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NPC Generator

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Advanced [show]


Tana Reese, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing a long, tan, dusty cloak. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has slicked back red hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: When she was but 6 years old her parents immigrated from the north. A freak accident while working with her Farmer mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To get a good night's sleep; and she'd like to take her coworkers down a peg

Flaws: Insomniac, Forgetful, Disease. Bonds: Attractive, Immigrant. Occupation: Tanner

Voice: Pronounces O like U

Attributes [hide]

Tana Reese, Female Gnome Paladin 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)14 (+2) 18 (+4)15 (+2)
Skills Animal Handling +6, Persuasion +4
Senses Passive Perception 14
Languages Common, Gnome, Gnoll, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp.


Social Check DCs


Tawar Chester, Female Half-Orc [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, she is an attractive figure. She wears a well pressed and immaculate suit (or dress). She sports a flattop hair cut. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. A true patriot, Tawar would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She struck it rich when she found rare goods in large quantities. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Military, Rich. Occupation: Stableman

Voice: Speaks with lips pursed

Attributes [hide]

Tawar Chester, Female Half-Orc Cleric 6
Medium (5'3") Half-Orc, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)11 (+0) 13 (+1)11 (+0)
Skills Arcana +3, Performance +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 200 gp. Large well-done wool tapestry (200 gp).


Social Check DCs


Smoking Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is wearing a long, brown, dusty cloak. Her fur, while still mostly lavender, has prominent grey streaks. Her eyes are likewise green. Her teeth are white and perfect.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Priest arts, while her mother instructed her in etiquette, music and courtly manner. Her father had invested heavily in several trade routes and wanted her to inherit them. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To end her boredom; and money/treasure

Flaws: Antagonistic, Mundane. Bonds: Attractive, Has a crush, Rich, Family. Occupation: Priest

Voice: Squeaky

Attributes [hide]

Smoking Moon, Female Tabaxi Druid 4
Medium (5'9") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)17 (+3) 16 (+3)16 (+3)
Skills Investigation +5, Stealth +4
Senses Passive Perception 13
Languages Common, Giant, Dwarven, Orc
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Jacoba Wheatley, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears silk and lounges about seductively. Her silver hair is smooth and relatively long. Her otherwise smooth face is marked with small tiny scars.

Personality: She snorts whenever she laughs or is feeling confident. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her childhood dream was to be a Architect, but she was a colossal failure. She's also a talented Architect, but doesn't like to broadcast it.

Motivation: Further expansion of business; and expand her business

Ideals: Joker, Gifted. Bonds: Attractive, Poor, Job. Occupation: Assassin

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Jacoba Wheatley, Female Human Monk 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)10 (+0) 10 (+0)15 (+2)
Skills Acrobatics +1, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +4

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Great On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a brown costume with the symbols of death on his torso. He has black fur. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: While he acts the brute, he is far gentler than he would appear. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He served in the navy to pay for his family's outstanding loans. When Great reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He then took over the family business and is one of the better Map Maker for hire.

Motivation: He has comitted a past crime that haunts him to this day; and he's looking for his big break

Ideals: Fighting. Bonds: Adventurer, Military, Job, Criminal record. Occupation: Map Maker

Voice: Soft and melodious

Attributes [hide]

Great On the Water, Male Tabaxi Commoner 10
Medium (5'4") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 39 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills Nature +6, Stealth +5
Senses Passive Perception 11
Languages Common, Infernal, Druidic
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 90 pp.


Social Check DCs


Krimp Bentley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, white cloak. He has dyed his greying silver hair a little too much giving a sharp silver color. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Krimp grew up listening to his father's many stories. He moved from fad to fad and when he turned 15 he discovered painting. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his brother to traveling adventurers; and to reunite with his absent father

Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Job, Adventurer, Family. Occupation: Mason

Voice: Smoker's lung

Attributes [hide]

Krimp Bentley, Male Half-Orc Ranger 10
Medium (5'4") Half-Orc, Chaotic Good (CR 10)
Armor Class 11
Hit Points 76 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)10 (+0) 18 (+4)9 (-1)
Skills Insight +8, Survival +8
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601100

Possessions: 20000 sp. Rhodochrosite (7 gp). Red spinel (50 gp). Alexandrite (500 gp). Chrysoberyl (50 gp). Carnelian (50 gp). Tiger eye turquoise (7 gp). Banded agate (7 gp). Hematite (7 gp).


Social Check DCs


Ortegar Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing left arm. He is wearing a long, white cloak. He has moderate length brown hair. He has several tiny jet earrings on each ear.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a minor phobia of water and hates getting wet.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Animal Trainer arts, while his mother instructed him in etiquette, music and courtly manner. He was an apprentice working in his father's forge. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is greedy.

Ideals: Persistence. Flaws: Fearful. Bonds: Rich, Guardian, Job. Occupation: Animal Trainer

Voice: Deep voice with rolling R's

Attributes [hide]

Ortegar Underfoot, Male Halfling Expert 10
Small (3'2") Halfling, Lawful Good (CR 10)
Armor Class 13
Hit Points 37 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)13 (+1) 15 (+2)8 (-1)
Skills Persuasion +3, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 230 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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