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NPC Generator

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Advanced [show]


Mumpena Dunben, Female Gnome [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her red hair is wavy and long. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born in the west, but her parents moved at a very young age to the south. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has been a successful dealer in antiques buying low and selling high.

Motivation: To get a good night's sleep; and she has money and likes to spend it

Ideals: Entrepeneur. Flaws: Secretive, Insomniac. Bonds: Rich, Immigrant. Occupation: Courier

Voice: Sounds elderly

Attributes [hide]

Mumpena Dunben, Female Gnome Expert 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)11 (+0) 11 (+0)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 60 pp.


Social Check DCs


Morkral Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'11" and is dressed in a clean brown cloak covering his clean studded leather. He has a auburn handlebar mustache and slicked back auburn hair. He has several tiny sapphire earrings on each ear.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His first spouse was a Assassin, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: He is content; and doesn't want to be a miller and was forced into it by his family

Ideals: Optimist, Gifted. Flaws: Mundane. Bonds: Rich, Family. Occupation: Miller

Voice: pre-pubescent

Attributes [hide]

Morkral Morigak, Male Dwarf Cleric 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)14 (+2) 16 (+3)10 (+0)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 130 gp. Brown-green garnet (110 gp).


Social Check DCs


Seven Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses like a well dressed Animal Trainer does. He wears a deerstalker hat to hide his balding. He has gleaming, smiling copper eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a small toy that he constantly fidgets with.

History: Seven was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Animal Trainer soon after.

Motivation: Doesn't want to be a Animal Trainer and was forced into it by his family; and sabotage a competitor

Ideals: Disciplined. Flaws: Addict. Bonds: Job, Attractive, Family. Occupation: Animal Trainer

Voice: Smooth and feminine

Attributes [hide]

Seven Wind, Male Tabaxi Wizard 5
Medium (5'2") Tabaxi, Lawful Good (CR 5)
Armor Class 10
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)11 (+0) 8 (-1)16 (+3)
Skills Athletics +3, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 800 gp.


Social Check DCs


Mozikth Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. He wears his red crest up. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Mozikth was raised in a hard working conservative environment. A gifted student he started as a Bellfounder, but he got bored and became a Interpreter. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Sabotage a competitor.

Bonds: Attractive, Has a crush, Job, Adventurer. Occupation: Interpreter

Voice: Mousy voice

Attributes [hide]

Mozikth Xephyrbahnor, Male Dragonborn Commoner 5
Medium (6'7") Dragonborn, Neutral Good (CR 5)
Armor Class 10
Hit Points -6 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 3 (-4)16 (+3) 13 (+1)14 (+2)
Skills Deception +5, History +6
Senses Passive Perception 11
Languages Common, Goblin, Infernal, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Hlin Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her golden hair is greasy and uncared for. She has gleaming, smiling brown eyes.

Personality: She has a massive crush on the younger sibling of the Banker who has hired her part-time. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. While studying, she fell in love. They married and had a daughter. Some 4 years later her spouse died after the birth of her daughter. Heartbroken, Hlin never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: She is currently in port desperately looking for someone to get her out; and wants a kiss

Ideals: Justice. Flaws: Ugly. Bonds: Has a crush, Slave, In love. Occupation: Banker

Voice: Jamaican accent

Attributes [hide]

Hlin Torevir, Female Dwarf Ranger 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)9 (-1) 5 (-3)11 (+0)
Skills Investigation +1, Perception -1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 7000 cp.


Social Check DCs


Theobald Gyula, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has shaved his head bald. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a mountains tribe. He married young, but lost his spouse to illithids. He has built up a small fortune and can afford his own way.

Motivation: Someone believes him a fraud; and revenge

Flaws: Addict, Depressed. Bonds: Enemies, Rich, Nature. Occupation: Locksmith

Voice: Voice breaks

Attributes [hide]

Theobald Gyula, Male Half-Elf Commoner 3
Medium (4'11") Half-Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)10 (+0) 18 (+4)10 (+0)
Skills Perception +6, Stealth +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Kali Swift, Female Tiefling [Permalink]

Personal [hide]

Description: She stands about 6'3" and wears green leather gloves, a green jacket, and tight pants. Her right leg appears badly burned and disfigured. Her hair is short and black. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born the only child of a wealthy merchant. From her teen years she was always beautiful and desirable, so people have always doted on her. She was always very intelligent and has formed a secret society of specialists.

Motivation: Retire the richest woman in the north.

Ideals: Entrepeneur. Flaws: Secretive. Bonds: Attractive, Job. Occupation: Architect

Voice: Uses sign language

Attributes [hide]

Kali Swift, Female Tiefling Sorcerer 6
Medium (6'3") Tiefling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)10 (+0) 17 (+3)12 (+1)
Skills Athletics +6, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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