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NPC Generator

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Advanced [show]


Cask Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He prefers to wear pastel clothing when he does not wear armor. His orange fur is lengthy and is close to two feet long. His eyes are copper and beady.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered writing. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and to prove his worth to the world

Ideals: Artistic. Flaws: Ugly, Shy, Impulsive. Bonds: Rich. Occupation: Miller

Voice: Speaks with lips pursed

Attributes [hide]

Cask Shore, Male Tabaxi Druid 3
Medium (5'3") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 10 (+0)11 (+0) 16 (+3)14 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 6000 cp.


Social Check DCs


Himo Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a weathered and beat up set of banded mail beneath an oversized yellow coat. His blonde hair is styled in orderly dreadlocks. His hazel eyes lackadaisically let the world flow into them.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was raised in a white middle class family as the only child. He worked as a nervous Performer and found it very stressful. He then took over the family business and is one of the better Performer for hire.

Motivation: He is content; and wants to open a new tavern

Ideals: Artistic. Flaws: Racist, Mundane. Bonds: Job. Occupation: Performer

Voice: Sore throat, cough

Attributes [hide]

Himo Iranapha, Male Half-Elf Barbarian 3
Medium (5'10") Half-Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)7 (-2) 12 (+1)9 (-1)
Skills Investigation +0, Nature +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Mogg Livingstone, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses well, wearing white shirts, loose pants, and blazers most of the time. His hair, while still mostly black, has prominent grey streaks. His gray eyes are passionate and lively.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not believe in violence as a means to an end. He is a dedicated Healer but believes his peers are too gung-ho.

History: He was born in a small island village. He has chosen to use the inheritance that was left to him frivolously. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy.

Ideals: Optimist, Pacifist. Bonds: Attractive, Nature, Rich. Occupation: Healer

Voice: Deep voice with rolling R's

Attributes [hide]

Mogg Livingstone, Male Half-Orc Warrior 10
Medium (5'8") Half-Orc, Neutral Evil (CR 10)
Armor Class 13
Hit Points 74 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)14 (+2) 11 (+0)13 (+1)
Skills Acrobatics +7, Medicine +4
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Celestial
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +4

Possessions: 800 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Adran Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears professional attire, and he perpetually has his kukri ready. He wears his white hair down. He is very pretty but has cold, dead eyes.

Personality: Overbrimming with self-confidence, Adran isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Spice Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Adran Feeny, Male Half-Elf Fighter 2
Medium (5'5") Half-Elf, Lawful Evil (CR 2)
Armor Class 8
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)13 (+1) 11 (+0)15 (+2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2

Possessions: 1 Tanglefoot bags.


Social Check DCs


Gimurt Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and carries monstrous two handed axes. His silver hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a small toy that he constantly fidgets with.

History: He got into the Mercenary business at a young age. His mother was a soldier and died while he was still young. Gimurt was left his mother's suit of armor and trained in its use and care. He struck the Mercenary job and began his own company from there.

Motivation: A deep hatred of gnolls; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Job, Military, Enemies. Occupation: Mercenary

Voice: Raspy

Attributes [hide]

Gimurt Frostbeard, Male Dwarf Cleric 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)9 (-1) 10 (+0)14 (+2)
Skills Acrobatics +4, Arcana +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 330 gp.


Social Check DCs


Philomena Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her face is scarred and worn.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is obsessed with finding treasure.

History: When she was but 6 years old her parents immigrated from the south. A gypsy cursed her at a young age, leading to her ugly appearance. She has dedicated herself to building a better world.

Motivation: She wants to meet her childhood hero.

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Adventurer, Immigrant. Occupation: Servant

Voice: Complex vocabulary, royal

Attributes [hide]

Philomena Jamjar, Female Halfling Ranger 6
Small (2'9") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 43 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)12 (+1) 11 (+0)14 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 900 gp. Citrine (40 gp). Deep blue spinel (1500 gp). 1 Minor magic item.


Social Check DCs


Theobald Whitby, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a lot of dark rich colors, with gold accents. His hair is brown and very short. He wears round tiny glasses practically rammed into his face.

Personality: Theobald is depressed about a lot of things. He tends to be a nihilist. Flattery will make him almost putty in your hands.

History: He is the product a well kept family trust fund and as such has never really known need. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He loathes his own lifestyle.

Flaws: Depressed, Selfish. Bonds: Attractive, Immigrant, Rich. Occupation: Blacksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Theobald Whitby, Male Human Expert 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 18 (+4)11 (+0) 13 (+1)8 (-1)
Skills Athletics +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 200 sp.


Social Check DCs

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