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Advanced [show]


Mardred Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with small hat, and carries shortbows. She has no hair. She wears a mask on her face.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Justice, Optimist. Flaws: Ugly. Bonds: In love. Occupation: Body Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Mardred Helcral, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)10 (+0) 12 (+1)10 (+0)
Skills Arcana +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Golden pearl (150 gp). 1 Half-Plate.


Social Check DCs


Mord Hartford, Male Half-Orc [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a broad hat to hide his balding. His eyes are likewise blue.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised in a white middle class family as the only child. When Mord reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Being a Ploughman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He seems to be bored by most things.

Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Criminal record, Military. Occupation: Ploughman

Voice: Hissing voice

Attributes [hide]

Mord Hartford, Male Half-Orc Commoner 7
Medium (5'11") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)4 (-3) 10 (+0)8 (-1)
Skills Performance +2, Religion +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silent Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers yellow and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of morningstars on his belt, each one with a sapphire on the hilt. His feathered hat is riddled with cuts and holes. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got away from his former life and has fallen to alcoholism.

Motivation: Balancing his hectic life and new Sailor responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Flaws: Ugly, Addict, Shy. Occupation: Sailor

Voice: Whispers

Attributes [hide]

Silent Prim Posies, Male Tabaxi Warlock 5
Medium (6'8") Tabaxi, Lawful Evil (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)8 (-1) 13 (+1)12 (+1)
Skills Investigation +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. Moonstone (30 gp). Citrine (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gimurt Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. He has dyed his greying black hair a little too much giving a sharp black color. He has gleaming, smiling brown eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is lazy, self-centered, vain, and jealous.

History: Gimurt was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He used his abilities to travel the world and help people.

Motivation: Sabotage a competitor; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Impeccable, Philantrophist. Flaws: Selfish. Bonds: Job, Criminal record. Occupation: Layabout

Voice: Speaks through clenched teeth

Attributes [hide]

Gimurt Helcral, Male Dwarf Ranger 12
Medium (3'11") Dwarf, Chaotic Evil (CR 12)
Armor Class 9
Hit Points 86 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)13 (+1) 12 (+1)6 (-2)
Skills Arcana +5, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 1000 gp. Fiery yellow corundum (1100 gp). 1 Minor magic item.


Social Check DCs


Osco High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He wears dull white sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case, and carries crossbows. His tied-back hair is black. His fair skin shows little sign of his aristocratic breeding.

Personality: Osco speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His job bores him to no end. He has decided to make it more interesting.

History: He is a Maurezhi in disguise. From his teen years he was always beautiful and desirable, so people have always doted on him. He has dedicated himself to building a better kind of golem.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Ideals: Fighting, Impeccable. Bonds: Attractive, Adventurer, Criminal record. Occupation: Navigator

Voice: Sounds elderly

Attributes [hide]

Osco High-hill, Male Halfling Bard 10
Small (3'2") Halfling, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 43 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)19 (+4) 8 (-1)16 (+3)
Skills Investigation +8
Senses Passive Perception 9
Languages Common, Halfling, Goblin, Gnome, Aquan, Auran
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day163332000

Possessions: 900 gp. Large well-done wool tapestry (200 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Cloth of gold vestments (30 gp). Solid gold idol (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp). 1 Minor magic item.


Social Check DCs


Spring Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a long, pastel cloak. He is bristling with hidden weapons, mostly warhammers and shields. His wide-brimmed hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is able to fit into much smaller and tighter spaces than normal.

History: He comes from a rich western family. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Rich, In love. Occupation: Server

Voice: Eastern European accent

Attributes [hide]

Spring Timber, Male Tabaxi Ranger 3
Medium (5'2") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)10 (+0) 12 (+1)19 (+4)
Skills Animal Handling +3, Intimidation +6
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Kali Faith, Female Tiefling [Permalink]

Personal [hide]

Description: She stands about 6'5" and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her right hand appears badly burned and disfigured. Her red hair is thinning but still full. Her eyes, though not visible through her cowl, are red.

Personality: She acts crazy and hedonistic. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: She was born the only child of a wealthy merchant. She helped her father out around the business and became quite the natural. She has achieved small success as a Mercenary.

Motivation: She'd like to take her coworkers down a peg; and regain custody of her daughter

Ideals: Artistic, Entrepeneur. Flaws: Hedonist. Bonds: Family, Job. Occupation: Mercenary

Voice: Thin and wheezing

Attributes [hide]

Kali Faith, Female Tiefling Cleric 1
Medium (6'5") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)11 (+0) 8 (-1)10 (+0)
Skills Investigation +2, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp.


Social Check DCs

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