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NPC Generator

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Advanced [show]


Beast Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears her beige fur down. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She served in the navy to pay for her family's outstanding loans. After coming to the age of reason, Beast took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted arcane powers by her dying sister.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Joker, Gifted. Bonds: Poor, Attractive, Military. Occupation: Sculptor

Voice: Mousy voice

Attributes [hide]

Beast Of Ale, Female Tabaxi Barbarian 8
Medium (5'1") Tabaxi, Chaotic Good (CR 8)
Armor Class 13
Hit Points 62 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)16 (+3) 14 (+2)8 (-1)
Skills Arcana +6, Religion +6
Senses Passive Perception 12
Languages Common, Elven, Orc, Celestial
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 170 pp. Red garnet (150 gp). Rock crystal (80 gp). Red-brown spinel (150 gp). Azurite (6 gp). Malachite (6 gp).


Social Check DCs


Pikar Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears silk and lounges about seductively. He has a long silver beard with little hanging trinkets. He has amber eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is frequently practicing swordplay.

History: He was born on a small isolated farm. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting. Bonds: Attractive, Poor, Military, Nature. Occupation: Miller

Voice: American accent

Attributes [hide]

Pikar Fatrabbit, Male Halfling Fighter 6
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 25 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 6 (-2)15 (+2) 13 (+1)12 (+1)
Skills Athletics +5, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Peter Coombs, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a grey armored body suit, with a simple pastel line shooting up and back down. Beneath his clothing is a huge mess of scar tissue. He wears his blonde hair up in a very large beehive style do. He has gleaming, smiling brown eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in a small village he learned the ways of the warrior from his mother. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is wracked by social anxiety.

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Slave. Occupation: Architect

Voice: Soft and mumbly

Attributes [hide]

Peter Coombs, Male Human Bard 1
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)15 (+2) 14 (+2)11 (+0)
Skills Deception +2, Stealth +3
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 150 gp. 1 Banded mail.


Social Check DCs


Oriff Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'10" has a big stupid grin on her face most of the time. She very much looks the part of a Shoemaker. She has dyed her greying auburn hair a little too much giving a sharp auburn color. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: Oriff is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shoemaker. She inherited the family business which she has now maintained for 8 years.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Ideals: Extrovert, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Shoemaker

Voice: Shortens vowels

Attributes [hide]

Oriff Durthane, Female Dwarf Rogue 2
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)14 (+2) 9 (-1)14 (+2)
Skills Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Ignan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: Freshwater pearl (4 gp). Tourmaline (160 gp).


Social Check DCs


Flame Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 5'10". She is wearing a perfectly clean shirt and pair of pants. Her fur is red and curly. Her half smiles and green eyes are beguiling and draw you in.

Personality: She speaks before she thinks and is too direct. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has since lost track of the people in her past.

Motivation: Wants to work out more often; and an old rival family wants her found

Ideals: Athletic. Flaws: Impulsive, Shy. Bonds: Attractive, Immigrant, Family. Occupation: Shepherd

Voice: High pitched, excited

Attributes [hide]

Flame Thunder, Female Tabaxi Bard 4
Medium (5'10") Tabaxi, Lawful Evil (CR 4)
Armor Class 13
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)15 (+2) 11 (+0)18 (+4)
Skills Investigation +4, Performance +6
Senses Passive Perception 10
Languages Common, Draconic, Auran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 20 pp. 1 Hourglass. 1 Disguise kit. 1 Hourglass. 1 Spyglass.


Social Check DCs


Caramip Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears just a tan suit. She is muscular with a powerful set of arms. Her hair is long and auburn with streaks of brown, and is pulled back with small tan clips. Her violet eyes dart from person to person to random spaces in the air.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Caramip was born on a far northern forest where she grew up under the tutelage of her father, an expert Layabout. Being a Layabout kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She's repulsed by the PC; and she feels that her past leaves her morally obligated to help

Flaws: Antagonistic, Insane. Bonds: Criminal record, Military, Immigrant. Occupation: Layabout

Voice: Speaks like tongue is numb

Attributes [hide]

Caramip Gimlen, Female Gnome Rogue 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)14 (+2) 14 (+2)6 (-2)
Skills Intimidation +0, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Giant, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Banded agate (9 gp). 1 Minor magic item.


Social Check DCs


Paelias Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He stands about 4'11" and wears a tan cloak and cross-gartered yellow stockings. His right hand appears badly burned and disfigured. His moppish black hair is in a traditional bowl cut. His half smiles and violet eyes are beguiling and draw you in.

Personality: Calm and collected, he is a well trained Locksmith. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of western immigrants he idolized his mother. Like his mother and his sister before him, after school he went straight into learning to become a Locksmith. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Opinionated. Bonds: Attractive, Job, Immigrant. Occupation: Locksmith

Voice: Boston accent

Attributes [hide]

Paelias Xiloscient, Male Elf Aristocrat 3
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 6 (-2)7 (-2) 9 (-1)12 (+1)
Skills Arcana +0, Religion +0
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 16000 cp. Tourmaline (70 gp).


Social Check DCs

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