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Kellen Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many brown ritualistic tattoos. He is typically in his Bounty Hunter uniform. His hair is silver and curly. His skin is flawless and his green eyes scan people very quickly.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the east to a Bounty Hunter, Kellen learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To be a Fortune-teller again; and balancing his hectic life and new bounty hunter responsibilities is difficult

Ideals: Philantrophist. Bonds: Job, Attractive, Adventurer, Religious. Occupation: Bounty Hunter

Voice: Timid voice

Attributes [hide]

Kellen Sympony, Male Gnome Commoner 14
Small (3'2") Gnome, Lawful Evil (CR 14)
Armor Class 11
Hit Points 93 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)11 (+0) 17 (+3)10 (+0)
Skills Investigation +5, Medicine +8
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2

Possessions: 800 pp. Sard (60 gp). Tourmaline (40 gp). Blue quartz (6 gp). Rhodochrosite (6 gp). Hematite (6 gp). Amber (40 gp). Alexandrite (600 gp). 1 Medium magic item.


Social Check DCs


Gennal Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair, while still mostly golden, has prominent grey streaks. His violet eyes are passionate and lively.

Personality: Eccentric and domineering, Gennal will drive conversation. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Gennal grew up listening to his mother's many stories. Gennal was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gennal decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has dedicated himself to building a better village for his children.

Motivation: He has decided he is irredeemable; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur, Extrovert. Bonds: Attractive, Adventurer, Criminal record. Occupation: Bookbinder

Voice: Squeaky

Attributes [hide]

Gennal Caerdonel, Male Half-Elf Monk 4
Medium (5'4") Half-Elf, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)13 (+1) 10 (+0)15 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 35000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Oren Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair is still thick. His face is scarred and worn.

Personality: He is a hateful person. He taunts others and blames them for his problems. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born blind and as such lacked many opportunities for work. His mother was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Oren and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc

Ideals: Impeccable. Flaws: Ugly, Antagonistic, Disease. Bonds: Slave, Religious. Occupation: Cook

Voice: Speaks with a cold

Attributes [hide]

Oren Whispermouse, Male Halfling Commoner 8
Small (3'3") Halfling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 39 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)10 (+0) 15 (+2)10 (+0)
Skills Investigation +3, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Horza Yardley, Male Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged man, he is dressed in a clean white cloak covering his clean studded leather, and is pretty ugly. He has a long red beard with little hanging trinkets. He wears an eyepatch.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents enrolled him in a Paladin school at a young age so that he could practice his arcane talents. He became a Server soon after.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly, Greedy. Bonds: Job, Military. Occupation: Server

Voice: Loud with bravado

Attributes [hide]

Horza Yardley, Male Half-Orc Paladin 15
Medium (6'8") Half-Orc, Lawful Neutral (CR 15)
Armor Class 9
Hit Points 101 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)9 (-1) 11 (+0)12 (+1)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1302

Possessions: 7000 gp. Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Silver comb with moonstones (300 gp). 1 Medium magic item.


Social Check DCs


Gardain Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in a clean grey cloak covering his clean studded leather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. His homeland was ravaged by war and he spent much of his life rebuilding it. He has worked as a Barkeep like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and to protect his home

Flaws: PTSD. Bonds: Attractive, Guardian, Military, Job. Occupation: Barkeep

Voice: Loud with bravado

Attributes [hide]

Gardain Trueanvil, Male Dwarf Ranger 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills History +2, Intimidation +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 50 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Sun Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with green pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His fur is black and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Aggressive, abrasive, and angry, Sun embodies much of what other species detest in the Tabaxis. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Sun was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Sun's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Sun and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he feels the way he acts is they only way to get by in the world

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Baker

Voice: Soft and mumbly

Attributes [hide]

Sun Grass, Male Tabaxi Commoner 4
Medium (5'7") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)13 (+1) 16 (+3)12 (+1)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Cumpen Silverthread, Female Gnome [Permalink]

Personal [hide]

Description: A moderately attractive woman, she dresses in collared shirts and wears a proper scarf over her head. Her hair is long and chestnut with streaks of brown, and is pulled back with small blue clips. Her eyes are amber.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was raised in a white middle class family as the only child. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Cumpen grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cumpen. Being a Blacksmith kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and to end her boredom

Ideals: Gifted, Logical. Flaws: Mundane. Bonds: Attractive, Criminal record. Occupation: Blacksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Cumpen Silverthread, Female Gnome Ranger 5
Small (3'6") Gnome, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)15 (+2) 16 (+3)13 (+1)
Skills Investigation +5, Survival +6
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 4000 sp. Bloodstone (40 gp). Hematite (6 gp). Iolite (40 gp).


Social Check DCs

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