Silent On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a tight fitting pastel shirt and pants. His beige fur, when down, is lengthy. He wears crescent spectacles with a black brim.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He misses his home and complains about the freezing weather, even in summer.
History: He was born to loving parents in a slum to the east. Silent was born on a far eastern island where he grew up under the tutelage of his father, an expert Jeweler. He's since become an addict/alcoholic.
Motivation: A strong sense of loyalty to Dwarven people.
Ideals: Opinionated. Flaws: Ugly, Addict. Bonds: Immigrant, Poor. Occupation: Jeweler
Voice: Indian accent
Attributes [hide]
Medium (6'6") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 380 gp. 1 Small steel mirror.
Phelaia Terror, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She typically wears a sleeveless long coat of deep green leather and dull black iron scale mail. Her purple hair is drawn into a tight pony tail with a butterfly scrunchie. Her otherwise smooth face is marked with small tiny scars.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is an amazing painter.
History: Born to a pair of adventurers, Phelaia grew up listening to her father's many stories. After coming to the age of reason, Phelaia took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Gifted, Fighting. Bonds: Poor, Adventurer. Occupation: Stableman
Voice: Smooth and feminine
Attributes [hide]
Medium (5'6") Tiefling, Lawful Neutral (CR 15)
Armor Class 11
Hit Points 38 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 2000 gp. A delicate brass dragon egg (100 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Gold dragon comb with red garnet eye (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Silver comb with moonstones (700 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Jeweled electrum ring (4000 gp). Embroidered and bejeweled glove (3000 gp). Jeweled gold crown (4000 gp). Jeweled electrum ring (4000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Medium magic item.
Flask Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a spear, but if one is not available she will default to her sword. Beneath her clothing is a huge mess of scar tissue. Her black fur is braided into rings. She wears crescent spectacles with a black brim.
Personality: She is almost excessively polite to everyone, even when angry. She is able to make almost anything out of random pieces of junk.
History: Flask hails from a village terrorized by illithids. Brilliant and gifted she never wanted to apply herself. She was granted divine powers by her dying brother.
Motivation: Many illithids want her driven away.
Ideals: Gifted. Flaws: Shy. Bonds: Slave, Enemies. Occupation: Performer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Duergath Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with top hat. His blonde hair, when down, is lengthy. His violet eyes are passionate and lively.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When Duergath reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Duergath and his spouse have recently divorced.
Motivation: Nothing but the best is good enough for him; and he wants nothing more than to rejoin the army
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Military. Occupation: Layabout
Voice: Uses sign language
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Sylvan, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 1 Masterwork studded leather.
Tûmhom Riley, Male Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'2" and wears a lot of dark rich colors, with gold accents. His red hair is braided into rings. His hazel eyes lackadaisically let the world flow into them.
Personality: Confrontational and typically high on some drug or another. He does not believe in violence as a means to an end. He is a dedicated Armorer but believes his peers are too gung-ho.
History: Tûmhom was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He's since become an addict/alcoholic.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and a need for knowledge about a nearby landmark
Ideals: Pacifist. Flaws: Addict. Bonds: Attractive, Poor, Adventurer. Occupation: Armorer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 16)
Armor Class 12
Hit Points 128 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Gnome, Auran
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 2 |
Possessions: 10000 gp. Violet garnet (1000 gp). Black star sapphire (1600 gp). Blue star sapphire (1600 gp). Aquamarine (1000 gp). Alexandrite (1000 gp). Red-brown spinel (70 gp). Blue sapphire (1600 gp). Jasper (50 gp). Alexandrite (1000 gp). Smoky quartz (50 gp). White opal (1600 gp). Deep blue spinel (1000 gp). Fire opal (1600 gp). Fire opal (1600 gp). Aquamarine (1000 gp). Pink pearl (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Dayereth Andreantti, Male Half-Elf [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears yellow painted combat armor at almost all times. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.
Personality: He snorts whenever he laughs or is feeling confident. He is a very good compulsive liar and kleptomaniac.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. Being a Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural gnomish artifacts is his passion
Flaws: Racist. Bonds: Criminal record, Religious, Adventurer. Occupation: Merchant
Voice: Pirate accent
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 10 (+0) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 2000 cp.
Greethen Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a weathered and beat up set of banded mail beneath an oversized green coat. His crest is cut close to his head. His eyes are gold and catlike.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Flattery will make him almost putty in your hands.
History: Greethen lived on a farm with his father, near the main road leading to a nearby town. His childhood dream was to be a Beggar, but he was a colossal failure. He's also a talented Beggar, but doesn't like to broadcast it.
Motivation: Expand his business; and doesn't want to be a interpreter and was forced into it by his family
Ideals: Philantrophist. Flaws: Selfish. Bonds: Family, Job. Occupation: Interpreter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 8)
Armor Class 11
Hit Points 54 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal, Aquan
Attacks Melee +8 / 2d10+5, Ranged +4 / 2d10+1, Grapple +5
Possessions: 500 gp. Red garnet (140 gp). Azurite (4 gp).
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Their contribution stands as a beacon of hope for all adventurers!
