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NPC Generator

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Advanced [show]


Erevan Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He typically wears tan cloth garments or leather armor. He is portly but not overly obese. He has white hair. He has a tattooed face.

Personality: He has a massive crush on the younger sibling of the Fortune-teller who has hired him part-time. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was granted arcane powers by his dying brother.

Motivation: To clean up the streets; and he wants to get laid

Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Has a crush, Guardian. Occupation: Fortune-teller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Erevan Xiloscient, Male Elf Monk 3
Medium (5'2") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 17 (+3)15 (+2)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Halfling, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 60 pp. 4 Tanglefoot bags. 4 Tanglefoot bags. 3 Holy water.


Social Check DCs


Bucklal Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white cloak and cross-gartered pastel stockings. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair has been sun bleached extensively. His green eyes lackadaisically let the world flow into them.

Personality: He exudes charisma. He is a tour de force of persuasion. As long as the job gets done he does not care how it got done.

History: Born in the north to a Marshal, Bucklal learned a great deal about his father's area of expertise. His family was turned out during the war. He and his family wandered north to less war torn lands. He has achieved small success as a Marshal.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Professionalism. Flaws: PTSD. Bonds: Attractive, Job. Occupation: Marshal

Voice: Soft and melodious

Attributes [hide]

Bucklal Stoutman, Male Halfling Rogue 9
Small (3'3") Halfling, Neutral Evil (CR 9)
Armor Class 14
Hit Points 49 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1300 gp. Black pearl (300 gp). Malachite (9 gp). Golden yellow topaz (300 gp). Deep green spinel (150 gp). Golden yellow topaz (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Marlee, Female Human [Permalink]

Personal [hide]

Description: This woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She is muscular with a powerful set of arms. She wears a wide-brimmed hat to cover her moderate length blonde hair. Her blue eyes dart from person to person to random spaces in the air.

Personality: This woman loves poetry and to teach people poetry more than just about anything. She would rather hide behind her crafts than deal with other people.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Artistic. Flaws: Shy, Disease. Bonds: Rich, Adventurer. Occupation: Tailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Mary Marlee, Female Human Ranger 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 14 (+2)12 (+1)
Skills Insight +4, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 700 sp. 1 Average lock.


Social Check DCs


Zaffrab Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather. His skin is fair and his fingers are delicate and long. His moppish black hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Further he is a bit of a stoner and is frequently out of it.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.

Motivation: He wants revenge against dire rats; and revenge

Flaws: Shy, Addict. Bonds: Attractive, Religious, Enemies. Occupation: Jeweler

Voice: American accent

Attributes [hide]

Zaffrab Nucklestamp, Male Gnome Bard 8
Small (3'6") Gnome, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 34 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)16 (+3) 16 (+3)12 (+1)
Skills Intimidation +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Aquan, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thamuz Mockery, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of clubs on his belt, each one with a opal on the hilt. His silver hair is singed and shortened. His eyes are a pleasant silver.

Personality: Thamuz is depressed about a lot of things. He tends to be a nihilist. He does not believe in violence as a means to an end. He is a dedicated Merchant but believes his peers are too gung-ho.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He loathes his own lifestyle.

Ideals: Fighting, Pacifist. Flaws: Ugly, Depressed. Bonds: Slave. Occupation: Merchant

Voice: Strong lisp

Attributes [hide]

Thamuz Mockery, Male Tiefling Monk 9
Medium (6'10") Tiefling, Neutral Evil (CR 9)
Armor Class 12
Hit Points 51 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)11 (+0) 12 (+1)18 (+4)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 70000 cp.


Social Check DCs


Yebe Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is auburn and curly. Her amber eyes are passionate and lively.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She has since lost track of the people in her past.

Motivation: Her relatives are trying to arrange a marriage; and doesn't want to be a jeweler and was forced into it by her family

Ideals: Gifted. Flaws: Antagonistic. Bonds: Family. Occupation: Jeweler

Voice: Smoker's lung

Attributes [hide]

Yebe Fapplestamp, Female Gnome Warrior 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 14 (+2)8 (-1) 15 (+2)7 (-2)
Skills Acrobatics +4, Intimidation +0
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +0

Possessions: Just what you see.


Social Check DCs


Sun Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, she is an attractive figure. She wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She keeps her long cinnamon fur kept up in a rat tail. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of a Mortician, who enjoyed hunting, Sun was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. After a long history of fighting, Sun and her spouse have recently divorced.

Motivation: She uses money and sex appeal to get what she needs; and she's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Attractive, Nature. Occupation: Carter

Voice: German accent

Attributes [hide]

Sun Treat, Female Tabaxi Monk 10
Medium (6'4") Tabaxi, Lawful Good (CR 10)
Armor Class 14
Hit Points 89 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 17 (+3)16 (+3) 16 (+3)11 (+0)
Skills Investigation +7, Religion +7
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Elven
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 2000 gp. Sardonyx (70 gp). Moss agate (7 gp). Red-brown spinel (120 gp). Star rose quartz (70 gp). Red garnet (120 gp). Jacinth (3000 gp). Freshwater pearl (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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