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NPC Generator

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Advanced [show]


Thamuz Rise, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic, Depressed. Bonds: Rich, Criminal record, Religious. Occupation: Brewer

Voice: Forgets to breathe while speaking

Attributes [hide]

Thamuz Rise, Male Tiefling Paladin 1
Medium (5'0") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 6 (-2)12 (+1) 16 (+3)16 (+3)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 110 gp.


Social Check DCs


Eridred Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has dyed her greying silver hair a little too much giving a sharp silver color. Her green unseeing eyes seem to look past you.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She also is a firm believer in the womanly ideal.

History: Eridred lived on a farm with her father, near the main road leading to a nearby town. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.

Motivation: An old rival family wants her found; and a need for knowledge about a nearby landmark

Flaws: Disease, Emotional, Impulsive. Bonds: Family, Adventurer. Occupation: Barber

Voice: American accent

Attributes [hide]

Eridred Dankil, Female Dwarf Warlock 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)9 (-1) 15 (+2)4 (-3)
Skills Animal Handling +4, History +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Alexandrite (600 gp). 1 Half-Plate.


Social Check DCs


Margery Thorpe, Female Human [Permalink]

Personal [hide]

Description: She wears a brown vest and prefers red and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her attire stands in sharp contrast to her shortspear, which is beautifully polished and possesses an ornate carving of a clover on it. With bright blonde hair. She is baby faced.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father was a soldier and died while she was still young. Margery was left her father's suit of armor and trained in its use and care. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Rich, Military. Occupation: Seamstress

Voice: French accent

Attributes [hide]

Margery Thorpe, Female Human Ranger 6
Medium (5'8") Human, True Neutral (CR 6)
Armor Class 11
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)12 (+1) 15 (+2)17 (+3)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1000 sp.


Social Check DCs


Adelaide Dmitriyev, Female Half-Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a worn and beaten armor. She has moderate length silver hair. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She misses her home and complains about the freezing weather, even in summer.

History: She was born several months after her mother was called into army service. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She desires power and/or immortality.

Ideals: Opinionated. Bonds: Immigrant, Military, Adventurer. Occupation: Spice Merchant

Voice: Low rumbling, strings words together

Attributes [hide]

Adelaide Dmitriyev, Female Half-Elf Ranger 2
Medium (4'11") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)15 (+2) 9 (-1)13 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 9
Languages Common, Elven, Orc, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 pp. 1 Smokesticks.


Social Check DCs


Waywocket Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: A 3'1" eastern woman, she very much looks the part of a Dilettante. Her hair is long and auburn with streaks of red, and is pulled back with small tan clips. Her fierce hazel eyes like to dwell on things.

Personality: She dislikes all the random violence that takes place in the east. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her father was very strict, and drilled into her lessons on being the perfect lady. She has worked as a Dilettante like her father before her.

Motivation: She is unsatisfied with her job.

Ideals: Pacifist, Impeccable. Bonds: Job, Family, Religious. Occupation: Dilettante

Voice: German accent

Attributes [hide]

Waywocket Fabblestabble, Female Gnome Expert 4
Small (3'1") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)15 (+2) 6 (-2)11 (+0)
Skills Acrobatics +1, Performance +2
Senses Passive Perception 8
Languages Common, Gnome, Abyssal, Goblin
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Kilia Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She wears a top hat to cover her moderate length blonde hair. She has several tiny amethyst earrings on each ear.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Around other people she will do her best to conceal her emotions and appear jolly.

History: Born in a small village she learned the ways of the warrior from her father. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has built up a small fortune and can afford her own way.

Motivation: Retire the richest woman in the south.

Ideals: Fighting, Entrepeneur. Flaws: Selfish, Shy. Bonds: Attractive, Rich. Occupation: Butcher

Voice: Jittery and nervous

Attributes [hide]

Kilia Goblinbane, Female Dwarf Monk 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 20 (+5)15 (+2) 11 (+0)12 (+1)
Skills Medicine +2, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 70 pp. Fire opal pendant on a fine gold chain (500 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Serpent Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is muscular with a powerful set of arms. Her black fur is unkempt and raggedy. Her eyes are amber and beady.

Personality: She acts crazy and hedonistic. She always tries to repair and not replace. It was this mentality that drove her into the Sailor business.

History: She was born at the edge of vast desert. A gypsy cursed her at a young age, leading to her ugly appearance. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Dragonborn compassion; and she is terrified, and will act out of fear

Ideals: Persistence. Flaws: Ugly, Hedonist. Bonds: Poor, Nature. Occupation: Sailor

Voice: Ums and uhs a lot

Attributes [hide]

Serpent Timber, Female Tabaxi Druid 16
Medium (6'5") Tabaxi, Chaotic Good (CR 16)
Armor Class 14
Hit Points 71 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 9 (-1)14 (+2) 14 (+2)15 (+2)
Skills Athletics +7, Sleight of Hand +9
Senses Passive Perception 12
Languages Common, Auran, Abyssal
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 5000 gp. Brown-green garnet (90 gp). Violet garnet (1600 gp). Azurite (16 gp). Blue sapphire (700 gp). Golden yellow topaz (1600 gp). Iolite (70 gp). Peridot (70 gp). Blue quartz (16 gp). Banded agate (16 gp). Black opal (700 gp). Eye agate (16 gp). 1 Medium magic item.


Social Check DCs

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