Nora Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned female wears tight fighting clothing, which leaves very little to the imagination. She is tall, broad shouldered and powerfully built. Her white hair is greasy and uncared for. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born in a small village she learned the ways of the warrior from her father. She moved from fad to fad and when she turned 15 she discovered writing. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Fighting, Artistic. Flaws: Ugly, Addict, Secretive. Occupation: Laborer
Voice: Gruff and masculine
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 8)
Armor Class 12
Hit Points 36 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 60000 cp. Gold music box (3000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tethren Sage, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man wears a tight fitting black shirt and pants. His hair is chestnut and very short. His otherwise smooth face is marked with small tiny scars.
Personality: Tethren is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Flattery will make him almost putty in your hands.
History: He was born at the edge of vast plains. He worked as a nervous Cook and found it very stressful. He's also a talented Bellfounder, but doesn't like to broadcast it.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Ideals: Extrovert. Flaws: Selfish. Bonds: Nature, Job, Adventurer. Occupation: Cook
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 66 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 19 (+4) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 300 gp. Violet garnet (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ghâm Jacobs, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he dresses well, wearing black shirts, loose pants, and blazers most of the time. His red hair is cut jaggedly and amateurishly. His half smiles and violet eyes are beguiling and draw you in.
Personality: He never swears and excessively uses polite adverbs when speaking. He takes great joy in being the best Painter in town.
History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He ran away from his former home and has been making his living as a Painter for the past few years.
Motivation: He is content; and he is greedy
Ideals: Optimist. Flaws: Mundane. Bonds: Attractive, Job, Rich. Occupation: Painter
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 8 (-1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Roland Rodney, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Further he is a bit of a stoner and is frequently out of it.
History: Roland was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roland fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Secretive, Addict. Bonds: Attractive. Occupation: Shepherd
Voice: Australian accent
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 54 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +5
Possessions: 800 gp. Bloodstone (40 gp). Jacinth (3000 gp). Malachite (6 gp). Citrine (40 gp). Star ruby (1600 gp). Peridot (40 gp). Jet (50 gp). Moonstone (40 gp). Obsidian (6 gp). 1 Minor magic item.
River Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy beige fur. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a hunchback. His beige fur is heavily combed to the right. He wears large thick round spectacles.
Personality: Aggressive, abrasive, and angry, River embodies much of what other species detest in the Tabaxis. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He served in the navy to pay for his family's outstanding loans. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Ugly, Antagonistic, Insane. Bonds: Criminal record, Military. Occupation: Spice Merchant
Voice: Rolls R's
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 8 (-1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: Just what you see.
Finellen Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a brown shirt, with a violet mid length skirt with violet tights and flats, usually wearing a coat over them. Her hair is greying and her face has many wrinkles. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is an amazing painter.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She struck it rich when she found rare goods in large quantities. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Slave, Rich. Occupation: Hunter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 9)
Armor Class 11
Hit Points 47 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 11 (+0) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +4
Possessions: 900 gp. A silver and pearl hairclip (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). 1 Minor magic item.
Jezean Esstyrlynn, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft green waves gently in the breeze. Her crest is bronze and very short. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She likes to make people angry or surprised. She is an amazing painter.
History: Jezean hails from a village terrorized by goblins. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: She's repulsed by the PC; and money/treasure
Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Rich, Enemies. Occupation: Blacksmith
Voice: Shortens vowels
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 2)
Armor Class 14
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 14 (+2) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp.
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