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Advanced [show]


Lone In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his bastard sword. His fur, while still mostly gray, has prominent grey streaks. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the west was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels threatened by others; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Immigrant. Occupation: Painter

Voice: Aggressive tone

Attributes [hide]

Lone In the Wind, Male Tabaxi Monk 16
Medium (5'2") Tabaxi, Lawful Neutral (CR 16)
Armor Class 10
Hit Points 156 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 19 (+4)10 (+0) 13 (+1)16 (+3)
Skills Animal Handling +6, Nature +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1

Possessions: 1000 gp. Golden yellow topaz (1400 gp). Black pearl (1400 gp). Jasper (60 gp). Smoky quartz (60 gp). Eye agate (14 gp). Azurite (14 gp). 1 Medium magic item.


Social Check DCs


Vondal Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and is well dressed, but even with his fine clothing he looks run-down. He keeps his blonde hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Sold as a small child to a necromancer, Vondal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his father and his sister before him, after school he went straight into learning to become a Miner. He tends to his Miner job now, and dutifully fulfills any obligations he has.

Motivation: To be a Shepherd again.

Ideals: Athletic, Justice, Optimist. Bonds: Mentor, Job. Occupation: Miner

Voice: Gruff and masculine

Attributes [hide]

Vondal Lutgehr, Male Dwarf Commoner 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 20 (+5)14 (+2) 13 (+1)11 (+0)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 90 gp. 1 Smokesticks.


Social Check DCs


Fonkin Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has moderate length auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently he has begun working with bootleggers and crooks.

Motivation: He uses money and sex appeal to get what he needs; and seeks redemption

Ideals: Justice. Flaws: Insane. Bonds: Attractive, Criminal record, Rich. Occupation: Sculptor

Voice: Speaks with back of mouth

Attributes [hide]

Fonkin Pilwicken, Male Gnome Bard 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 8 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)14 (+2) 13 (+1)10 (+0)
Skills Athletics +3, Deception +2
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: Just what you see.


Social Check DCs


Oriel Merton, Female Human [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears grey leather gloves, a grey jacket, and tight pants. Her silver hair is styled in orderly dreadlocks. Her fierce hazel eyes like to dwell on things.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She always tries to repair and not replace. It was this mentality that drove her into the Blacksmith business.

History: She was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Oriel has worked very hard to control her curse. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Persistence. Flaws: Ugly, Shy, Disease. Bonds: Family. Occupation: Blacksmith

Voice: pre-pubescent

Attributes [hide]

Oriel Merton, Female Human Commoner 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)14 (+2) 15 (+2)8 (-1)
Skills Acrobatics +4, Athletics +2
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp. Silver comb with moonstones (300 gp). 1 Banded mail.


Social Check DCs


Gimûb Bradley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of strength on his torso. He carries with him a set of greatswords, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has brown hair. His brown unseeing eyes seem to look past you.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Brilliant and gifted he never wanted to apply himself. Days after completing his studies, news broke out that his hometown was attacked by giants. Gimûb was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Someone believes him a fraud.

Ideals: Fighting, Gifted. Flaws: Disease, Insomniac. Bonds: Enemies. Occupation: Brewer

Voice: Spits and sputters

Attributes [hide]

Gimûb Bradley, Male Half-Orc Cleric 1
Medium (5'9") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)10 (+0) 14 (+2)7 (-2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 500 sp.


Social Check DCs


Waywocket Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: She wears blue painted combat armor at almost all times, and carries pickaxes. Her brown hair is lengthy and is close to two feet long. Her face is scarred and worn.

Personality: Waywocket speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is frequently practicing swordplay.

History: She was born several months after her father was called into army service. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Waywocket fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Military. Occupation: Fisher

Voice: growls and snarls, animalistic

Attributes [hide]

Waywocket Shadowcloak, Female Gnome Druid 5
Small (3'5") Gnome, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 19 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)16 (+3) 16 (+3)11 (+0)
Skills Intimidation +3, Stealth +5
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Dwarven, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 10000 cp. Black pearl (500 gp). Red-brown spinel (140 gp). Emerald (500 gp). Hematite (16 gp).


Social Check DCs


Shifting Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'6" and muscular, this eastern man is constantly adorned with expensive silk clothing, often dyed in bright pastel and green, and wears rings and necklaces with large, colorful gems. He keeps his long lavender fur kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: He has a massive crush on the younger sibling of the Priest who has hired him part-time. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school to support his sick mother, and resented it. He then took over the family business and is one of the better Priest for hire.

Motivation: He's attracted to the PC.

Ideals: Athletic, Logical. Bonds: Rich, Has a crush, Family, Job. Occupation: Priest

Voice: Rhymes sentences (sorry)

Attributes [hide]

Shifting Of Wine, Male Tabaxi Rogue 16
Medium (6'6") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 73 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)11 (+0) 14 (+2)16 (+3)
Skills Acrobatics +7, History +5
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +5

Possessions: 2000 gp. Tiger eye turquoise (15 gp). Deep green spinel (70 gp). Blue quartz (15 gp). Coral (70 gp). Brown-green garnet (70 gp). Chrysoberyl (70 gp). Blue sapphire (1000 gp). Bloodstone (30 gp). Red spinel (70 gp). Jade (70 gp). Deep blue spinel (300 gp). Black pearl (300 gp). Bloodstone (30 gp). Malachite (15 gp). Fire opal (1000 gp). Eye agate (15 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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