Spring Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears pastel leather gloves, a pastel jacket, and tight pants. She wears a colorful flower in her orange fur. Her yellow eyes lackadaisically let the world flow into them.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Spring was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend
Ideals: Justice. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Brewer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'3") Tabaxi, True Neutral (CR 5)
Armor Class 14
Hit Points 1 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 7 (-2) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +5
Possessions: Just what you see.
Donella Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail. Her skin is fair and her fingers are delicate and long. She has no hair. Her face is covered beneath a completely black helmet.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is lazy and tries to find solutions quickly.
History: She was raised in a white middle class family as the only child. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She seems to be bored by most things.
Ideals: Optimist. Flaws: Ugly, Lazy, Mundane. Bonds: Rich. Occupation: Mercenary
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 210 gp.
Kabbarg Lincoln, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has no hair. She has a tattooed face.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is able to make almost anything out of random pieces of junk.
History: Kabbarg hails from a village terrorized by drow. After coming to the age of reason, Kabbarg took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted necromantic powers by her dying brother.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Engraver
Voice: Boston accent
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 11 (+0) | 8 (-1) | 16 (+3) | 2 (-4) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. Lapis lazuli (16 gp).
Trail In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown cloak and cross-gartered white stockings, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'9" when asserting herself. Her red fur, when down, is lengthy. She has gleaming, smiling yellow eyes.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born in the south, but her parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to her current location. She now owns her own business.
Motivation: Further expansion of business.
Ideals: Impeccable. Bonds: Job, Immigrant. Occupation: Miller
Voice: Mousy voice
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 59 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +4
Possessions: 200 pp. Sard (20 gp). Azurite (9 gp). Azurite (9 gp). Obsidian (9 gp). Amethyst (140 gp). Azurite (9 gp). Violet garnet (1600 gp).
Hubert Wade, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born in the west. Hubert was born on a far western desert where he grew up under the tutelage of his mother, an expert Cartwright. He moves from town to town, unable to find a place to settle.
Motivation: To share knowledge with the world; and expand his business
Ideals: Persistence, Logical. Flaws: Ugly. Bonds: Immigrant. Occupation: Cartwright
Voice: Strong lisp
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 11)
Armor Class 9
Hit Points 48 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +8 / 3d8+4, Ranged +3 / 3d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 700 gp. Rose (40 gp). Alexandrite (600 gp). Smoky quartz (40 gp). Black opal (1600 gp). Lapis lazuli (6 gp). Violet garnet (600 gp). Pink pearl (100 gp). Black pearl (600 gp). Chalcedony (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ahinar Toti, Female Half-Elf [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes., but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'4" when asserting herself. Her black hair is well kept. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Herbalist arts, while her father instructed her in etiquette, music and courtly manner. When Ahinar reached her early adolescence her Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To reunite with her absent mother; and expand her business
Bonds: Attractive, Job, Rich, Military, Family. Occupation: Herbalist
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Good (CR 11)
Armor Class 11
Hit Points 81 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Druidic, Infernal
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
Possessions: Emerald (1300 gp). Amethyst (130 gp).
Ethereal Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is well dressed, constantly wearing a brown suit, tan shirt, and brown tie. Her lavender fur is matted, messy, and big. Her eyes are amber and she is always smoking a pipe.
Personality: She is calm most of the time but flees social interaction. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born a particularly ugly child, much to the horror of her parents. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She is untrained/undisciplined, which makes her dangerous.
Motivation: Seeks redemption.
Ideals: Opinionated. Flaws: Ugly, Shy, Insane. Bonds: Criminal record. Occupation: Bounty Hunter
Voice: Whispers
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Evil (CR 8)
Armor Class 12
Hit Points 44 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 11 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 700 gp. Malachite (11 gp). Tourmaline (160 gp). Jade (160 gp).
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