. Her blonde hair is thinning but still full. Her thin eyebrows rest above her beady violet eyes.
Personality: She will rave to anyone who will listen. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Harriet lived on a farm with her mother, near the main road leading to a nearby town. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Harriet took refuge in the ruined castle and found the beat up sword and armor she uses now. She has since lost track of the people in her past.
Motivation: Her relatives are trying to arrange a marriage.
Flaws: Ugly, Insane. Bonds: Slave, Family, Nature. Occupation: Beggar
Voice: Shortens vowels
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 12 (+1) | 8 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1 Masterwork Uncommon Weapon.
Katherine Gladstone, Female Human [Permalink]
Personal [hide]
Description: She has a missing left arm. She is generally well dressed albeit a few years behind the times. Her black hair is drawn into a tight pony tail with a dagger scrunchie. Her eyes are likewise violet. Her teeth are white and perfect.
Personality: She is calm most of the time but flees social interaction. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered singing. She has never given up on her singing dream.
Motivation: She's in love; and she wants to get laid
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Has a crush. Occupation: Mayor
Voice: Italian accent
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 16 (+3) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1 Chain shirt. 1 Masterwork Heavy wooden shield. 1 Half-Plate.
Seven Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: 4'10" and muscular, this southern woman wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her fur is greying and her face has many wrinkles. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Confrontational and typically high on some drug or another. She has a small toy that she constantly fidgets with.
History: Born in the south her family was never financially stable. Through the years after Seven was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Seven's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Seven and her spouse have recently divorced.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Addict, Antagonistic. Bonds: Poor, Attractive. Occupation: Body Guard
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Evil (CR 7)
Armor Class 11
Hit Points 3 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 6 (-2) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 700 gp. White pearl (150 gp).
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Their contribution stands as a beacon of hope for all adventurers!
