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NPC Generator

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Advanced [show]


Adrik Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his long black hair kept up in a rat tail. His green unseeing eyes seem to look past you.

Personality: He speaks before he thinks and is too direct. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Carpenter business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. He has achieved small success as a Carpenter.

Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc

Flaws: Disease, Impulsive, Antagonistic, PTSD. Bonds: Job. Occupation: Carpenter

Voice: Booming voice

Attributes [hide]

Adrik Torevir, Male Dwarf Ranger 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 20 (+5)17 (+3) 12 (+1)16 (+3)
Skills Acrobatics +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Sylvan, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 370 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anselm Gentry, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his auburn hair down. He wears crescent spectacles with a black brim.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: He's looking for his big break.

Flaws: Terse. Bonds: Attractive, Adventurer, Slave. Occupation: Cook

Voice: Dark and ominous

Attributes [hide]

Anselm Gentry, Male Human Warrior 11
Medium (5'10") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 69 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)14 (+2) 10 (+0)17 (+3)
Skills Medicine +4, Religion +6
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 900 gp.


Social Check DCs


Xanaphia Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: She wears tan leather gloves, a tan jacket, and tight pants. She carries with her a set of spears on her belt, each one with a topaz on the hilt. She has a very tight haircut. This hazel eyed southerner is not easily forgotten.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is a ruthless business woman, a trait she acquired from her father.

History: She was born several months after her father was called into army service. She went to a religious school and was inspired by the priests there in charitable deeds. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she wants nothing more than to rejoin the army

Ideals: Fighting, Entrepeneur. Flaws: Greedy. Bonds: Military, Religious. Occupation: Gardener

Voice: Shortens vowels

Attributes [hide]

Xanaphia Dalanthan, Female Elf Monk 3
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 8 (-1)13 (+1) 16 (+3)9 (-1)
Skills History +3, Nature +3
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Fallond Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a grey coat over a black low-cut shirt, and a top hat upon his head. He sports a long golden beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised in a plains tribe. His homeland was ravaged by war and he spent much of his life rebuilding it. He used his abilities to travel the world and help people.

Motivation: He has decided he is irredeemable; and wants to have a good time and be beloved

Ideals: Philantrophist. Flaws: Emotional, PTSD. Bonds: Nature. Occupation: Adventurer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Fallond Rubyeye, Male Dwarf Paladin 1
Medium (4'5") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)11 (+0) 12 (+1)11 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 6000 cp. White pearl (130 gp).


Social Check DCs


Serpent Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He typically wears pastel cloth garments or leather armor. His yellow fur is thinning but still full. His eyes are hazel and beady.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised in a white middle class family as the only child. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Someone believes him a fraud; and to find somewhere to settle down

Flaws: Ugly, Emotional, Mundane, Racist. Bonds: Enemies. Occupation: Shepherd

Voice: Shortens vowels

Attributes [hide]

Serpent Buttons, Male Tabaxi Paladin 8
Medium (6'9") Tabaxi, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 57 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)18 (+4) 14 (+2)16 (+3)
Skills Investigation +7, Religion +7
Senses Passive Perception 12
Languages Common, Celestial, Undercommon, Aquan, Infernal
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1600 gp. Pink pearl (80 gp). White pearl (80 gp). Chrysoprase (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Traulam Meliamne, Female Elf [Permalink]

Personal [hide]

Description: She typically wears blue cloth garments or leather armor, and she perpetually has her warhammer ready. She sports silver long hair. She has a tattooed face.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. When money was particularly tight she was walking through alleys when she overheard a Herbalist hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been saving her money to try and buy her sister's freedom.

Motivation: An old rival family wants her found.

Ideals: Fighting. Flaws: Disease, Insomniac. Bonds: Family, Poor. Occupation: Herbalist

Voice: Can't modulate volume

Attributes [hide]

Traulam Meliamne, Female Elf Barbarian 7
Medium (4'8") Elf, Neutral Good (CR 7)
Armor Class 9
Hit Points 48 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)12 (+1) 12 (+1)7 (-2)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Ignan
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +4

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Harvest On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her brown fur is thinning but still full. Her thin eyebrows rest above her beady green eyes.

Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She is obsessed with a lost civilization.

History: She was born in the east, but her parents moved at a very young age to the west. Harvest was born on a far eastern mountains where she grew up under the tutelage of her mother, an expert Cook. She left for the east, certain she would find work there.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion.

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Adventurer, Immigrant. Occupation: Cook

Voice: Speaks through clenched teeth

Attributes [hide]

Harvest On the Water, Female Tabaxi Druid 1
Medium (6'0") Tabaxi, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 5 (-3)10 (+0) 12 (+1)12 (+1)
Skills Intimidation +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 60 gp.


Social Check DCs

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