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NPC Generator

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Advanced [show]


Dagger Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a pastel poncho over his likewise colored trousers and shirt. He is physically well-built. He has wavy orange fur. He is very pretty but has cold, dead eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Flattery will make him almost putty in your hands.

History: He was born at the edge of vast plains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has built up a small fortune and can afford his own way.

Motivation: He is currently in port desperately looking for someone to get him out; and to reunite with his absent mother

Flaws: Cynical, Selfish. Bonds: Attractive, Nature, Slave. Occupation: Animal Trainer

Voice: Soft and mumbly

Attributes [hide]

Dagger Fang, Male Tabaxi Sorcerer 12
Medium (5'2") Tabaxi, Chaotic Good (CR 12)
Armor Class 12
Hit Points 36 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)13 (+1) 12 (+1)10 (+0)
Skills History +5, Insight +5
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 3000 gp. Brown-green garnet (150 gp). Onyx (20 gp). Blue quartz (5 gp). Hematite (5 gp). Moonstone (20 gp). Obsidian (5 gp). Rhodochrosite (5 gp). Red-brown spinel (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nagrette Hackney, Female Half-Orc [Permalink]

Personal [hide]

Description: She usually wears her white robe and has her sword always slung over her shoulder. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has a very tight haircut. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She is irascible and easily irritated. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was raised in a white middle class family as the only child. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She's also a talented Sculptor, but doesn't like to broadcast it.

Motivation: She is unsatisfied with her job.

Ideals: Professionalism. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Baker

Voice: Tuts and clicks tongue

Attributes [hide]

Nagrette Hackney, Female Half-Orc Warrior 3
Medium (5'4") Half-Orc, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)11 (+0) 5 (-3)13 (+1)
Skills Insight -1
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Modean Panic, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His purple hair is braided into rings. He has a tattooed face.

Personality: Overbrimming with self-confidence, Modean isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He also has developed a complete distrust of the Jeweler profession.

History: His parents moved while he was still in utero so he is the first generation to be born here. Like his father and his sister before him, after school he went straight into learning to become a Merchant. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To reunite with his old friends; and balancing his hectic life and new merchant responsibilities is difficult

Ideals: Impeccable. Flaws: Insane, Secretive. Bonds: Job, Immigrant, Adventurer. Occupation: Merchant

Voice: Booming voice

Attributes [hide]

Modean Panic, Male Tiefling Warlock 8
Medium (5'4") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)16 (+3) 5 (-3)16 (+3)
Skills Insight +0, Persuasion +6
Senses Passive Perception 7
Languages Common, Gnoll, Elven, Terran
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 30000 cp. Sard (50 gp). Star rose quartz (50 gp). Obsidian (5 gp). Zircon (50 gp).


Social Check DCs


Great Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and yellow robe with the hood down. He has a moderate pudge and is not very fit. His cinnamon fur is still thick. His yellow eyes lackadaisically let the world flow into them.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Flattery will make him almost putty in your hands.

History: Born to a Jeweler, his mother struggled to pay the bills. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and he is currently in port desperately looking for someone to get him out

Flaws: Selfish. Bonds: Poor, Adventurer, Slave. Occupation: Barkeep

Voice: Ums and uhs a lot

Attributes [hide]

Great Of Claws, Male Tabaxi Warrior 3
Medium (6'0") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)13 (+1) 17 (+3)14 (+2)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Peridot (80 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Sindri Timbers, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'6" and wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his nunchaku. He has done his best to style his brown hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a wizard, Sindri was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Sindri and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Antagonistic. Bonds: Mentor, Religious. Occupation: Shepherd

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Sindri Timbers, Male Gnome Aristocrat 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)8 (-1) 13 (+1)15 (+2)
Skills Animal Handling +3, Religion +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Odo Asheton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears clothing that is held on in multiple layers but all of it is in poor condition. His black hair is drawn into a tight pony tail with a clover scrunchie. His half smiles and gray eyes are beguiling and draw you in.

Personality: Cocky and sure of himself, he believes he is the best Layabout born in the past three hundred years. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He got into the Layabout business at a young age. From there he went from mercenary job to mercenary job. He has worked as a Layabout like his mother before him.

Motivation: Expand his business.

Ideals: Athletic. Bonds: Poor, Attractive, Job, Adventurer. Occupation: Layabout

Voice: French accent

Attributes [hide]

Odo Asheton, Male Human Aristocrat 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)7 (-2) 14 (+2)11 (+0)
Skills Acrobatics +1, Nature +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 6000 cp. Freshwater pearl (8 gp). 1 Silver holy symbol.


Social Check DCs


Hamil Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is styled in orderly dreadlocks. His amber eyes are slightly larger than normal.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new baker responsibilities is difficult

Ideals: Fighting. Flaws: Ugly, Cynical, Impulsive, Mundane. Bonds: Job. Occupation: Baker

Voice: Dark and ominous

Attributes [hide]

Hamil Strongbones, Male Halfling Warlock 6
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)11 (+0) 10 (+0)13 (+1)
Skills Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 400 gp.


Social Check DCs

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