Dalgal Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his red hair up in a very large beehive style do. His eyes are green and beady.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Dalgal was born in the south. At a young age he loved to build and create. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Persistence. Flaws: Ugly, Sensitive. Bonds: Rich. Occupation: Scribe
Voice: Thin and wheezing
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Draconic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 210 gp.
Hrathy Blythe, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is portly but not overly obese. Her golden hair is cut jaggedly and amateurishly. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is overprotective of those who hire her services. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Hrathy was raised in a hard working conservative environment. Her martial abilities were realized during a raid on her village. She now owns her own business.
Motivation: Many dire rats want her driven away; and several ex partners dislike her way of doing things and want revenge
Ideals: Gifted. Bonds: Attractive, Guardian, Enemies, Job. Occupation: Server
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'10") Half-Orc, Lawful Good (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 18000 sp. Golden yellow topaz (200 gp). Silver pearl (50 gp). 1 Minor magic item.
Caeldrim Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He wears blue leather gloves, a blue jacket, and tight pants, and he perpetually has his hand crossbow ready. His silver hair is heavily combed to the right. His eyes are gray and beady.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: The child of a Sculptor, who enjoyed hunting, Caeldrim was taken on many hunting expeditions. Caeldrim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Mortician
Voice: Speaks with a cold
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 27 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 1200 gp.
Panana Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears baggy blue pantaloons and a black scarf. She has a penchant for wearing a ring with an oversized amber on her right hand. She keeps her golden hair in a pixie cut. She has a tattooed face.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Panana was raised in a hard working conservative environment. Her childhood dream was to be a Interpreter, but she was a colossal failure. She ran away from her former home and has been making her living as a Mayor for the past few years.
Motivation: An old rival family wants her found.
Ideals: Justice, Philantrophist. Bonds: Rich, Job, Family. Occupation: Mayor
Voice: Booming voice
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 6)
Armor Class 13
Hit Points 47 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Auran, Giant
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 600 gp. Zircon (60 gp). Freshwater pearl (13 gp). Azurite (13 gp). 1 Climber’s kit. 1 Magnifying glass. 1 Small steel mirror.
Mamnen Lithe, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and tends to wear a black poncho over his likewise colored trousers and shirt. His dark red hair is lengthy. His gold unseeing eyes seem to look past you.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Energy wise he seems alert and responsive.
History: From birth he was tutored by a cruel and relentless mentor. Cursed with a spirit at a very young age, Mamnen has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and revenge
Ideals: Philantrophist, Professionalism. Flaws: Disease, Antagonistic. Bonds: Mentor. Occupation: Shoemaker
Voice: Russian accent
Attributes [hide]
Medium (5'5") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 47 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 10000 sp. Eyepatch with mock eye of sapphire and moonstone (600 gp). Old masterpiece painting (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trag Rayden, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a black top hat and black clothes. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His amber unseeing eyes seem to look past you.
Personality: Trag hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Trag was born in the east. At a young age he loved to build and create. He was taken as a slave by a traveling circus and forced to perform He now mingles about in high society.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Artistic, Persistence. Flaws: Disease. Bonds: Slave, Rich, Religious. Occupation: Cook
Voice: American accent
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Evil (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 1800 sp. 1 Masterwork studded leather.
Halimath Floshem, Male Elf [Permalink]
Personal [hide]
Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He carries a battered sickle and tarnished scimitar as well. He sports a flattop hair cut. He has a tattooed face.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He always tries to repair and not replace. It was this mentality that drove him into the Barber business.
History: Gifted from a young age, Halimath studied abroad. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He was granted divine powers by his dying brother.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist, Persistence, Gifted. Bonds: Attractive. Occupation: Barber
Voice: Sore throat, cough
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 9 (-1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Smoky quartz (70 gp). Red spinel (140 gp).
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